Load audio files in Mainstage 3 sampler
Is it possible to load files in without Logic Pro EXS24 sampler? I have not (logical) but I can't figure out how to get the sound files to play on the sampler. I will create new areas and load an existing file is however will not play. Something I noticed is that I should be able to drag and drop a file in the editor, but it does not allow me to do. I just need to get the logic? Or is it possible to load files that I don't know?
It seems like you did right. To make sure, that the basic functionality working, please try this:
Create a channel with an EX. Strip
Press the change in the UI EXES to open the instrument Editor.
The Editor opens with an empty sampler instrument.
Drag an audio file in the editor.
Now, press a key to play the audio file.
Can you confirm that it does not work?
Best,
DaCaptain
Tags: Professional Applications
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Hello.
I figured out how to load an external video file - and I can play an audio file imported, but I can't seem to use both methods to load an external audio file into a table. (doh)
Here is my audio code:
var tour_audio:Array = [tour1, tour2];
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Here's my video code:
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// ------------------------
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var tour_audio:Array = new Array();
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It's your randomizer code
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soundClip1.addEventListener(Event.COMPLETE,onComplete1,false,0,true);
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function onComplete1(evt:Event):void {}
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// ------------------------
I added comments to the code itself which should help to explain what is happening. Yes, AS3 is just jam packed with intimidating stuff. As use you it, it will start to make sense.
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all aid should be of great use.
Thank you and best regards,
PraveenG
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Hi, I'm developing an application where I wanted to add a series of audio files. my current prototype does not load in the Simulator as soon as I add more of both .mp3. I exchanged the actual mp3s and exit the project folder "/ bin", so it seems related to the overall size of the project.
My question is: what is the most effective way to store and play audio files? I'm targeting 9800 models for my user base. the best option would be to have install the audio files as a separate filesystem, where my code will then point to a constant file location? which would limit the model of phones that I could target if I look at more than just 9800 models?
tips are very welcome!
The best way to store mp3 files is located on the media map file system. I do not recommend to store mp3 files in the file system that is located in the device memory. Because in situations when it is internal memory volume lack smart phone BlackBerry becomes crazy and works unstable.
If you want to distribute with your application mp3 files, I see two ways.
The first: distribute mp3 files in the archive to be downloaded and extracted from the card out of holder of the device connected (via USB).
The second: download all the files needed by your application is installed and install on the SD card.
The second way is more expensive for your customers. You can implement both directions and letting a client select, an approach he prefers. Remember user about additional fees if client review selects installation wireless mp3 files.
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security exception during playback of the audio file preloaded on 8900
Hi all
I'm working on a project and need to play audio files preloaded on 8900. I tried with the real device, is to launch a security exception when creating multimedia player. I installed the demo signed on the device application and change once again the permissions of the application of the "Custom" to "allow". But the problem persists.
I use JDE 4.6 for the development.
V 4.6 BB 8900 to test device and
Signature IDS are: RRT, RBB, CPR.
Join the application code under where the exception occurs:
try{ Player player = Manager.createPlayer("file:///store/samples/ringtones/Alarm_HighAlert.mid"); player.addPlayerListener(HelloWorldDemo.theApp); player.prefetch(); player.realize(); player.start(); }catch (MediaException x) { Dialog.alert("media exception in creating player"+x); } catch (IOException ix) { Dialog.alert("io exception..."+ix); } catch (SecurityException sx) { Dialog.alert("security exception..."+sx); } catch (IllegalArgumentException ax) { Dialog.alert("Illigal Argument exception..."+ax); }
exception thrown in the dialog box: exception of security... net.rim.device.api.system.ConrolledAccessException
I test the same code on BB Storm, created with JDE 4.7 build and it works very well. BB storm .m4a audio files inside a preloaded directory, while the BB 8900 has files *. Mid both .m4a (both types of files throw the same security exception).
Please, someone has a suggestion, I'll be very grateful.
The exception you see is planned. Third-party applications are not able to play the files audio sample included with a BlackBerry smartphone.
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BlackBerry jde 4.5.0
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I understand where the problem was.
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Hi all
First of all, I would like to thank everyone on this forum. You may not know it, but you helped me get up now with my request.
Forgive my stupidity, as I'm a noob with ActionScript. But what I try to do is to read an excel file that I have stored in my src file. Its called "t1.xls".
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I get an error when you do this, which is basically telling me that my ByteArray is null. I don't know much, but I suspect that I do not read the file correctly. As I said earlier, the file, "t1.xls" is located in my src folder.
I would like to know if I'm reading the file correctly, and if I do something wrong, how do I make a ByteArray from a file in my src file.
Thanks in advance
Hello
You must first load the file until you can access the ByteArray of this file data.
Here's a simple example:
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You should also know that as3xls is using the Flex framework classes then you will not be able to use this library in your project in pure AS3/QNX.
Here is the example of Flex Hero project where you can see the complete example.
You will need Flash Builder Burrito to open the project.
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