Flash CS6 does not not create an .app file when I output as application with the embedded runtime

I'm looking to create an application with the embedded runtime, but the process keeps failing without raising an error. More precisely: in settings of the Air, I select output as follows: Application with the runtime shipped. When I build this way, Flash tells me that he created the Telepath tactical - Steam.app...

AIR building error.png

.. .but no never .app file really does appear in the folder:

Files Created.png

This happens regardless of what I included in the library path and default binding settings. (When I say that it out as follows: Windows install, on the other hand, the appropriate exe file opens without problems.)

I use Flash Professional CS6 v. 12.0.0.481 on Windows 7, 64-bit.

So, I found this one: this problem was caused by an old .fla (original created in Flash CS4 or something like that) that had been converted over time to be compatible CS6. Recreate the .fla from scratch in CS6, corrected the problem.

Tags: Adobe Animate

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