iOS requirements and Adobe AIR / Flash

I received and send an email with the new requirements of iOS app 8 today.

"As we announced in October, starting February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with iOS SDK 8. Beginning June 1, 2015 app updates will also have to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build the 'Standard architectures' setting to build a single binary with 32-bit and 64-bit code. »

What it means for the exporter of Adobe Flash AIR for iOS? He will meet these new requirements?

64-bit support will be in the next (v. 16) version of the sdk and is currently available in beta:

http://labsdownload.Adobe.com/pub/labs/flashruntimes/shared/air16_flashplayer16_releasenot es.pdf

Tags: Adobe Animate

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