HP 15 t-ae000 CTO: poor performance of Hp 15 t-ae000 CTO (No Touch)
My problem is that when I start to play a game and I spend 30 minutes with 60 fps, the game suddenly falls up to 15 images/s quickly and then he stay another 10 seconds it and then up to 60 frames per second. This with most of the games. I have a friend with the same GPU and CPU, and that happens with him.
My specs:
- Windows 10 w/birthday update x 64-bit (recently clean reinstalled with Acronis and installed all the drivers of origin)
- SSD Sasmung 850 Evo 1 TB (100% with Samsung magician performance optimization)
- NVIDIA Geforce GTX 950 m 4 GB (with the last update)
- Multithreaded Intel Core i7-5500U 2.4 hearts 2, (99% of the power to disable intel turbo / recent change for an Artic Silver 5 thermal paste)
- 8gbx2 PC3-12800 DDR3 SDRAM Hynix HMT41GS6BF8A-PB (16 GB) SK
I though its was cooler, and i but an external cooler and there are still in 64celcius but the problem persists. Please I need help to solve this problem.
I already fix it. I just put some thermal paste and that's all. Thanks for your help.
Tags: HP Gaming
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Say hello to new coppens1. I apologize for the delay in my responses. I have not received the normal e-mail notifications.
When I had to go to msconfig earlier in our interactions you make sure that the Synaptics driver load with Windows? Follow these steps to check.
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How are customer gateways and server configured?
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Please mark replied messages useful -
VPN poor Performance - Cisco RV220W and routers WRVS4400N
Hello
To one of our customer IPSec VPN is established between Cisco RV 220W and routers of Cisco WRVS4400N.
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Location was Location B Details of the Internet
----------------------
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----------------------
Cisco RV220W
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-------------------------
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----------------------
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The servers in A location and users to the site B gets authenticated at the server DC level in A location
Applications of Terminal Server remote as Quickbooks, QQ Evolution, attendance RX serve also the location has by users to the location B
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So, what can be the cause of the problem and what can be fixes possible?
Help, please!
ANUP sisi
Beginner to router Cisco VPN, please help
RVS4000 was designed to work in a small office. It supports 5 VPN tunnels with a maxium of 2 Mbps flow measured in a laboratory environment. It has a processor that has a motor integrated IPS, who would deliver 20 Mbps LAN - WAN throughput when IPS is enabled.
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Old sheet
Intel i7 @ 2.5 GHz to 3.4 GHz
NVIDIA geforce 660 m
8 GB ram
Alienware 13
Processor Intel i5 1.7 GHz to 2.7 GHz
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8 GB ram
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JLM264Alienware 13
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You have a 1.7 GHZ dual core CPU... Borderlands 2 recommends the use of 2.4 GHZ quad core CPU
Your "old" laptop ASUS who had a 2.3 GHZ quad core CPU meets this requirement more than your new machine
Warframe works very well, because any CPU dual core is sufficient and that's what you have
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http://support.Microsoft.com/kb/2528233
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Report generated 2016-03-06 18:39:15
Download EtreCheck from https://etrecheck.com
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Click the [Support] links to help with non-Apple products.
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QuickTime Plugin: 7.7.3 (2016-01-20)
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You must uninstall the anti virus software that you have installed and it seems that your hard drive has failed. You must make an appointment and bring it into service.
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Hi guys
I just bought this linksys EA6400 (ac1600) the router and im having a lot of trouble with her
im getting the power of the signal very poor and poor networkspeed on speedtest.net because of this
Ive got 100/10 cable, but wireless 2.4 ghz (ive not yet 5 GHz of adapters) im only get 10mbits on speedtest and sometimes worst way only 5mbits and its only 4 meters (13 feet) away (2/5 bars signal strength on my devices)
im getting the same or better performance with my old router e1000
what I tried:
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all this he has not improved
My settings for the moment:
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What should I do? return the router for an asus router or something?
any help would be appreciated
5 GHz is no choice because my pc, the laptop and the phone does not support the 2.4 ghz I will modernize the PC and laptop adapters CA / CC 5 GHz
my phone should be ok, but I think my older e1000 router was acually better at 2.4 ghz
Thank you very much
Jochem
What Protocol (b/g/n) wireless devices are connecting to the EA6400 with?
In the connection status of the client devices window, which is listed as the connection speed (54 Mbps, 150mbps, etc.)?
The link below has some good information about the wireless channel width:
FAQ of SmallNetBuilder Wireless: the essential
This article does not take into account changes to the rule of co-existence 20 Mhz Wireless. Essentially if a 20 Mhz signal is detected by the router in the range of 2.4 Ghz router is to drop her at 20 Mhz channel width, which will reduce speeds in two.
The best solution is to upgrade the client machines to 5 GHz.
Other things to try:
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- Activate Media prioritization with a parameter to 100000 Kbps downstream bandwidth and keep all devices\apps to normal priority to start
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I just got a new T510 with Core i5, 4 GB of RAM and Windows 7 64 processor. When I run a few programs, such as Photoshop, Virtualbox (850 MB of RAM allocated), Google Chrome with a few tabs I'm stuck.
It seems that 4 GB of memory is not enough for the work that I did on a 2GB machine a week ago.
Response time of the computer is a couple of seconds for the window switching. New programs begin to count in a few minutes. Consumption of RAM reaches 98%, even if no single program is listed to consume more than 150 MB in the Manager of tasks or resource monitor. The effects Aero cool work, however, there no sloppiness in the graphical layer of the system.
Even now, after killing of Virtualbox, remaining processes are up to 89% of the RAM in the resource manager.
I'm working on the power running with power setting 'Performance', but I can hardly call it a performance.
It's ridiculous, it was supposed to be a fast multitasking machine and turns out a load of scrap metal. I used to work on 2GB, 1.6 GHz Celeron with processor Intel GMA, had Ubuntu host and Guest Windows XP with 750MB of RAM allocated, plus a couple of tools for programming and never had such problems _on ordinary basis_.
I plan to run a Ubuntu on this machine because I can't just work this way on Windows 7... I can't even kill a process easily because it takes forever to complete a process.
A friend of mine runs similar configuration on a slower machine T410 with CPU and the poor graphics and he says it's really strange, because he never had this kind of problem. My PC is new, 4 days from arrival, its is like 2 months old.
Everyone knows about the similar problem? What could be the cause?
At this point, I have Chrome with about 10 tabs, Firefox empty, empty Photoshop, Pidgin and 3 Windows Explorer running, Adobe Reader with 1 paper and Sticky Notes. Consumption of RAM is 3495MB used (Yes), 113 and 276 MB free Eve.
What's not here?
Please see the attached screenshot:
http://img715.imageshack.us/i/captureybh.PNG/
Well, the problem is resolved. After removing delivered Norton Internet Security suite, run as plate gold.
I'll take another antivirus software, then.
Now, even with the operation of Virtualbox, I still like 2 GB of free RAM. And no lag, no slowdowns. Woohoo.
* beep * you Norton!
-
Hello world
I experience for a new application, a sort of dj app. However, it seems that the performance of the Sound and the SoundChannel class on the PlayBook is extremely poor.
I use the following code by André Michelle:
package components { import flash.events.Event; import flash.events.SampleDataEvent; import flash.media.Sound; import flash.net.URLRequest; import flash.utils.ByteArray; /** * @author Andre Michelle ([email protected]) */ public class MP3Pitch { private const BLOCK_SIZE: int = 3072; private var _mp3: Sound; private var _sound: Sound; private var _target: ByteArray; private var _position: Number; private var _rate: Number; public function MP3Pitch( url: String ) { _target = new ByteArray(); _mp3 = new Sound(); _mp3.addEventListener( Event.COMPLETE, complete ); _mp3.load( new URLRequest( url ) ); _position = 0.0; _rate = 1.0; _sound = new Sound(); _sound.addEventListener( SampleDataEvent.SAMPLE_DATA, sampleData ); } public function get rate(): Number { return _rate; } public function set rate( value: Number ): void { if( value < 0.0 ) value = 0; _rate = value; } private function complete( event: Event ): void { _sound.play(); } private function sampleData( event: SampleDataEvent ): void { //-- REUSE INSTEAD OF RECREATION _target.position = 0; //-- SHORTCUT var data: ByteArray = event.data; var scaledBlockSize: Number = BLOCK_SIZE * _rate; var positionInt: int = _position; var alpha: Number = _position - positionInt; var positionTargetNum: Number = alpha; var positionTargetInt: int = -1; //-- COMPUTE NUMBER OF SAMPLES NEED TO PROCESS BLOCK (+2 FOR INTERPOLATION) var need: int = Math.ceil( scaledBlockSize ) + 2; //-- EXTRACT SAMPLES var read: int = _mp3.extract( _target, need, positionInt ); var n: int = read == need ? BLOCK_SIZE : read / _rate; var l0: Number; var r0: Number; var l1: Number; var r1: Number; for( var i: int = 0 ; i < n ; ++i ) { //-- AVOID READING EQUAL SAMPLES, IF RATE < 1.0 if( int( positionTargetNum ) != positionTargetInt ) { positionTargetInt = positionTargetNum; //-- SET TARGET READ POSITION _target.position = positionTargetInt << 3; //-- READ TWO STEREO SAMPLES FOR LINEAR INTERPOLATION l0 = _target.readFloat(); r0 = _target.readFloat(); l1 = _target.readFloat(); r1 = _target.readFloat(); } //-- WRITE INTERPOLATED AMPLITUDES INTO STREAM data.writeFloat( l0 + alpha * ( l1 - l0 ) ); data.writeFloat( r0 + alpha * ( r1 - r0 ) ); //-- INCREASE TARGET POSITION positionTargetNum += _rate; //-- INCREASE FRACTION AND CLAMP BETWEEN 0 AND 1 alpha += _rate; while( alpha >= 1.0 ) --alpha; } //-- FILL REST OF STREAM WITH ZEROs if( i < BLOCK_SIZE ) { while( i < BLOCK_SIZE ) { data.writeFloat( 0.0 ); data.writeFloat( 0.0 ); ++i; } } //-- INCREASE SOUND POSITION _position += scaledBlockSize; } } }
When I play a sound by using this method, it is extremely rough. However, this class is as simple as it can get, so I missed something? Or should I just give up on making this work on the PlayBook?
Best regards
I don't see anything explaining why the code is so complicated, instead of just letting the Sound object directly play the MP3 file. Why all the SampleData stuff?
Also, I've only skimmed it so far, but I see that block_size is hardcoded to 3072. Why that value? Have you tried others? Depending on how much other work the code, it may simply not be generating as many samples per update (i.e. for each SampleDataEvent.SAMPLE_DATA) you should try to do it, then it 'get '. Try at least 4096, or an even greater value if this is allowed... I vaguely remember 8192 is the maximum (although perhaps shared between the two channels).
How long the event runs itself? Try to add a measure of the time at the beginning and at the end of this routine to see if it takes much more time that you expect... and longer than the time available to it.
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Poor performance during copy/clone a VM disk
Hello
for several days, we try to find a solution to improve performance when the computer images virtual of one ESXi (free) to another.
Our situation is as follows:
We have 4 different servers ESXi running, must benefit from all the material according to the compatibility of the VMWares guide. Connected via gigabit, all virtual machines network has stopped, nothing else running on the network. All virtual machines are stored locally on SATA drives.
Now we wanted to spend a bunch of computer images virtual of one ESXi for others - but regardless of what technique, we used, we have reached a maximum. Speed about 10 MB/s (which would take several days to transfer everything).
We tried the following:
-Enable SSH and SCP allows you to copy the files directly between servers (using several different encryption algorithms)
-Use Veeam FastSCP for copy files directly
-Connect through SSH on both sides and has used a combination of tar and netcat to push raw on the network files
-Install ProFTPD and copy files via FTP
For all of these methods, the write speed was never over the ~10MByte/s (often it is still slower). So we thought that the networking might have a problem, that's why we tried a few transfers the.
But even a local "dd" to transfer data of 1 local disk to another was just as slow as the transfer of network... We tried this on all the different materials of ESXi we have, with the RAID on, off, etc.
After some googling, we discovered that this should be a problem with the VMFS that really does not support the use of "standard" file system tools That's why we tried to find a way to use the ESX-internal tools to copy/clone VM images.
We installed a NFS server 'between' 2 ESXi servers, i.e. both have the NFS share accessible. Copy of ESXi to NFS is incredibly fast (via vSphere client, operating at gigabit full speed) - but the copy of NFS to ESXi is slow again (as before ~10MByte/s). The last test we did was use the vmkfstools command line utility to clone from the NFS share on the local disk of VMFS. This seems to be a little faster (difficult to measure due to missing statistics, seems to be ~20MByte/s), but far from a quick fix.
What is the mechanism to move a virtual computer image on a server ESXi? Is there a way to improve the transfer speed?
Yes, he does. As I said, this problem (poor local disk IO performance observed in ESXi, but not in the virtual machine) can be eliminated only by 'mature' raid-controller with large onboard cache, usually 512 MB - 2 GB (or storage network, of course, but now we are talking about local drives).
It does not matter if you have a local drive attached to the controller chipset or raid - without performance cache controller is just as bad. In fact, it can be even worse on raid-controller (without cache) If you use raid5/6 to parity calculations...
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