How to make a button 3 States that remains in 'down' when I jump to a new point on the timeline?

I use a series of buttons for navigation. When I click on one and go to another point on the timeline, I want the idle state to persist.

I know how do it in html and css, but not in Edge animate. Thanks in advance, m

Try this: symbol door button label to the top and bottom and outside (I do not use the State, but you can add the functionality).

You can also use setVariable() and getVariable if you prefer.

compositionReady:

StateDown = 0;

i = 0;

SYM. $("feedback") .html ("stop:" + i);

{sym.$('button').bind ('click', Function ()}

i ++ ;

SYM. Play();

if(StateDown == 0) {}

sym.getSymbol("button").stop ('down');

StateDown = 1;

}

});

on the timeline at every stop, I have this:

StateDown = 0;

i = 0;

SYM. $("feedback") .html ("stop:" + i);

{sym.$('button').bind ('click', Function ()}

i ++ ;

SYM. Play();

if(StateDown == 0) {}

sym.getSymbol("button").stop ('down');

StateDown = 1;

}

});

example: button with variable.zip - Box

Tags: Edge Animate

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