Height and width of the image fill

So I'm setting up a website a page but I can not just know how to make an image to fill the page and still have content under. I'm sure you know what I mean and I do not know this gets asked a lot but I just can't understand it.

If necessary example: Apple Watch - Apple (notice how watches fill the page before scroll you)

Any help is appreciated,

Thank you

Hi Ben,

Please try following markets-

(1) create a rectangle

(2) fill the rectangle with the image required: check "option scale to fill" for fitting

(3) now according to the resizing option, you can select the stretch to the width of the browser and adjust accordingly, the height

(4) you can put a text box on the image according to your requirement

Please check below a screenshot of reference.

Hope this helps

Kind regards

_Ankush

Tags: Adobe Muse

Similar Questions

  • Remove the height and width of the image in Dreamweaver.

    I recently updated a very old site and very large width fixed with a fluid design with new models.

    However, I still need to remove the width and height of the thousands of images in order to evolve properly. Is it possible that I can remove these attributes at once, rather than having to edit each frame by hand?

    However, I still need to remove the width and height of the thousands of images in order to evolve properly. Is it possible that I can remove these attributes at once, rather than having to edit each frame by hand?

    Suggest you make a copy of the site first in case you need to go back to the beginning

    I guess that the images are all hard-coded in the static pages, for example

    Find & replace in DW

    Find: all of the current Local Site

    Search: Specific tag = "img".

    With attribute = height = [any value]

    Action: Remove attribute height =

    Replace all

    Repeat for the width attribute.

  • Necessary to set the height and width of the image of itemRenderer for virtualization of the list

    Hello

    By default the spark list supports virtualization (which is cool), but I came across a problem with the list create all of the itemrenderers even when useVirtualization is set to true. After some debugging and the samples I made, it became clear he did not define the width and height on the image within the itemRenderer.

    Is this a bug or an expected behavior?

    
    
    
    
    <?xml version="1.0" encoding="utf-8"?>
    <s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" 
                        xmlns:s="library://ns.adobe.com/flex/spark" 
                        xmlns:mx="library://ns.adobe.com/flex/mx" 
                        autoDrawBackground="true" useHandCursor="true" mouseChildren="false" creationComplete="itemrenderer1_creationCompleteHandler(event)">
         <fx:Script>
              <![CDATA[
                   import mx.events.FlexEvent;
    
                   protected function itemrenderer1_creationCompleteHandler(event:FlexEvent):void
                   {
                        trace("created " + this.data);
                   }
    
              ]]>
         </fx:Script>
         
         <!-- Without setting a specific height it will not work in virtualization! -->
         
         <mx:Image height="187" width="280" source="{data}" />
         
    </s:ItemRenderer>
    
    

    https://bugs.Adobe.com/jira/browse/SDK-23621

  • How to dynamically set the height and width of the image?

    I'm trying to dynamically set the size of an image of "spacer", but this doesn't seem to work.

    "< img src ="Images/SpacerYellow.gif"width ="5"height =" < cfoutput query = "Img" > #Img.Jan # < / cfoutput > "/ >

    When I insert the source of the page and the view, it is the HTML < img src = "images/SpacerYellow.gif" width = "5" height = "745014" / > why so the stil teeny tiny image? "

    A better question would be, why are you trying to display an image of space which is more than 745 000 pixels high? The HTML code looks OK, so you may be panicking the browser.

    From the point of view best practices, if you only want to display a value in the first row of a query, you can reference using the #MyQueryName.myColumn #. You need not include the query within the tag.

  • Height and width of the image object

    Hello

    I have a situation here where I can't know the width and height of an Image. I use mx:Script to load images dynamically from a Web server. After setting the myImage.source = sourceUrl... I try to get the width and height.

    However, it is always NaN or 0... Why is this? (Even when using contentWidth and contentHeight). I find it really strange...

    Thanks in advance

    Here is a sample application that I wrote when I was trying to understand how to manage an image / editions of the container.
    It will simply add images to a container and printing information to a textArea newspaper as an event occurs.

    You must change the
    imgA [0] = ' assets/directions1.gif "; to point to a real image.

    This will show when the events are triggered and when you have the width and height available.
    Only use 1 image at the beginning because it can produce a lot of output.

    Note that the renderHandler will continue to shoot as you move your mouse over the buttons and the scroll bar is handled. Hit the Stop Manager to stop the recorded data.

    Insofar as how to handle the delayed availability of the width and height you need to organize your code to manage the manipulation of image within the Event.Complete event. Kind of similar to that the sample app. Instead of printing a newspaper to do all what you need to do.

    It may be useful

    <>
    ' xmlns:MX =' http://www.adobe.com/2006/mxml '
    Width = '100% '.
    Height = "100%".
    layout = "absolute".
    backgroundGradientAlphas = "[1.0, 1.0].
    backgroundGradientColors = "[#d3ecb3, #d3ecb3]" >


    Import mx.controls.Image;

    private var stopHandlers: Boolean = false;

    private void printDetails (e: Event): void {}
    logText.text = logText.text + 'height' + e.target.height + "";
    logText.text = logText.text + 'width' + e.target.width + "";
    logText.text = logText.text + 'contentHeight' + e.target.contentHeight + "";
    logText.text = logText.text + 'contentWidth' + e.target.contentWidth + "\n\n";
    }

    private void updateCompleteHandler (e: Event): void {}
    If (stopHandlers) return;

    logText.text = logText.text + "in updateCompleteHandler for" + e.target.source + "\n";
    printDetails (e);
    }

    private void renderHandler (e: Event): void {}
    If (stopHandlers) return;

    logText.text = logText.text + ' in renderHandler for "+ e.target.source +"\n ";
    printDetails (e);
    }

    private void completeHandler (e: Event): void {}
    If (stopHandlers) return;

    logText.text = logText.text + ' in completeHandler for "+ e.target.source +"\n ";
    printDetails (e);
    }

    private void clickHandler(): void {}

    imgVBox.removeAllChildren ();
    stopHandlers = false;

    imgA var: Array = new Array();
    imgA [0] = ' assets/directions1.gif ";

    for (var i: int = 0; i)
    var img: Image = new Image();
    IMG.source = imgA ;
    imgVBox.addChild (img);
    logText.text = logText.text + ' Add image to the container: "+ imgA
    + '\n';". "
    logText.text = logText.text + "" height: "+ img.height +" ";
    logText.text = logText.text + "" width: "+ img.width +" ";
    logText.text = logText.text + "' contentHeight:" + img.contentHeight + "";
    logText.text = logText.text + "' contentWidth:" + img.contentWidth + "\n\n"; "

    img.addEventListener (Event.COMPLETE, completeHandler);
    img.addEventListener (Event.RENDER, renderHandler);
    img.addEventListener ("updateComplete", updateCompleteHandler);

    }
    }

    ]]>







  • Get the height and width of an image

    I have therefore some images in my program that I'm loading. These images are much longer than the size of the screen. So I put in a ScrollView. My question is how can I get the height and width of an image. The image.width and image.height doesn't return the correct values.

    //add the image
    private function addImage():Container {
        var sp1:Container = new Container();
        sp1.sizeUnit = SizeUnit.PIXELS;
        sp1.debugColor = 0xFFFFFF;
        sp1.margins = Vector.([1,0,0,0]);
        sp1.align =ContainerAlign.NEAR;
        //sp1.setSize(650, 800);
    
        var myPattern:RegExp = / /g;
        var fileName:String = "./com/swiz/img1.png";
        var icon:Image = new Image();
        icon.setImage(File.applicationDirectory.resolvePath(fileName).url);
        //icon.setPosition(0,0);
        //icon.setSize(320,800);
        sp1.addChild(icon);
        sp1.setSize(650, icon.height);
    
        return sp1;
    }
    

    and my code scrollview is

    //add to the scrollView
    var scroller:ScrollPane = new ScrollPane();
    scroller.width = 650;
    scroller.height = 505;
    scroller.y = 0;
    scroller.addScrollContent(addImage());
    addChild(scroller);
    

    Thanks in advance!

    Hey shethab,

    in order to retrieve the height and width of your image, you must use use the an event listener on your image and check for the Event.COMPLETE event. What is happening because the image you upload is not built, it takes time to load into your application using the setImage() method. and when you check the width height after the setImage method, the image was not loaded and has no height and width to this second. If you use the event listener, you can retrieve the height and width as it was finally loaded.

    Try the following code:

    import flash.events.Event;
    
    //add the image
    private function addImage():Container {
        var sp1:Container = new Container();
        sp1.sizeUnit = SizeUnit.PIXELS;
        sp1.debugColor = 0xFFFFFF;
        sp1.margins = Vector.([1,0,0,0]);
        sp1.align =ContainerAlign.NEAR;
        //sp1.setSize(650, 800);
    
        var myPattern:RegExp = / /g;
        var fileName:String = "./com/swiz/img1.png";
        var icon:Image = new Image();
        icon.setImage(File.applicationDirectory.resolvePath(fileName).url);
        icon.addEventListener(Event.COMPLETE, onImageLoaded);
        //icon.setPosition(0,0);
        //icon.setSize(320,800);
        sp1.addChild(icon);
        sp1.setSize(650, icon.height);
    
        return sp1;
    }
    
    private function onImageLoaded(e:Event):void
    {
        trace("image height: " + e.target.height + " image width: " + e.target.width);
    }
    

    hope that somethings brightened. Good luck!

  • What is the best way to resize an image, but keep the height and width of the same original size or format?

    What is the best way to resize an image, but keep the height and width of the same original size or format?

    I tried to use the function of the size of the Image, but when I changed the size of the image, the width has not changed with it.

    Thanks for the tips!

    Hi Landon.Luu,

    You want to keep the relationship between the width and height to be the same?

    Click the constraint between width and height to keep the ratio intact.

    Kind regards

    Claes

  • Height and width of the anchored frames

    Hello

    I wrote a script to automate the formatting of anchored frames, and what follows doesn't seem to work:

    var = app frame. ActiveDoc.FirstSelectedGraphicInDoc.FrameParent;

    framework. Alignment = Constants.FV_ALIGN_RIGHT;

    framework. Height = 100;

    framework. Width = 200;

    When executing the script, the chart inside the anchored frame is selected and the image is aligned to the right, but the height and width of the had do not change to the pt 100 and 200 PT. I'm doing something wrong here?

    I use Framemaker 10 on Windows 7 (64-bit).

    Concerning

    Bruno

    Problem solved:

    var = app frame. ActiveDoc.FirstSelectedGraphicInDoc.FrameParent;

    framework. Alignment = Constants.FV_ALIGN_RIGHT;

    framework. Height = 100 * 65536;

    framework. Width = 200 * 65536;

    1 pt = 65536

  • get the height and width of the screen in QML?

    How to get the height and width of the screen in QML?

    Please search the forums before you make a new post. This post is still on the first page... http://supportforums.BlackBerry.com/T5/Cascades-development/correct-way-to-get-display-width-height-...

  • show the height and width of the screen

    Is it possible to display the height and width of the screen in a labelfield?

    Yes. To do this, ask yourself two questions:

    (1) is it possible to display a string that I want in a LabelField? (The answer is Yes)

    (2) is it possible to set the height and width of the screen in a string? (The answer is Yes)

    (3) is it possible to find the height and width of the screen? (The answer is Yes)

    Now, just try to find how to do it ask these three questions. #1 is right there in the documentation for class, LabelField . #2 is trivial if all goes well. # 3, take a look in the view class.

  • How to display the height and width of an image that I adjust them

    How display the height and width in pixels of an image that I adjust them until I actually have to crop the image?

    You can make the Panel visible Info and see dimensions in various operations.

    It is often useful to define the rules to read in Pixels (in the section units and rules of preferences).

    -Christmas

  • Get the height and width of the jpg or png of bitmap without loading the file

    Is there a way to get the height and width of a bitmap, such as jpg or png file, without loading the complete file of the image first.

    Thank you!

    Hi JamesColeman,

    While you can't get the width and height of the jpg or png without access to the file, you can get this information without access to the entire file. A PNG for example (in raw hex) indicates the width and height of the image it contains. The first 21 bytes contain the file-specific information such as name, etc, but just after the IHDR header 4 bytes indicate the width and the other 4 bytes indicate height. If enough for you to read the first 29 bytes of the PNG to be able to get its dimensions, which, while it still requires access to the file is much easier.

    I have the code to read this information here and if you want to learn more about the specifications you can find information on this site.

    Best wishes

    André

  • Discover the height and width of the selected content... ?

    Hello world. !

    I'm a new baby to the indesign script. In fact I link an Eps image to the picture box.

    now I want the height and the width of the image in eps, angle and also need to coordinates X and Y...

    someone help me... ?

    Thanks in advance.

    -yajiv

    Substances, which gives the width and height.

    The central point is at (geometricBounds [3] + geometricBounds [1]) / 2, geometricBounds [2] + geometricBounds [0]) / 2 (Alternatively, geometricBounds [1], geometricBounds [0] + width/2, height/2 - which is the same).

    With regard to the angle, rotationAngle sounds all right, but compare to absoluteRotationAngle - which seems to be a total value of several nested objects and rotation.

    Oh, and you want to shear as well?  Each widget also has a shearAngle and, to top it off, an absoluteShearAngle as well.

  • How to change the runtime of height and width of the front panel

    How to change the front height and width during execution. Basically, I want to decide height or width according to some parameters that I'm in the moment of execution.

    Ed johnsold was first

  • Change the height and width of the video image...

    In Adobe Premiere Pro CS 5, I can't produce a video larger than the width of the frame (of output): 720 and frame height: 480. The video is recorded in full HD 1920 x 1080 p, but after editing and adding effects in first Pro CS5, changes in video for only 720 x 480.

    (1) where the settings in Premiere Pro are modified to produce a video size of the width of the frame: 1280 and frame height: width 720 frame or even: 1920 height: 1080?

    (2) is it possible to produce 1920 x 1080 or 720 x 480 max video?

    Your time is appreciated.

    File > new > sequence, then:

    1. Choose a preset that matches or is less similar to your videos, or,
    2. Click the general tab, change the editing for "Desktop" Mode and set the parameters as you need for your videos

    Otherwise, drag a film clip to the button new item at the bottom of the project Panel (it looks like the dog-swamp of paper sheet) and created a sequence corresponding to your images.

Maybe you are looking for

  • Toshiba DVR20 TNT does not write properly DVD discs

    _DVD machine: _Toshiba DVR20 DVD and VCR recorder Combi TNT _Type of DVD: _Non-printable DVD-R blank disc _Problem: _DVD plays fine on a DVD but be blank DVDs on computer. Advice please.

  • Connection with Windows 10 (Bootcamp) Bluetooth headset

    I just bought the new iMac (late 2015) and installed 10 Windows using bootcamp. Mouse and keyboard work fine on Windows 10, but bluetooth headset gets disconnected, or sound is not clear at all. I matched on first 10 and then paired Windows on Mac OS

  • Can I combine two partitions on my HARD drive?

    Hi I bought my laptop today and he said it was 80 GB when I put in place at home.There are two hard drives: c drive called vista and 37.1 GB of memory and the other, E with 35 GB drive. Can I combine these two together and if so, how? Thank you

  • loop for iterator goes from 0 to random number?

    Hi all I have a loop with a tunnle auto-indexé coming out of it.  The for loop is defined to run 240 times (4 x / sec.), then the table when he went from the loop is on average and data is played from there on out. It works fine except for the first

  • Windows Media Center download movies/tv online

    Need help, troubleshooting Windows Media Center Netflix or streaming TV allows you to download to 99% then stalls never play programs