Can I buy creative cloud account twice? in the same account

Hello world!

I already bought photography Plan and Plan of single App, I can use it on two computers, no problem with that, but now I have to use on anther computer too, so if I buy once more under the same account! will it work? can I use 4 computers? or do I have to create another account on two computers? pls explain.

Thanks in advance.

Advertisement

Hi Brice,.

You can install the creative cloud on two machines, which is purchased on an Adobe Id, however you can not run the product on two machines simultaneously. You can go for creative teams of cloud and buy 4 seats for the creative cloud running concurrently on 4 machines. Please visit legal terms of use | Adobe for more information. In addition, in case you just want to use creative cloud on two machines you can buy two individual CC licenses for two users on different e-mail ID.

Kind regards

Shelly

Tags: Adobe

Similar Questions

Maybe you are looking for

  • HP Pavilion 15-e008sv: microphone in the front don't DO NOT WORK

    So I try to use my headset microphone, but the laptop does not recognize it... So what to do? I installed the dirver 10 times, I've updated the bios still does not

  • LabVIEW 7.0 resizes controls when compiling

    It's embarrassing.  I had a few controls (some strict type, some are free) that I've changed the default height of the array element.  In the case of source, it seems.  I compile, and it goes to what looks like the default height.  This is unacceptab

  • With regard to Radio buttons

    Dear Sir I am a novice in LabView. I have a doubt about radio buttons. I have 4 Radio buttons named: Radio1, Radio2, Radio3 Zealand.4. Radio 1 and Radio 2 are visible. But Radio3 and Zealand.4 are invisible. Whenever the user clicks on Radio1, Radio3

  • graphics card on TouchSmart IQ771 UK

    I took the covers off to reveal the graphics card, which at obtained by spring pins 4 x. How can I delete this card? Thank you John

  • Where can I find documentation for OpenGL ES and bbutil.h

    Sorry if he asked and answered, but I can't seem to locate any actual for OpenGL ES documentation such that it is implemented for the Playbook, but also the functions of bbutil.  I got a flavor by working through the examples of programs, I have a lo