Error #2007

Hey guys,.

I'm getting a

If you use first check Flash Builder your 'Problems' tab for all warnings.

A Google search for the error code, we get this:

http://curtismorley.com/2007/07/31/flashflex-AS3-error-2007/

There are several examples of the error in the way of observation.

It looks from your stack trace that you set a property on a label control wrong maybe with a string that the compiler cannot catch at compile time?

Edit: Is there a parameter justificationStyle you explicitly set your code?  If not, is it another object of formatting text tell your label, you set a value of object that you create / set, as in the games of round the justificationStyle parameter?

Tags: BlackBerry Developers

Similar Questions

  • Error #2007: HitTestObject parameter must be non-null error comes if I'm going to another frame without success

    Error #2007: HitTestObject parameter must be non-null

    at flash.display::DisplayObject/_hitTest()

    at flash.display::DisplayObject/hitTestObject()

    but my hitTestObject works well in the frame 4 displays error when I goto another frame without hitting the object

    If I touched the subject, then I goto frame 1 this error does not appear. This means that the code made mandatory hit error otherwise. How to get rid of this

    var live: myscrew = new myscrew();

    addEventListener (Event.ENTER_FRAME, checkCollision);

    function checkCollision(event:Event) {}

    star test against crescent

    If (keys.hitTestObject (chest)) {}

    Screw.x = 100;

    Screw.y = 100;

    addChild (screw);

    removeChild (chest);

    }

    }

    This code used to goto frame 1.

    arrowtwo.addEventListener (MouseEvent.CLICK, fl_MouseClickHandler_two222);

    function fl_MouseClickHandler_two222(event:MouseEvent):void

    {

    gotoAndStop (1);

    }

    Remove the event listener before you change settings.

    removeEventListener (Event.ENTER_FRAME, checkCollision);

  • Error #2007: Text parameter must be non-null.

    I'm currently testing a ranking of best scores, everything seems to work but I seem to be getting an error

    TypeError: Error #2007: text parameter must be non-null.

    to flash. text::TextField / set text()

    at prac2_fla::MainTimeline/pulse() [prac2_fla. MainTimeline::frame1:87]

    Here is the pastebin .fla

    The error is on line 87 as shown,

    http://pastebin.com/rs64PckT

    I played but just can't understand it, it is the last film in my game.

    All you have 87 online tries to target something that does not exist.  It is the 87 line as you now with some tracks that you added.

  • TypeError: Error #2007

    I get the following with my as3 "clickTAG" error when I publish to Flash:

    TypeError: Error #2007: url parameter must be non-null.

    Global / flash.net::navigateToURL()

    to MethodInfo - 3)

    This is the code "clickTAG" below, is there something wrong with this or is it just that the banner is not transferred to its media, hosting platform.

    import flash.events.MouseEvent;

    import flash.net.URLRequest;

    // ...

    exitBtn.addEventListener (MouseEvent.CLICK, function(event: MouseEvent): void {})

    flash.net.navigateToURL (new URLRequest (root.loaderInfo.parameters.clickTAG), '_blank');

    }

    );

    Thanks much for any help you can give.

    You must be stable using a HTML to embed on a server so that the value "clickTAG" is read in.

    Use the function trace to see what is the value of root.loaderInfo.parameters.clickTAG is before running the navigateToURL command...

  • TypeError: Error #2007: hitTestObject parameter must be null

    I make a game with AS3 and have only been doing for a week but I still get this problem and there is always something different every time. could someone help me. Here is the source code (image 2 of 3, where the main problem is on line 192):

    full of the error:

    TypeError: Error #2007: hitTestObject parameter must be null.

    at flash.display::DisplayObject/_hitTest()

    at flash.display::DisplayObject/hitTestObject()

    at collisionwallgame_fla::MainTimeline/greenwinZone()

    source code:

    import flash.events.Event;

    import flash.events.KeyboardEvent;

    import flash.display.Sprite;

    import flash.events.MouseEvent;

    Stop();

    var hero: Sprite = new Sprite;

    var characterSpeed:int = 7;

    var prevX:Number = 0;

    var prevY:Number = 0;

    Hero.x = 133.35;

    Hero.y = 188;

    addChild (hero);

    Keyboard movement

    stage.addEventListener (KeyboardEvent.KEY_DOWN, keyboardCommands);

    function keyboardCommands(e:KeyboardEvent):void

    {

    If (e.keyCode is Keyboard.LEFT)

    {

    Hero.x-= 5;

    }

    If (e.keyCode is Keyboard.RIGHT)

    {

    Hero.x += 5;

    }

    If (e.keyCode is Keyboard.UP)

    {

    Hero.y-= 5;

    }

    If (e.keyCode is Keyboard.DOWN)

    {

    Hero.y += 5;

    }

    }

    Wall collision detection

    stage.addEventListener (Event.ENTER_FRAME, wallblock);

    / * function resetXY (): void

    {

    trace (hero.x + "" + prevX);

    Hero.x = prevX;

    Hero.y = prevY;

    }*/

    function wallblock(e:Event)

    {

    If (hero.hitTestObject (wall1))

    {

    hero.x = prevX;

    hero.y = prevY;

    Hero.x += 7.5;

    }

    /*{

    resetXY()

    }*/

    If (hero.hitTestObject (wall2))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall3))

    {

    Hero.x += 7.5;

    }

    If (hero.hitTestObject (wall4))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall5))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall6))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall7))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall8))

    {

    Hero.x-= 7.5;

    }

    If (hero.hitTestObject (wall9))

    {

    Hero.y-= 7.5;

    }

    If (hero.hitTestObject (wall10))

    {

    Hero.x-= 7.5;

    }

    If (hero.hitTestObject (wall11))

    {

    Hero.y += 7.5;

    }

    If (hero.hitTestObject (wall12))

    {

    Hero.x-= 7.5;

    }

    If (hero.hitTestObject (wall13))

    {

    Hero.x-= 7.5;

    }

    If (hero.hitTestObject (wall14))

    {

    Hero.y += 7.5;

    }

    If (hero.hitTestObject (wall15))

    {

    Hero.y += 7.5;

    }

    If (hero.hitTestObject (wall16))

    {

    Hero.y += 7.5;

    }

    If (hero.hitTestObject (wall17))

    {

    Hero.x += 7.5;

    }

    If (hero.hitTestObject (wall18))

    {

    Hero.y += 7.5;

    }

    }

    adding in enemy sprites

    var enemySpeed:int = 2;

    var Enemy1:Enemyclass1 = new Enemyclass1;

    var Enemy2:Enemyclass1 = new Enemyclass1;

    var Enemy3:Enemyclass1 = new Enemyclass1;

    var Enemy4:Enemyclass2 = new Enemyclass2;

    var Enemy5:Enemyclass2 = new Enemyclass2;

    Enemy1.x = 187;

    Enemy1.y = 116;

    Enemy2.x = 271;

    Enemy2.y = 116;

    Enemy3.x = 349;

    Enemy3.y = 116;

    Enemy4.x = 219;

    Enemy4.y = 260;

    Enemy5.x = 309;

    Enemy5.y = 260;

    addChild (Enemy1);

    addChild (Enemy2);

    addChild (Enemy3);

    addChild (Enemy4);

    addChild (Enemy5);

    function cancel (): void

    {

    gotoAndStop (3);

    trace ("hit");

    removeChild (Enemy1);

    removeChild (Enemy2);

    removeChild (Enemy3);

    removeChild (Enemy4);

    removeChild (Enemy5);

    removeChild (hero);

    stage.removeEventListener (KeyboardEvent.KEY_DOWN, keyboardCommands);

    stage.removeEventListener (Event.ENTER_FRAME, wallblock);

    hero.removeEventListener (Event.ENTER_FRAME, enemyhit);

    }

    the code that you advance to the next screen)

    stage.addEventListener (Event.ENTER_FRAME, greenwinZone)

    function greenwinZone(e:Event):void

    {

    If (hero.hitTestObject (greenwinzone)) < = LINE 192

    {

    gotoAndStop (4);

    trace ("hit");

    removeChild (Enemy1);

    removeChild (Enemy2);

    removeChild (Enemy3);

    removeChild (Enemy4);

    removeChild (Enemy5);

    removeChild (hero);

    stage.removeEventListener (KeyboardEvent.KEY_DOWN, keyboardCommands);

    stage.removeEventListener (Event.ENTER_FRAME, wallblock);

    hero.removeEventListener (Event.ENTER_FRAME, enemyhit);

    hero.removeEventListener (Event.ENTER_FRAME, greenwinZone);

    }

    }

    enemy collision

    hero.addEventListener (Event.ENTER_FRAME, enemyhit);

    function enemyhit(e:Event):void

    {

    If (hero.hitTestObject (Enemy1))

    {

    Terminate();

    }

    If (hero.hitTestObject (Enemy2))

    {

    Terminate();

    }

    If (hero.hitTestObject (Enemy3))

    {

    Terminate();

    }

    If (hero.hitTestObject (Enemy4))

    {

    Terminate();

    }

    If (hero.hitTestObject (Enemy5))

    {

    Terminate();

    }

    }

    It seems that the function does not stop execution while it should.  I think I can see why, now that I have take a closer look.  You assign the event listener that calls this function for the stage (~ line 189), but then you try to remove this the hero event listener (~ line 205).

  • Help! : TypeError: Error #2007: url parameter must be non-null. in CS 5.5

    Hello

    Im doing some google ads on Flash CC but noted that google does not a flash drive which is above FP 10.1 so I saved to my Flash 5.5 and the encountered error tis swf files

    TypeError: Error #2007: url parameter must be non-null.

    Global / flash.net::navigateToURL()

    to MethodInfo - 1)

    I work in AS 3 CS 5.5 Mac and export to swf files in FP 9. I'm new on this point and im wondering if anyone can help me?

    Here is my code:

    Screen Shot 2014-02-07 at 10.59.23.png

    Thanks in advance!

    You shouldn't nest a function inside an event listener, let it stand on its own.  In addition, you should try to leave the variable stand alone to assign so that there is a better chance, she is ready when it is called. (these imports are not necessary if coded in the timeline)

    var url: String = root.loaderInfo, parameters.clickTAG as String

    clicktag.addEventListener (MouseEvent.CLICK, processCT);

    function processCT(event:MouseEvent):void {}

    navigateToURL (new URLRequest (url), "_blank");

    }

  • TypeError: Error #2007: url parameter must be non-null - HELP!

    Hey everybody. I (as well as everyone who posts a question here) am quite new to AS3. If I'm going crazy trying to figure out what is the cause of this error. I have a "jukebox" player that loads songs accordingly when the button is clicked. BUT it's my mistake:

    TypeError: Error #2007: url parameter must be non-null.

    to flash.media::Sound/_load()

    to flash.media::Sound/load()

    at lesson09_V2_S5_fla::MainTimeline/frame1()

    And here is my code:

    Import fl.events.SliderEvent;

    create instances of the three sound related classes that will be used for this project

    var snd:Sound;

    var channel: SoundChannel;

    var trans:SoundTransform;

    create variables to store the values for the power of the song and its volume and pan settings.

    var currSong:String;

    var currVol:Number is. 5;

    var currPan:Number = 0;

    Table of all songs in the current playlist.

    var songList:Array = new Array ("nothing on You.mp3","Grenade.mp3","Ride.mp3","Pretty Girl Rock.mp3","Tick Tock.mp3", "Dynamite.mp3");

    don't need to see the volume and pan controls until a song

    panSlide.visible = false;

    volSlide.visible = false;

    Headphones for the buttons of the song on stage

    song1.addEventListener (MouseEvent.CLICK, chooseSong);

    Song2.addEventListener (MouseEvent.CLICK, chooseSong);

    song3.addEventListener (MouseEvent.CLICK, chooseSong);

    song4.addEventListener (MouseEvent.CLICK, chooseSong);

    song5.addEventListener (MouseEvent.CLICK, chooseSong);

    song6.addEventListener (MouseEvent.CLICK, chooseSong);

    headphones for the volume sliders and pan

    panSlide.addEventListener (SliderEvent.CHANGE, panChange);

    volSlide.addEventListener (SliderEvent.CHANGE, volumeChange);

    sets the text of all the buttons of the song field to display the names of the songs in the songList array

    for (var i = 0; i < songList.length; i ++) {}

    var str:String = [i] songList have thong;

    Str = str.replace(".mp3","");

    var clip = this ["song" + (i + 1)] .title;

    clip. Text = str;

    }

    statement to define a song based on the song button was clicked switch.

    function chooseSong(e:MouseEvent):void {}

    Switch (e.currentTarget.name) {}

    case "song1:

    currSong = '... /MP3s/ ' + songList [0] as String;

    break;

    case "song2":

    currSong = '... /MP3s/ ' + songList [1] as String;

    break;

    case "song3":

    currSong = '... /MP3s/ ' + songList [2] as String;

    break;

    case "song4":

    currSong = '... /MP3s/ ' + songList [3] as String;

    break;

    case "song5":

    currSong = '... /MP3s/ ' + songList [4] as String;

    break;

    case "song6":

    currSong = '... /MP3s/ ' + songList [5] as String;

    break;

    }

    }

    If (snd! = null) {}

    Channel.Stop ();

    }

    SND = new Sound();

    SND. Load (new URLRequest (currSong));

    snd.addEventListener (IOErrorEvent.IO_ERROR, onError);

    function onError(e:IOErrorEvent):void {}

    Do nothing

    }

    Channel = new SoundChannel;

    TRANS = new SoundTransform (currVol, currPan);

    Channel = snd.play ();

    channel.soundTransform = trans;

    panSlide.visible = true;

    volSlide.visible = true;

    currVolume and pan values are used here for display in the text beside the sliders fields

    volLabel.text = "Current Volume" + int(currVol * 100);

    panLabel.text = "Current Pan" + int(currPan * 100);

    listen to the arrival of ID3 tags

    snd.addEventListener (Event.ID3, id3Handler);

    triggered when the id3 tags are available

    sets the info text field to display the information of the current song from id3 tags.

    function id3Handler(event:Event):void {}

    var id3:ID3Info = snd.id3;

    If (id3.songName! = null) {}

    songTitle.text = id3.songName + "\n";

    info. Text = "" Artist: \n"+id3.artist+"\n \n ";"

    info.appendText ("Album: \n" + id3.album);

    info.appendText ("\n\n" + "available at: \n" + "passionrecords \n.com");

    }

    }

    var format: TextFormat = new TextFormat();

    format.font = "Arial Black";

    format. Color = 0xFFFF00;

    format. Size = 14;

    format.url = " " http://www.passionrecords.com/ ";

    info.defaultTextFormat = format;

    uses the value of volume slider to control the volume

    function volumeChange(e:SliderEvent):void {}

    currVol = e.target.value;

    volLabel.text = "current Volume:"+ int(currVol*100); "

    TRANS.volume = currVol;

    channel.soundTransform = trans;

    }

    uses pan value of the slider to control pan

    function panChange(e:SliderEvent):void {}

    currPan = e.target.value;

    panLabel.text = "Current Pan" + int(currPan*100);

    TRANS. Pan = e.target.value;

    channel.soundTransform = trans;

    }

    Any help would be greatly appreciated! Thank you!

    This looks to another case of code not be placed where it should be.

    If this code is not in a function, then it executes immediately when the program starts.  At this point, snd is not defined, no said.  You do not create the instance until the line... snd = new Sound();   that, I believe, you have now moved inside a function.

    You might have to go through all the code to see what parts you always floating around this need of houses inside functions.

  • ActionScript 3 + PHP: TypeError: Error #2007: text parameter must be non-null.

    HI - still new to flash as3 and php.

    This is a page of contact form - user highlights information - I'm to receive their information to an e-mail address

    so the get variables sent from php to the .swf file.

    I got these errors and not knowing how to fix them.

    any help would be appreciated. Thank you in advance, really.

    Here are the errors in flash - as3 - and configuration of php code code.

    errors:

    ActionScript 3 + PHP: TypeError: Error #2007: text parameter must be non-null:

    to flash. text::TextField / set text()

    at kwangjaekim_fla::wholeform_16/completeHandler()

    at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()

    at flash.events::EventDispatcher/dispatchEvent()

    at flash.net::URLLoader/flash.net:URLLoader::onComplete()

    My as3 code is the following:

    construct the name of the variable for the loader Variables URLS

    var variables: URLVariables = new URLVariables();

    Build the varSend variable

    var varSend:URLRequest = new URLRequest ("contact_parse.php");

    varSend.method = URLRequestMethod.POST;

    variable = varSend.data;

    Build the varLoader variable

    var varLoader:URLLoader = new URLLoader;

    varLoader.dataFormat = pouvez;

    varLoader.addEventListener (Event.COMPLETE, completeHandler);

    Manager for the realization of PHP script and the return of the status

    function completeHandler(event:Event):void {}

    value is cleared to «»

    name_txt. Text = "";

    contact_txt. Text = "";

    msg_txt. Text = "";

    Load the PHP here answer

    status_txt. Text = event.target.data.return_msg;

    }

    Add the submit button click event listener

    submit_btn.addEventListener (MouseEvent.CLICK, ValidateAndSend);

    function ValidateAndSend

    function ValidateAndSend(event:MouseEvent):void {}

    field validation

    {if(!name_txt.) Length)}

    status_txt. Text = "Please enter your name";

    } else {if(!contact_txt.length)

    status_txt. Text = "Please enter your Contact details";

    } else {if(!msg_txt.length)

    status_txt. Text = "Please enter your Message";

    } else {}

    loan form for sending variables

    variables.userName = name_txt.text;

    variables.userContact = contact_txt.text;

    variables.userMsg = msg_txt.text;

    Send data to PHP now

    varLoader.load (varSend);

    submit_btn.addEventListener (MouseEvent.CLICK, function() {MovieClip (parent) .gotoAndPlay (151)});

    } / / Close another condition to handle errors

    } / / Close accept and send service

    my php code is:

    <? PHP

    Create local variables of PHP from the info the user given in the form of Flash

    $senderName = $_POST ['userName'];

    $senderEmail = $_POST ['userContact'];

    $senderMessage = $_POST ['userMsg"];

    Strip slashes on local variables

    $senderName = stripslashes ($senderName);

    $senderContact = stripslashes ($senderContact);

    $senderMessage = stripslashes ($senderMessage);

    //!!!!!!!!!!!!!!!!!!!!!!!!!     change this to my email address!

    $to = "put iny me email address ';

    Put the Email address of the sender here

    $from = "$senderContact";

    $subject = "your site contact";

    Start the HTML e-mail Message

    $message = < < < EOF

    < html >

    < body bgcolor = "#FFFFFF" >

    < b > name < /b > = $senderName < br / > < br / >

    < b > Contact < /b > = < a href = "mailto:$senderContact" > $senderEmail < /a > < br / > < br / >

    < b > < /b > Message = $senderMessage < br / >

    < / body >

    < / html >

    EXPRESSIONS OF FOLKLORE;

    end of message

    $headers = "from: $from\r\n;

    $headers. = "content-type: text/html\r\n";

    $to = "$to";

    mail ($ $subject, $message, $headers);

    Exit();

    ? >

    Thank you once again

    Jay

    As I said, the PHP is not the value you are trying to assign to the text property of the textfield status_txt.  If you try to assign an undefined value.  Somewhere in your PHP, you do an echo of this value...

    echo "return_msg is whatever the message ';.

  • TypeError: Error #2007: child parameter must be non-null.

    Hello

    I'm new to actionscript 3.0, I have Adobe Flash Builder installed 4.7 and I create a project (file-> new-> ActionScript project) ActionScript named Test. As you know flash builder does not include default fl.controls package. I added this package to my project as a file path or CFC source so that I can use the default components (e.g. buttons, radio buttons, checkboxes) and I'm writing the following code.

    package

    {

    import flash.display.Sprite;

    Import fl.controls.Button;

    [SWF (width = "640" height = "480", frameRate = "60", backgroundColor = "#FFFFFF")]

    SerializableAttribute public class Test extends Sprite

    {

    private var btn:Button;

    public void Test()

    {

    BTN = new Button();

    BTN.label = "CLICK ME!";

    BTN.x = 100;

    BTN.y = 100;

    addChild (btn);

    }

    }

    }

    I'm creating an instance of fl.controls.Button in the Test class and try to add it on stage. When I run the project, it always gives me the following error from the red line "BOLD".

    TypeError: Error #2007: child parameter must be non-null.

    at flash.display::DisplayObjectContainer/addChildAt()

    to fl.controls::BaseButton/drawBackground() [C:\Program Files (x 86) \Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\BaseButton.as:615]

    to fl.controls::LabelButton/draw() [C:\Program Files (x 86) \Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\LabelButton.as:724]

    to fl.controls::Button/draw() [C:\Program Files (x 86) \Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\Button.as:191]

    to fl.core::UIComponent/callLaterDispatcher() [C:\Program Files (x 86) \Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\core\UIComponent.as:1511]

    Please help me get rid of this problem. Thanks in advance.

    Thank you

    momersaleem

    If you think that the bold line is the cause of the error due to the error saying "addChildAt" is involved, this isn't the same command.

    The error looks more like she points to something in the Button class and there is a problem.

    Normally when you work in Flash, with the class of the component is not enough for a file to execute without werror.  You will also need to drag a button in the library so that the 'physical' entity is available in the file when you try to create a new instance... components are, after all, not created from code only.  They are objects that are made using pieces of graphics and textfields and buttons and all that was used to create them by hand.

    In short, I think that you are away from the Button object in the library and when the class file tries to run it does not find a piece of the puzzle that is coded.

  • Child parameter must be non-null. Error #2007

    Hello world!

    I'm about to finish my game (A matching game cards) and I encountered a problem.

    The piece of code tha giving me the problem is:

    compare two cards
    If (firstCard.cardface == secondCard.cardface) {}
    var beginTime:int = getTimer();
    addEventListener (Event.ENTER_FRAME, removeMatch);
    function removeMatch(event:Event) {}
    milliseconds spent
    var timePassed:int = getTimer () - beginTime;
    calculate seconds
    var seconds: int = Math.floor (timePassed/1000);
    If (seconds == 1) {}
    remove a match
    removeChild (firstCard);
    removeChild (secondCard);
    Reset selection
    firstCard = null;
    secondCard = null;
    }
    }
    Add points
    gameScore += pointsForMatch;
    showGameScore();
    playSound (theMatchSound);
    cardsLeft-= 2; 2 cards less

    TypeError: Error #2007: Parameter child must be non-null.
        at flash.display::DisplayObjectContainer/removeChild()
        at Function/EasyDifficulty/clickCard/removeMatch()[C:\Users\Adi\Desktop\Playbook\Playbook Match Game\Project\EasyDifficulty.as:132]

    Above is the output error I get when clicking on two cards that are the same.

    What is the problem here... I can't fix perhaps because I worked for hours.

    Thanks in advance.

    The problem is probably due to you using an enterframe event continually calling this function.  You must remove this enterframe listener as soon as it has achieved its objectives, or else he will always try to remove objects that they have already been removed.

    You shouldn't bury this function inside the conditional.

    If the goal of all that is simply adds a slight delay before removing objects, you should consider using setTimeout or Timer class instead of using an enterframe scenario.

  • TypeError: Error #2007: parameter listener must be non-null.

    Here is my code:

    function() {return A.apply (null, [this] .concat ($A (arguments)))}

    Click on the Section
    var nextSection;
    sectionName var;

    btnHome.addEventListener (MouseEvent.CLICK, fn_NextSection ("home"));
    btnAbout.addEventListener (MouseEvent.CLICK, fn_NextSection ("about"));
    btnProjects.addEventListener (MouseEvent.CLICK, fn_NextSection ("projects"));
    btnContact.addEventListener (MouseEvent.CLICK, fn_NextSection ("contact"));
    function fn_NextSection(sectionName:String) {}
    nextSection = sectionName;
    Play();
    }

    This is the error:

    function() {return A.apply (null, [this] .concat ($A (arguments)))}

    TypeError: Error #2007: parameter listener must be non-null.
    at flash.events::EventDispatcher/addEventListener()
    at player_fla::MainTimeline/frame361()

    You will need to provide the name of the right function. Passing parameters are not allowed:

    btnHome.addEventListener (MouseEvent.CLICK, fn_NextSection);
    btnAbout.addEventListener (MouseEvent.CLICK, fn_NextSection);
    btnProjects.addEventListener (MouseEvent.CLICK, fn_NextSection);
    btnContact.addEventListener (MouseEvent.CLICK, fn_NextSection);

    And listeners accept a single parameter and dattype - event:

    function fn_NextSection(e:MouseEvent):void

  • All buttons in CS3 gives error #2007: child parameter must be non-null

    CS3 actionscript using all the buttons are used the following code. I tried it myself and used with CS3 and on livedocs examples.
    Here is the code of the button: *.

    Import fl.controls.Button;

    var myButton:Button = new Button();
    myButton.toggle = true;
    myButton.move (10, 10);
    myButton.addEventListener (Event.CHANGE, changeHandler);
    addChild (myButton);

    function changeHandler(event:Event):void {}
    trace ("button toggled (" selected: "+ event.currentTarget.selected +" ")" ");


    **************Error ***************************
    TypeError: Error #2007: child parameter must be non-null.
    at flash.display::DisplayObjectContainer/addChildAt()
    to fl.controls::BaseButton/fl.controls:BaseButton::drawBackground()
    to fl.controls::LabelButton/fl.controls:LabelButton::draw()
    to fl.controls::Button/fl.controls:Button::draw()
    to fl.core::UIComponent/::callLaterDispatcher()
    Button toggled (selected: true)

    Can someone help me fix this problem. I can't find Google, search livedocs, help, etc.

    Add the button component to your library.

  • Error #2007 how to fix it?

    I am getting an error with my hitTestObject for the boss1 and I don't know how to fix it. The part that becomes the problem is blue and everthing else is fine. I tried to go on the thing degbug, and that did not help...

    package
    {

    import flash.display.MovieClip;
    import flash.events. *;
    import flash.text.TextField;
    flash.ui import. *;
    import flash.display. *;

    SerializableAttribute public class extends MovieClip Arrow
    {
    var speed: Number = 25;
    var: a game;
    var boss1:Boss1;

    public void Initialize (e: event)
    {
    This.rotation = Man.rot + 180;
    game = stage.getChildByName("root1") as game;
    boss1 = stage.getChildByName ("root2") as Boss1;
    }


    public void Arrow()
    {
    this.addEventListener (Event.ENTER_FRAME, this.) OnEnterFrame);
    this.addEventListener (Event.ADDED_TO_STAGE, this.) (Commissioning);
    }
    public void OnEnterFrame(e:Event)
    {
    x = x + Math.cos (rotation/180*Math.PI+80.1) * speed;
    y = y + Math.sin (rotation/180*Math.PI+80.1) * speed;
    If (this.y <-250) RemoveArrow();
    for (var i in game.enemyList)
    {
    If (this.hitTestObject (Game.enemyList [i]))
    {
    game.enemyList [i]. Damage (Bow.Damage);
    If (game.enemyList [i]. GetHealth() < = 0)
    {
    Man.Money += Math.ceil (Math.random () * 4) + 1;
    game.enemyList [i]. RemoveWolf1();
    game.enemyList.splice (i, 1);
    if(Man.Age == 1)
    {
    Man.kills1 += 1;
    }
    if(Man.Age == 2)
    {
    Man.kills2 += 1;
    }
    if(Man.Age == 3)
    {
    Man.kills3 += 1;
    }
    if(Man.Age == 4)
    {
    Man.kills4 += 1;
    }
    if(Man.Age == 5)
    {
    Man.kills5 += 1;
    }
    if(Man.Age == 6)
    {
    Man.kills6 += 1;
    }
    if(Man.Age == 7)
    {
    Man.kills7 += 1;
    }
    }

    RemoveArrow();
    break;
    }
    }
    (var t in game.ccheifList)
    {
    If (this.hitTestObject (Game.ccheifList [t]))
    {
    game.ccheifList [t]. Damage (Bow.Damage);
    If (game.ccheifList [t]. GetHealth() < = 0)
    {
    Man.Money += Math.ceil (Math.random () * 30) + 5;
    game.ccheifList [t]. RemoveCaveCheif();
    game.ccheifList.splice (t, 1);
    if(Man.Age == 1)
    {
    Man.kills1 += 1;
    }
    if(Man.Age == 2)
    {
    Man.kills2 += 1;
    }
    if(Man.Age == 3)
    {
    Man.kills3 += 1;
    }
    if(Man.Age == 4)
    {
    Man.kills4 += 1;
    }
    if(Man.Age == 5)
    {
    Man.kills5 += 1;
    }
    if(Man.Age == 6)
    {
    Man.kills6 += 1;
    }
    if(Man.Age == 7)
    {
    Man.kills7 += 1;
    }
    }
    RemoveArrow();
    break;
    }

    }
    If (this.hitTestObject (boss1))
    {
    Boss1.health = Bow.Damage;
    If (Boss1.health < = 0)
    {
    Man.Money += Math.ceil (Math.random () * 100) + 100;
    Boss1.Remove = true;
    }
    RemoveArrow();
    }
    for (var r in game.caveList)
    {
    If (this.hitTestObject (Game.caveList [r]))
    {
    game.caveList [r]. Damage (Bow.Damage);
    If (game.caveList [r]. GetHealth() < = 0)
    {
    Man.Money += Math.ceil (Math.random () * 10) + 5;
    game.caveList [r]. RemoveCaveMan();
    game.caveList.splice (r, 1);
    if(Man.Age == 1)
    {
    Man.kills1 += 1;
    }
    if(Man.Age == 2)
    {
    Man.kills2 += 1;
    }
    if(Man.Age == 3)
    {
    Man.kills3 += 1;
    }
    if(Man.Age == 4)
    {
    Man.kills4 += 1;
    }
    if(Man.Age == 5)
    {
    Man.kills5 += 1;
    }
    if(Man.Age == 6)
    {
    Man.kills6 += 1;
    }
    if(Man.Age == 7)
    {
    Man.kills7 += 1;
    }
    }

    RemoveArrow();
    break;
    }

    }


    }
    public void RemoveArrow()
    {
    this.removeEventListener (Event.ENTER_FRAME, this.) OnEnterFrame);
    this.removeEventListener (Event.ADDED_TO_STAGE, this.) (Commissioning);
    this.parent.removeChild (this);
    }


    }

    }

    You have a periodic function, the OnEnterFrame function, which is called over and over again. In this function, you have a hitTest for an object whose value is stored in a variable, boss1. When you remove Boss1, the value is stored in the variable boss1, the variable has no value or reference, and so the hitTestFunction generates an error. He has nothing to work with.

    So, if you take the value stored in boss1, you need to either stop the execution of the OnEnterFrame function or you will have to work around the section of the function that performs the hit test.

    Which helps explain the problem?

  • TypeError: Error #2007: url parameter must be non-null.

    I'll try to be as complete as possible, so it is not question of what is happening or what it is I'm trying to achieve. I was asked to build a digital catalog for my company in Flash products.

    The program is simply an organized way to view the files that will be contained in the same folder as the swf file with. The program features a scene with five buttons that control the timeline, and each different part of the timeline has a movieclip containing buttons that open different files. There are only two of these types of buttons: one is bu_video and the other is bu_brochure. They both have several instances of button, differentiate the different products. For example: product has two buttons: bu_video (instance name videoA) and bu_brochure (instance name brochureA). Here is the code I use to get the desired effect.

    mc_cutButtons.addEventListener (MouseEvent.MOUSE_DOWN, action, false, 0, true);
    mc_cutButtons.addEventListener (MouseEvent.MOUSE_OVER, action, false, 0, true);
    mc_cutButtons.addEventListener (MouseEvent.MOUSE_OUT, action, false, 0, true);
    mc_cutButtons.mouseEnabled = false;
    mc_cutButtons.buttonMode = true;

    var bu_video:String;
    var bu_brochure:String;
    var url: String;
    var req:URLRequest;

    function action(event:MouseEvent):void
    {
    bu_video = event.target.name;
    Switch (event.type)
    {
    case MouseEvent.MOUSE_OVER:
    trace (bu_video + "more");
    break;
    case MouseEvent.MOUSE_OUT:
    trace (bu_video + "out");
    break;
    case MouseEvent.MOUSE_DOWN:
    Switch (bu_video)
    {
    case 'video202L ':
    URL = "202l.wmv";
    break;
    case 'video700L ':
    URL = "700l.wmv";
    break;
    }
    req = new URLRequest (url);
    navigateToURL (req, "_top");
    }

    bu_brochure = event.target.name;
    Switch (event.type)
    {
    case MouseEvent.MOUSE_OVER:
    trace (bu_brochure + "more");
    break;
    case MouseEvent.MOUSE_OUT:
    trace (bu_brochure + "out");
    break;
    case MouseEvent.MOUSE_DOWN:
    Switch (bu_brochure)
    {
    case 'brochure202L ':
    URL = "202l.pdf";
    break;
    case 'brochure700L ':
    URL = "700l.pdf";
    break;
    }
    req = new URLRequest (url);
    navigateToURL (req, "_top");
    }
    }

    Here's the problem:

    When I click on one of the instances of bu_video, it opens the video with no problems. If I then click on one of the instances of bu_brochure, it opens PDFs without any problem. However, if I first click on one of the buttons of the brochure first, I get the error "url must be non-null. The problem is fixed so if I click a video button, then return to click on a button of the brochure. I'm sure it's something that I'm simply compared to research, but I can't seem to understand. Help, please!

    When you click on a video button then one thing other pdf button (in addition to this code) must be the case or your pdf button lead to a navigation to a video.

    and, you can simplify your code is easier to understand:

    function action(event:MouseEvent):void {}
    bu_video = Event.Target.Name;
    Switch (event.type) {}
    case MouseEvent.MOUSE_OVER:
    trace (bu_video + "more");
    break;
    case MouseEvent.MOUSE_OUT:
    trace (bu_video + "out");
    break;
    case MouseEvent.MOUSE_DOWN:
    Switch (bu_video) {}
    case 'video202L ':
    URL = "202l.wmv";
    break;
    case 'video700L ':
    URL = "700l.wmv";
    break;
    case 'brochure202L ':
    URL = "202l.pdf";
    break;
    case 'brochure700L ':
    URL = "700l.pdf";
    break;
    }
               
    req = new URLRequest (url);
    navigateToURL (req, "_top");
    }
    }

    ////////////////////////////////////////////

    in fact, don't you see not only two traces when you mouseover and mouseout/mouseouthandler() each button?

  • Error #1009 in Flash

    Hello everyone, I'm having some unexpected problems in Flash. I wanted to build a basic Button, TextInput, and TextArera. The code looks fine. When I pressed ctrl + enter, I got a long enough message in the output panel. To be honest I don't understand what that means.

    Below, I typed the code and the message that I received in the exit sign its really too big to show that it is complete.

    Any suggestions to solve this problem would be appreciated.

    import flash.text.TextFormat;

    Import fl.controls.TextInput;

    Import fl.controls.TextArea;

    Import fl.controls.Button;

    import flash.events.MouseEvent;

    var tf:TextFormat = new TextFormat();

    TF.font = 'Arial ';

    TF. Size = 14;

    TF. Color = "0xff0000;

    var ti: TextInput = new TextInput();

    ti.setSize (429,00, 50.00);

    TI. Move (96.00, 286.00);

    TI.editable = true;

    TI.enabled = true;

    ti.setStyle ("textFormat", tf);

    addChild (ti);

    var your: TextArea = new TextArea();

    ta.setSize (96.00, 430.00);

    rah Move (246.00, 8 pm);

    TA.editable = false;

    TA.enabled = true;

    ta.setStyle ("textFormat", tf);

    addChild (ta);

    var mybutton:Button = new Button();

    mybutton.setSize (11: 00, 25);

    MyButton.Move (21, 287);

    MyButton.label = 'submit ';

    MyButton.Toggle = true;

    addChild (mybutton);

    mybutton.addEventListener (MouseEvent.CLICK, btnHandler);

    function btnHandler(event:MouseEvent):void {}

    trace ("Success");

    }

    Type error: Error #1009: cannot access a property or method of a null object reference

    to fl.controls::TextArea/drawLayout()

    to fl.controls::TextArea/draw()

    to fl.core::uicComponent/callLaterDispatcher()

    Type error: error 2007 # child parameter must be non-null

    at flash.display::Displayobjectcontainer/addChildat()

    to fl.controls::Basebutton/drawbackground()

    to fl.controls::BaseButton/draw()

    to fl.controls::uicComponent/drawNow()

    to fl.controls::scrollBar/draw()

    to fl.controls::uicscrollBar/draw()

    first of all, fix:

    TF. Color = "0xff0000;

    that should be:

    TF. Color = "0xff0000";

    or

    TF. Color = 0xff0000;

    Then, make sure you have a textarea in your library component.  (that is to say, drag the components Panel to the stage, then remove it).

    If that does not solve the problem click the file > publishing settings > swf and check the box "enable debugging".  Repeat the test.

    the number of problematic line will be in the error message.  that indicates the object that does not exist when your code runs.

    If you do not understand how to solve the problem and the above, the number of problematic line in your code.

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