AS3 putting the buttons inside the Movie Clip

I'm practicing AS3 (after years of AS2) and can't have a button inside of a clip speaks to another clip on the main timeline. Here is the code:

OneButton.addEventListener (MouseEvent.CLICK, OneButtonClicked);

function OneButtonClicked(event:MouseEvent):void

{

MovieTarget.gotoAndStop (1);

MovieDescription.gotoAndStop ("One");

}

TwoButton.addEventListener (MouseEvent.CLICK, TwoButtonClicked);

function TwoButtonClicked(event:MouseEvent):void

{

MovieTarget.gotoAndStop (2);

MovieDescription.gotoAndStop ("Two");

}

The code above works, but if I put OneButton and channels within a clip, I know can target the MovieTarget and MovieDescription. The reason that I want to put OneButton and strings inside it's own MC is so I can dim each hit after top by switching the playhead within this MC help. ? Thank you!

Start from the beginning

Press f8 and choose movieClip, then draw your button movie untoggled call then create another movie and create your button toggled or grayed button and call it greyedButton.  Go to the main stage add 2 instances of button and 2 greyedButton (just drag the library).  you have 4 instances on stage.  give the name of the instances of appeal and place them one over the other so you can see 2 buttons on the stage.  put the button greyed under the button.

now with action script

Button1.addEventListener (MouseEvent.CLICK, OneButtonClicked);

function OneButtonClicked(event:MouseEvent):void

{

MovieTarget.gotoAndStop (1);

MovieDescription.gotoAndStop ("One");

Button1.visible = false; Here the button greyed will show

}

Button2.addEventListener (MouseEvent.CLICK, TwoButtonClicked);

function TwoButtonClicked(event:MouseEvent):void

{

MovieTarget.gotoAndStop (2);

MovieDescription.gotoAndStop ("Two");

Button1.Visible = true; Here button1 will return to its orignal State

Button2.visible = false / / here will show the button greyed

}

Tags: Adobe Animate

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