Is there audio events aboard animate 3.0? -Need to know when an audio file stops

I'm working on a project where there is an audio playback button.  When the user clicks and audio playback, I want to show a version the button highlighted, but when the audio is finished, I want to emphasize to hide again.

I did successfully using the library of buzz.js, but I try to use anime new native audio support, and I hope I can do the same thing.  With buzz, I would like to do this...

ARM.bind ("pause", Function {}



ARM.bind ("playing", Function {}



In this case, 'arms' is a variable that contains the audio, and I'm in the binder to the 'pause' and 'pay' events thrown by buzz.

This syntax does not work for the audio native, so I wonder if there is another way to do this, or if there is no usable event.

Any suggestions will be greatly appreciated.  Thank you!


I have it.

Instead of link the action to the event, you add an event listener. Then...

ARM.bind ("pause", Function {}




arm.addEventListener ('complete', function() {}



You will also notice that I used "completed" instead of "pause".  My audio files are playing throughout of my current project, so 'done' is the best event.  'Break' also triggered at the end, then, really, that you can use.

Hope this helps someone who has the same problem.  Thank you!


Tags: Edge Animate

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