Location.getCourse () - topic wrong OS 4.6 (BB 9000)
Hi all
I looked a little around the forum and could not find any other cases with the same problem that I've seen, so this is.
I wrote a request to send a new position, position, etc., for the company's servers every few minutes. It uses a location listener to update the position every 30 seconds to keep the hot chip (hot?), and when the interval passes the information is taken from the locally stored position. The company FINALLY addressed ordering them signature keys, so I dove in test the application on different devices it is supposed to support. Unfortunately, the BB Bold 9000 with OS 4.6, was returning the wrong position constantly, and I don't know why. The title is retrieved using location.getCourse (), where the place is obviously an instance of the object to the location. The course that I've drawn is Waterloo at Conestoga passerine bird, which is essentially straight NW, then at a point randomly in the middle of the Atlantic ocean. The speed is 40 m/s (144 km/h). The process works very well for the 9700 (OS 5.0), 9000 (OS 5.0) and 9550 (OS 5.0), but it doesn't seem to work for OS< 4.7="" (it="" returns="" due="" south,="" approximately="" 180="" degrees).="" i="" wrote="" the="" application="" using="" the="" 4.7="" component="" pack,="" but="" according="" to="" the="" javadocs="" the="" getcourse="" method="" is="" backwards="" compatible="" to="" 4.0.2.="" any="" thoughts="" on="" why="" this="" might="" be="">
Tools:
-Eclipse 3.4.1
-BlackBerry Plugin 1.0.0.67
-Bold 9000 simulator (OS 4.6.0.307)
-The intermediate server of the company for the location in time real semi (it adheres to the 8 main points of Compass, so the directions above are estimates)
Thank you
~ Dom
I'll try to compile using OS 4.5 anhd see if this does not clear up the problem.
From my experience, you can never absolutely count on all this work if your operating system level is lower than the level of the compilation, even if the API was there on the previous version.
In addition, if report you it as a bug, the first thing is the first thing they will tell you-"use the correct level of compiler for the device.
Tags: BlackBerry Developers
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ALSO, I understand to delete eventListeners and children dynamically added to the scene. But you need to remove things such as interpolations and timers...
If I have something with identifier = gcnew instantiate something (); Do I always need to remove what little whatever it is to keep everything clean?
package { import flash.display.MovieClip; import flash.utils.Timer; import flash.events.*; import fl.transitions.Tween; import fl.transitions.easing.Elastic; import fl.transitions.easing.Back; import fl.transitions.TweenEvent; public class ShooterProtoMAIN extends MovieClip { //MAIN MENU ASSETS public var MainMenu:mcMainMenu; public var MenuCredits:mcCredits; public var StartGameBttn:bttnStartGame; public var MainMenuTitle:mcTitle; public var MainMenuTitleTween:Tween; public var MenuCreditsTween:Tween; public var StartGameBttnTween:Tween; //PLAYER ASSETS public var Player:mcPlayer; public var PlayerReticle:mcReticle; public var ReadyCheck:mcReadyCheck; public var PlayerBase:mcBase; public var PreRoundTimer:Timer; public var PlayerControlEnabled:Boolean = false; public const PlayerMoveSpeed:Number = 3; public function ShooterProtoMAIN () { // constructor code } //MAIN MENU BEFORE GAME BEGINS private function MainMenuScreen () { //BUILD OUR MENU SCREEN MainMenu = new mcMainMenu (); stage.addChild (MainMenu); MainMenu.x = stage.stageWidth / 2; MainMenu.y = stage.stageHeight / 2; MainMenuTitle = new mcTitle (); stage.addChild (MainMenuTitle); MainMenuTitle.x = stage.stageWidth / 2; MainMenuTitleTween = new Tween(MainMenuTitle,"y",Elastic.easeOut,-50,100,1,true); MenuCredits = new mcCredits (); stage.addChild (MenuCredits); MenuCredits.x = stage.stageWidth / 2; MenuCreditsTween = new Tween(MenuCredits,"y",Elastic.easeOut,850,750,1,true); StartGameBttn = new bttnStartGame(); stage.addChild (StartGameBttn); StartGameBttn.y = stage.stageHeight / 2; StartGameBttnTween = new Tween(StartGameBttn,"x",Elastic.easeOut,-50,stage.stageWidth / 2,1,true); StartGameBttn.addEventListener (MouseEvent.CLICK, StartTheShow); } private function StartTheShow (event:MouseEvent):void { MainMenuTitleTween = new Tween(MainMenuTitle,"y",Back.easeIn,100,-50,1,true); MenuCreditsTween = new Tween(MenuCredits,"y",Back.easeIn,750,850,1,true); StartGameBttnTween = new Tween(StartGameBttn,"x",Back.easeIn,stage.stageWidth / 2,-150,1,true); StartGameBttnTween.addEventListener (TweenEvent.MOTION_FINISH, MainMenuTweenFinished); } private function MainMenuTweenFinished (event:TweenEvent):void { MainMenuRinse (); BeginGame (); } //CLEANER FUNCTION FOR MAIN MENU; private function MainMenuRinse () { stage.removeChild (MainMenu); MainMenu = null; stage.removeChild (MenuCredits); MenuCredits = null; StartGameBttn.removeEventListener (MouseEvent.CLICK, StartTheShow); StartGameBttnTween.removeEventListener (TweenEvent.MOTION_FINISH, MainMenuTweenFinished); stage.removeChild (StartGameBttn); StartGameBttn = null; }
who will most likely have no problems, but this is not (IMO), the best way to configure your project if it is your document class.
codification that looks like it must be a class MainMenuScreen, which controls the display and the removal of the display of the main menu.
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Opportunity the AVCHD file cannot be read by first 12 items
I currently have 12 items first. My videos are taken on a Canon Vixia 30-28 Mbps. LPCM (59,94 P). First 12 items reads correctly almost all of these files, but sometimes it confuses a file of one minute for a 45 minute - he thinks that the record was picked to 5 frames per second instead of 60 - or something like that. It's by chance - it happens maybe once in 100 files.
I think this might be caused by the device or SD card, but any other video software out there reads the file properly - Windows Media Player VLC of Cyberlink Power Director (which I would rather not use). In fact, one of the files that cannot be properly read WAS now correctly read by first items 12 a few months ago (the only modification I know would have been updated to first items 12 and my moving to Windows 10)
It's really disconcerting to have some random pictures that every piece of software out there seems to be able to read EXCEPT first of 12 items, and to have it occasionally, random files taken-by-side with a whole bunch of good files. In addition, I would like to create a movie with some of the images located in the wrong files. Does this sound familiar to anyone and if so, any advice as to the cause / fix?
(I already uninstalled and reinstalled first 12 items, no change. I also tried to go directly to the map, rather than first - using Downloader also does not solve the problem).
Hello
First 14 elements just came out today. I bought and downloaded and it reads the files 'wrong' that Photoshop elements 12 cannot read without problem.
mpopps
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