First Pro crashes when switching between applications
Hi all
I edit with Premiere Pro on a Mac Pro running OS X 10.10.2 cylinder (3.5 GHz 6 - Core Intel Xeon E5, 16 GB 1866 MHz DDR3 ECC, over-pants D500 3072 MB), when I connect the images with Excel, I noticed after some time switching between Excel and Premiere Pro or all the other apps, first Pro STILL crashes with the error serious.
Project is very disappointing and frustrating that you need to open the recovery file, creating another file and have to get timecode all over again, lost a lot of time to. Expect First pro to work smoothly on a Mac Pro.
Anyone have a similar experience or know a solution?
Thank you
L
29/03/2015 07:19:23.457 com.apple.xpc.launchd [1]: (com.adobe.AdobePremierePro.66488 [4527]) Service was released due to the signal: Segfault: 11
Here is my complete crash report:
https://www.dropbox.com/s/08igd5s3s6evquv/Adobe%20Premiere%20PRO%20CC.txt?DL=0
Process: Adobe Premiere Pro CC 2014 [4527]
Path: / Applications/Adobe Premiere Pro 2014/Adobe Premiere Pro 2014.app/Contents/MacOS/Adobe first Pro 2014 CC CC CC
ID: com.adobe.AdobePremierePro
Version: 8.2.0 (8.2.0)
Code type: X 86-64 (Native)
Parent process:? [1]
Responsible for: Adobe Premiere Pro CC 2014 [4527]
User ID: 501
Date/time: 07:19:22.403 2015-03-29 + 0100
OS version: Mac OS X 10.10.2 (14-1514)
Report Version: 11
Anonymous UUID: D42F2CB9-98B4-C04E-E594-A17C39AC5324
Sleep/wake UUID: B58E8A4B-751B-4568-925F-D3E9E1130B43
Time since started awake: 13000 seconds
Wake time: 4000 seconds
Crashed thread: 0 dispatch queue: com.apple.main - wire
Exception type: EXC_BAD_ACCESS (SIGSEGV)
Exception codes: KERN_INVALID_ADDRESS at 0 x 0000000000000000
Hello world
I dug deeper reading crash log, and discovered that the reason of my crash is primarily due to the confusion of audio output my mac has as he move from an internal speaker and speaker output and causes the crash. Since I had bought a DAC (digital-to-analog converter) and set the audio output of the DAC first and have no accidents since then. It will be useful.
L
---
Thread 0 crashed: Dispatch queue: com.apple.main - wire
0 com.adobe.AudioSupport.framework 0x0000000103d7f8d0 ML::Device:GetNumberOfPhysicalChannels(unsigned_int,_bool) + 80
1 com.adobe.AudioSupport.framework 0x0000000103d6adb8 ML::CoreAudioHost:PrivateInitDriver(std::basic_string_
2 com.adobe.AudioSupport.framework 0x0000000103d6a18f ML::CoreAudioHost:LoadDriverPrivate(std::basic_string_
3 com.adobe.AudioSupport.framework 0x0000000103d6dac1 ML::CoreAudioHost:LoadDriver(std::basic_string_
4 com.adobe.AudioSupport.framework 0x0000000103d7b348 ML::CoreAudioHost::AddDependancy() + 56
Tags: Premiere
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