iOS requirements and Adobe AIR / Flash

I received and send an email with the new requirements of iOS app 8 today.

"As we announced in October, starting February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with iOS SDK 8. Beginning June 1, 2015 app updates will also have to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build the 'Standard architectures' setting to build a single binary with 32-bit and 64-bit code. »

What it means for the exporter of Adobe Flash AIR for iOS? He will meet these new requirements?

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64-bit support will be in the next (v. 16) version of the sdk and is currently available in beta:

http://labsdownload.Adobe.com/pub/labs/flashruntimes/shared/air16_flashplayer16_releasenot es.pdf

Tags: Adobe Animate

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    [If this post was helpful, please click the button "Vote as helpful" (green triangle). If it can help solve your problem, click on the button 'Propose as answer' or 'mark as answer '. [By proposing / marking a post as answer or useful you help others find the answer more quickly.]

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