Future of Speedgrade?

Hey team Adobe,

Whats on a formal statement regarding the future of Speedgrade?

I mean, the Lumetri engine is a great tool for basic not ranking of work within the first - BUT - it s certainly no substitute for Speedgrade. N ° 2-to the top, 3 copies, no scene matching, no separate can't control for blacks, culminating point and medium tones... Lumetri isn´t just and proper for a job seriously ranking.

And the absence of a direct link from the first to the last version is just annoying. So please make this work again as soon as possible.

Kind regards

Frank

Please pass on to people who '' count ''... management staff, who do not consider the forums (what they see as user to user), but get tabulated results of each bug/feature request form.

https://www.Adobe.com/cfusion/mmForm/index.cfm?name=wishform

Note, the thread with the title 'Warning', was what, about 8,000 views now? The unheard for SpeedGrade forum and I think that, rather than thinking management would happen. Then... filing reports two complaints on the lack of a good ranking ability and things which are not yet near snuff in the color workspace PrPro Panel and would need a major reconstruction and additional tools to get almost usable.

I say, have an elements or Panel made the Panel Lumetri less unbearable ripple. But with no shot-matching, two or three not high, so forth and so... Yes, you know.

Neil

Tags: SpeedGrade

Similar Questions

  • Pipeline of color SpeedGrade, need help

    I am currently stationed at the color grade a short film using a system composed of HW and SW following:

    HP Z820, nVidia Quadro 4000, Windows 7 x 64 Adobe Speedgrade CS6 and a Dell U3011 10-bit display connected via Displayport (made not have LUT HW capacity)

    I have trouble understanding my color pipeline and how to manage it. In particular, Speedgrade CS6 is run not a color app (although Premiere Pro CS6, is) and therefore does not use the ICC profiles loaded on my system. I can create a LUT of my ICC profiles and load in Speedgrade as "calibration" LUTs, but I'm still not clear where this fits in the pipeline. I want to understand how ICC profiles created by i1Profiler xrite are used in this particular situation, that is, in my Nikon D810 (flat) H.264 in Pr acquisition, cut and exit like DPX (or not), interfere in Sg as DPX (or native MOV), classified, exit to create FADS for festivals.

    I know that my particular monitor and use of ICC profiles is not the preferred option, I have already said on the various forums of d-cinema, but unfortunately, this is what I have and what I need to use for this project. I'm trying to understand the pipeline of color in THIS particular system to make the best decisions possible obtain the best possible result.

    Specifically, is there any part of the ICC (monitor calibration/profiling) profile that can / will serve as Speedgrade? For example, I think that there is a matrix (for example, vcgt) or READ any loaded in the HW of the Quadro 4000 at startup by the loader profile xRite (or windows, whatever the case may be), but is then affect all applications, both managed and unmanaged color? Or is - it too, managed by the Windows CMS? If the first, then what part of the ICC will be used by Speedgrade and whose part won't (regarding the adaptation of the color, transform, gamma, etc., i.e., what did the LUT in the Quadro do for me and no color y managed apps)?

    My goal is to import video data from Rec709 (which I guess now my Nikon product) in Speedgrade (which I believe works natively in XYZ space) and be able to see a representation of Rec709 on my monitor, but also to be able to vary the gamma of my screen (e.g., 2, 3(2), 6) to see what my video would look like DCI 3 p in a theater. I understand there are MANY other considerations as surround it, the ambient light levels, etc., but I'll try to manage those better I can too. In addition, this short film is a horror of day and night, so it will be overall dark and mono-chrome (ish), but I don't want to do a theater and see nothing else that black with a small movement here or there. I don't mean to the reproduction of color perfect; I'm more concerned with good reproduction of gamma and black levels.

    No indication on how the monitor profile ICC I create with spectro i1Profiler and i1Pro is used by Speedgrade (and Pr) in my work flow would be greatly appreciated. In addition, all understand how (and when / if) to use the calibration of Speedgrade lut to facilitate this process would be useful. I can also use Photoshop to check the Sg TIFFs with different profiles for final check - anyone done this before?

    Thank you

    Shane

    Patrick J. Palmer

    Shane Taylor wrote:

    I intend to calibrate my screen using xRite i1Profiler and i1Pro spectrometer to Rec709. In this case, the operating system must load the lut in the Quadro 4000 and, if I understand what you said above, as long as Sg and Pr display RGB 709 data, I should be fine, right? But then, I have the following question:

    You will be ok with respect to the list Rec.709 data correctly on a screen that conform to this standard. Indeed, it does not cover your data management.

    1. given that Pr and Sg are not aware, color if I bring in a file in a different color space, it will be not displayed correctly, right (as Sg will not be using Windows CMM color space transformation)? However, if I have a LUT to transform different Rec709 color space, I could load a LUT of calibration in the Assembly / installation / calibration and display correct, correct?

    They are aware of coloor - both are designed to bring in pipelines Rec.709 (true for the CS6 version). SpeedGrade can also be used in other scenarios, but for simplicity of your facility, consider two applications being colour managed - it's 709 through and through (with the exception of internal transformation in SG color - making using a much wider RGB 32-bit floating point pipeline to avoid any artifacts).

    What I have is pretty simple, but there are a few pieces that I did not yet understand to manage at best. Initially, I brought all my images in my Nikon D810 Pr, cut it and locked the picture. In this scenario of Pr, I have images of evoke, others to 23.976 and some to 59.97 (for slow-mo) use. I have also several comps Ae included natively in the form of title sequences, a model of VFX Ae where I composed a photo in a clip, an element above the same clip but slightly shifted a couple of images to create a feeling of dizziness and a model of EI where I sped up a clip that was shot too slowly and finally a credit rolling Pr generated at the end. In addition, I have a couple of fades in/out/from black, hold the few images created by using the key on the original film frames. I have a temporary rank in adjustment layers in Pr currently as a quick overview of temp. After the locking of the photo, I coded the image and it imported in AU, where I just finished a synchronization of soundtrack in 5.1 surround to the image. I'm now trying to take the final step, rank in the Official Journal and export and convert to the STC.

    There are several issues I have been struggling with, for which you might be able to offer the future. They are:

    2. What is the best way to get the images in Sg? I tested both export to the option of Sg in Pr using DPX and an EDL export and load native images of MOV among camera options (though, as I have explained above, not all my images on a single video track in Pr, which complicates an EDL export). The h.262 native seems to be a bit slower on the first run in the Official Journal, but once rendered/updated cache, it is real time on my machine. I like the idea of using the original footage, but do not know which option is preferable. A question I have is that the model of EI where I sped up the images, even if it plays properly as a model of Ae on the chronology of the Pr, includes artifacts (i.e., flashing) when exporting of Pr in this way. If I encode in Ae and import that new second gen footage in the Pr, it encodes without the artifacts of PR. would prefer to avoid second gen images if possible, since I'm already starting with h.264 4:2:0.

    Some general thoughts:

    convert your videos for a better standard such as RGB DPX 444 is not really diminish your quality and has little to do with generational loss (I personally would only talk about generational issues when using any type of compression or reduce the color gamut or bit depth).

    In this perspective, will DPX completely once you have run the creative tasks base in various applications makes most things - except for storage needs. I would like to do the math for how much storage you need for the entire project and I would check also this performance of reading on DPX is here - HD, looking to 170 MB/s in trhoughput, and at 24 fps your system will have to endure a time of access by file as ms 42/chassis. On any SSD that will deliver you (but capacity could be a problem), most hard drives will have enough capacity to 90 minutes these days, but performance may be a problem (a small RAID could be the solution here).

    2B. also, I know people do not bring titles, rolling credits, etc. in note final and this in their application of finishing (for example, Pr), but is always the best approach? Are there benefits to be? Would it not preferable (and realistic) to render all the comps to DPX Ae title, pull those and the original film in Sg with EDL, rank and for DPX and re export - import in Pr to add titles, credits and export to TIFF for STC? Or would it be OK just to export the entire chronology of Pr to DPX, including titles, credits and comps Ae as a single series DPX and draw than in Sg and end there? The audio will be added separately as part of the process of creation of the DCP in any case. If I use Ae separately encode any part, what do I need to worry when you export the files, color space, etc., to ensure consistency between them and native images in Sg (Ae being aware of color)?

    There will be other people with more experience in day-to-day practice advice on one of the two approaches.

    I always prefer to keep things very simple - I then push everything through the same pipe and use a trust format.

    With respect to EI, the production should be 709, too.

    BTW, I hope that your film D810 is also Rec.709 - if it is Adobe RGB, there is additional work to come.

    3. how Sg supports RGB data internally? If I insert the Rec708 RGB data, Sg converts to XYZ to perform any processing and then back to Rec709 for Sg monitor? If this is the case, how does he know the original source color space if I didn't say it (to convert)? Or, Sg ignores color space altogether if the calibration is not used, or until you make and apply a LUT, and the work on whatever data RGB is there anyway (that is, the numbers are a few numbers)? It seems that Sg may not care what are RGB data, which is why we use LUTS with abandon (which themselves define the source and target color spaces), unlike the ICC using the mid-range PCS for transformations of all (most) and some information must be known (or suspected).

    SG is transparent - are simply numbers. This means that your AE 709 output and body will look just the same, and it will work fine with a monitor calibrated to 709.

    4. can you explain the purpose and use of the color tab space by default in Sg? I think I have watched all of your videos teaching and cannot recall having seen all the details that helped me to better understand how make us of it (assuming that I need in my particular case). I don't know that it touches in the Official Journal or how to use it best.

    I hope that I will get to write something about this more later this week. As expected, it is a little more complicated - and things have changed since the CS6.

    5. oh, Yes, the conversion of 23.976 in 24 hours! For the best compatibility with festivals, I intend to create my DCP to 24,000 IPS, not 23.976 native of the original images. Do you have a recommendation on WHERE I need to do this transformation? My calendar of current Pr sequence is 23.976. I would like to copy and past the cut into a sequence of nine 24,000 timeline, just convert on export DPX, or leave at 23.976 until exporting of Sg, or...? I created the soundtrack of export 23.976, unfortunately, but I can fix it in AU to adapt to 24,000. I know just as SOUL, Pr, Ae, and Sg all have slight differences, advantages and disadvantages, in their rendering engines and don't really know what is the best to use in my situation. Any ideas on that?

    Yet once, others hopefully have tips that are a little more generated by being in the thick of things - I this post separately on the forum of the SOUL.

    In my humble OPINION, any temporal conversion is troubled. Most players DCP accept on any fps lately, and so I would leave it alone.

    If you do not need to convert, it should be done as part of the final output and as an alternative to the original (you are eliminating the possibility to leave it blank by converting in advance).

    Oh, regarding the thing Qt already mentioned: If you can, avoid using all Quicktimes in CS6 workflow.

    I try whenever I can ;-) BTW, do you know if this flaw affect the use of the Avid DNxHD codec under the aegis of the QT?

    Yes, it's certainly wrong. Some applications decode DNxHD natively, others allow the engine to QT. The latter showed a wide variety of results in gamma, saturation, estimated - according to the version of QT you have and the DNxHD plugin version.

    These days, not a big problem with the CC package - we went to unified and native decoding for applications later.

    CS6 is not really an ideal environment for the use of this codec, so I would start not looking for various workaround solutions that you will find on the internet. There is always something that will make you difficulty, yet one thing at the end (and compromise, you don't want to).

    See you soon,.

    Patrick

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    Hi Neil,

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