Help! How to put bitmap image on the screen?
I spend days trying to make super simple application with a bitmap to the screen.
image.PNG
nothing works ;(
I tried this:
do not work. It says "Call to a method maybe not defined Image."
Can someone give / refer to the super simple code example that works?
I'm using Flash Builder 4.7
PSI made soft with Flash Pro it was easy but it seems that Flash Builder needs degree in rocket science
any help is appreciated! Thank you
Looks like there is something wrong with the SDK. Since you are using Flash Builder 4.7, I think that there is a different approach to the installation of the SDK
If you want to go for pure AS3, try this
(your image must be in a subfolder called 'active')
package { import flash.display.Bitmap; import flash.display.Sprite; [SWF(width="1024", height="600", backgroundColor="#404040", frameRate="60")] public class Test extends Sprite { [Embed(source='assets/image.png')] public static const MyImage : Class; public function Test() { initBGR(); } private function initBGR():void { var myImg:Bitmap = new MyImage(); var mySprite:Sprite = new Sprite(); mySprite.addChild(myImg); mySprite.cacheAsBitmap = true; addChild(mySprite); } } }
(do not know if 'static' should be there)
Tags: BlackBerry Developers
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InputStream imageStream = app.getClass().getResourceAsStream("/resources/map.png"); byte[] data = new byte[2430]; // Store the contents of the image file. imageStream.read(data); // Read the image data into the byte array. EncodedImage image = EncodedImage.createEncodedImage(data, 0, data.length); BitmapField bmpField = new BitmapField(); bmpField.setImage(image); divisionScreen.add(bmpField);
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