Drawing on the surface of the OpeGL of the image

In my application, I draw a picture on top of OpenGL surface by following this. My image is as follows

After drawing it out to the device is as follows

As you can see that my output image is not relevant to my particular image, there are some reviews additional image next to the speech bubble. Can someone tell me what I did wrong here and how I can fix this problem? I just want to see bubble on my device without additional image display.

Thanks in advance.

Are you sure your bubble respective areas are transparent?

Tags: BlackBerry Developers

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