Create a digital clock from 12 hours to animate CC in HTML5 Canvas

Hello

I have the AS3 code for a clock to 12 hours of work with a dynamic text field and I try to translate in HTML5. I found several examples of the clock in javascript code, but I can't translate it into a clock to work in CC to animate.

Can someone help me to translate this AS3 code working javascript/HTML5 to animate CC?

Add enter the event framework to the dynamic text field.

theTime.addEventListener (Event.ENTER_FRAME, showTime);

function showTime(event:Event):void {}

Create a new instance of the date class.

var myTime:Date = new Date();

This returns the seconds, minutes and hours.

var theSeconds = myTime.getSeconds ();

var theMinutes = myTime.getMinutes ();

var theHours = myTime.getHours ();

var ampm:String;

Display am/pm according to the current time.

If (theHours > = 12) {}

AMPM = 'H ';

} else {}

AMPM = "AM";

}

It subtracts 12 of the hour when it is higher at 13.

If (theHours > = 13) {}

theHours = theHours-12;

}

If (theHours == 0) {}

theHours = theHours + 12;

}

Adds "0" If there is only a single digit.

If (String (theHours) .length == 1) {}

theHours = '0' + theHours;

}

If (String (theMinutes) .length == 1) {}

theMinutes = '0' + theMinutes;

}

If (String (theSeconds) .length == 1) {}

theSeconds = '0' + theSeconds;

}

Displays the time in the dynamic text field.

"theTime.text = theHours +": "+ theMinutes +": "+ theSeconds +" "+ ampm;

}

var tl = this

createjs. Ticker.addEventListener ('tick', showTime);

function showTime (event) {}

Create a new instance of the date class.

var myTime = new Date();

This returns the seconds, minutes and hours.

var theSeconds = myTime.getSeconds ();

var theMinutes = myTime.getMinutes ();

var theHours = myTime.getHours ();

var ampm.

Display am/pm according to the current time.

If (theHours > = 12) {}

AMPM = 'H ';

} else {}

AMPM = "AM";

}

It subtracts 12 of the hour when it is higher at 13.

If (theHours > = 13) {}

theHours = theHours-12;

}

If (theHours == 0) {}

theHours = theHours + 12;

}

Adds "0" If there is only a single digit.

If (String (theHours) .length == 1) {}

theHours = '0' + theHours;

}

If (String (theMinutes) .length == 1) {}

theMinutes = '0' + theMinutes;

}

If (String (theSeconds) .length == 1) {}

theSeconds = '0' + theSeconds;

}

Displays the time in the dynamic text field.

"tl.theTime.text = theHours +": "+ theMinutes +": "+ theSeconds +" "+ ampm;

}

Tags: Adobe Animate

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