MainTimelime ContextMenuItem MENU_ITEM_SELECT event not sent the magazine containing the external SWF

  1. custom context menu applied to MainTimeline
  2. using a Loader() to load an external SWF and have it added to its container display string
  3. Make a right-click SWF loaded menu contextual custom appears, but the MENU_ITEM_SELECT events are not dispatched when the user clicks on the items
  4. click right on elsewhere in the parent SWF works great, even on deep nested objects (not externally loaded)
  5. Remove loaded SWF of the display string and right clicking in its location very good

I managed to find a hack . On the charger () parent display object, I put:

.mouseEnabled = false;

Tags: Adobe Animate

Similar Questions

  • "this message was not sent because it contained suspicious content.

    Using Windows XP and Windows live mail, I found that I couldn't send emails to the address of an individual (googlemail), each being comes back almost instantly with the announcement of the * address email is removed from the privacy *: "this message was not sent because it contained suspicious content.» This happens even if I only send the word 'test '. Others are able to access the address of the problem without difficulty. Any suggestions on how to negotiate this please?

    Hi denissim,

    The question you have posted is related to Windows Live mail and would be better suited to the community of Windows live.

    Please visit the link below to find a community that will support what ask you:

     

    http://www.windowslivehelp.com/product.aspx?ProductID=15

  • USB port from a digital Multiport card will not read the external SSD drive. Right USB - c for the USB adapter works fine.

    USB port from a digital Multiport card will not read the external SSD drive. Right USB - c for the USB adapter works fine.

    It's a new 12 '' MacBook

  • Portege Z930-118 does not recognize the external USB CD/DVD drive

    My new Z930-118, with windows 7 64 bit home, does not recognize the external CD/DVD drive when I plug it into the USB port.

    The CD/DVD device does not even appear at all in Device Manager.

    The reader is a SE-S084 Samsun and works well on another laptop.

    I already checked for the "upper_filter", "lower_filter" with the regedit, but entries are not there, so no help.

    Hello
    I m not very well how to help you.

    I found some information about this WEIRD disc and it seems that he didn't need an external power supply. Its USB bus powered so I guess around 500mA power since it is the default value provided by a USB 2.0 port.

    I don t think that there is a problem of missing software. It is a plug n play device so you need to connect it to the USB port and the system should automatically recognise.

    From my point of view of the few you try to connect the external USB ODD two ports to aid a * Y * Cableusb.
    I think the reader needs more power provided by a single USB port.

  • My Satellite phone does not recognize the external hard drive

    I recently bought a Toshiba Satellite with Windows 7 Home Premium 32 bit. I connected an external hard drive (brand is seagate) that still works on my previous laptop (Dell), but the system does not overlay the external hard drive. It does not recognize there is an 'external Hard Drive FreeAgent' but when the AutoPlay window appears & I choose "Open folder to view files" it gives me the following message is displayed:

    "G / is not accessible.
    Access is denied. "

    I called the manufacturer of the external hard drive (Seagate) & they told me that it is a windows problem.

    can someone help me? ... Thank you

    Can you please tell us which model of laptop you have exactly?
    Do you use an original preinstalled operating system?
    Are you using USB ports?
    Have you noticed the same problem using all available ports?

  • I am able to access my desktop to my laptop as part of a homegroup, but can not access the external hard drive that is attached to my office.

    share external hard drive

    I am able to access my desktop to my laptop as part of a homegroup, but can not access the external hard drive that is attached to my office. I want to be able to back up my laptop hard disk external.  Advice please.

    geraintjo

    I do not use homegroups, but 'true' to share, so I don't know how this is supposed to work with homegroups. But usually he should share a drive or folder, first before you can access it from another machine. (for example, click on the drive/folder properties and go to the sharing tab)

  • USB doesn't work is not on the external hard drive

    I have Vista Ultimate and here I noticed recently USB not working only not on the external hard drive. I tried to update the drivers and the system responds with the most recent driver already installed. Verified the USB ROOT property and shows nothing when it comes to th Ext. HD but it sees the usb hub and head phones. An organization can help its driving me crazy!

    Hi Chaser07,

    Follow the instructions below that may help you resolve the issue.

    Method 1:

    I suggest you try to use an external hard drive on another USB plug and check if it works.

    Method 2:

    Automatically diagnose and repair problems with the devices when the Device Manager does not detect your hardware, audio, USB, or other devices, or when your devices are disabled or does not.

    Click run now in the link below to diagnose and fix problems automatically.

    Hardware devices not detected or does not

    http://support.Microsoft.com/GP/hardware_device_problems

    Check whether the problem is resolved.

    Method 3:

    Click on the link below to run Fix it which will help you to solve the problem.

    Tips for solving problems of USB devices

    http://windowshelp.Microsoft.com/Windows/en-us/help/c39bd203-f729-47a4-8351-83291e13c8a81033.mspx

    Check whether the problem is resolved.

    Method 4:

    Click on the link below and install the update.

    Rollup cumulative update for USB in Windows Vista Basic components

    http://support.Microsoft.com/kb/941600

    Please post back and let us know if it helped to solve your problem.

    Kind regards

    KarthiK TP

  • Windows 7 64 bit does not recognize the external hard drive.

    Windows 7 64 bit does not recognize the external hard drive.  I have an old 250 GB Western Digital external hard drive.  Neither of my windows 7 machines recognize it.  It does not show in the device, Manager of the computer Manager or Explorer.  Any help would be appreciated.  THX Mike

    Hello

    Initially, check if the hard drive is compatible with Windows 7.
    Check out the link - http://www.microsoft.com/windows/compatibility/windows-7/en-us/default.aspx
    See the help article and check if it helps.

    My drive does not appear in Windows Explorer
    http://support.Microsoft.com/kb/330140
     
    Tips for solving problems with USB devices (this also applies to windows 7)
    http://Windows.Microsoft.com/en-us/Windows-Vista/tips-for-solving-problems-with-USB-devices
     
    It will be useful.
  • Problem with the playback of the external SWF sound

    Hello

    I need to load the external SWF file, which contains the simple + audio image sequence. I used the MovieClipLoader class for this and also a preloader, where I check if I can run the SWF safely, without having to pause later and continue with loading. It works similar to video YouTube, where the video is buffered.

    The problem is that when I load the SWF file and run it, the audio start to play later. I tried more cases and the reason is that even if I load enough of the SWF, I can be certain I can start reading, because it is not enough for audio, if you start playing a little later. When I insert more, the audio begins to play immediately.

    So the question is, is there a way how can I check if the audio is loaded and ready to play?

    Thank you

    Michal

    If you can inspect the external swf fla enough to know that synchronize sound is set to stream, you should be able to look at the scenario where the sound is attached and determine the number of images, the sound is.

  • How to use the external swf semi-transparent mask?

    I want to use the external swf semi-transparent mask for the smooth transition. I use

    clip.cacheAsBitmap = true;

    mask.cacheAsBitmap = true;

    clip.setMask (mask);

    Everything works fine. But when I use

    loadMovie ("http://www.url.com/movie.swf", "_root.clip");

    clip.cacheAsBitmap = true;

    mask.cacheAsBitmap = true;

    clip.setMask (mask);

    It does not work... What am I doing wrong?

    Well, if your loadMovie is on the same timeline as the code that you set as a mask, then you need not _root.

    And sorry, I forgot, there was a problem with the main mc of masking that loadMovie is load in. While I was doing was putting clip inside another mc and called as well as mc 'container' then my code would look like:

    masker.cacheAsBitmap = true;

    container.cacheAsBitmap = true;

    container.setMask (masker);

    container.clip.loadMovie ("movietoload.swf");

    Download two attached SWF files and open the main.swf to see.

  • How to determine the total number of images in the external .swf file loaded

    I have to be able to load both external .swf files and make them play in order. To do this, I need to know the number of images in the first .swf file so I can check _currentframe against _totalframes to determine when he is finished playing so that I can load another.

    Most of the stuff I see indicate that _totalframes on an external .swf can be determined by loading the .swf in a container clip and then check using a listener in the .onLoadInit. Like this:

    ------------------------------------------------------------------------------------------ ----------------------------

    this.createEmptyMovieClip ("tester_mc", 1);
    var mcListener:Object = new Object();

    mcListener.onLoadInit = {function (target_mc:MovieClip)}
    target_mc.onEnterFrame = function() {}
    If (this ._currentframe > = this ._totalframes) {}
    trace ("total frames =" + this ._totalframes);
    delete this.onEnterFrame;
    } else {}
    trace (target_mc._currentframe + "OF" + target_mc._totalframes);
    }
    }
    }

    var test_mc:MovieClipLoader = new MovieClipLoader();
    test_mc. AddListener (mcListener);
    test_mc.loadClip ("Ad_Group.swf", tester_mc);

    ------------------------------------------------------------------------------------------ -------------------------------------

    Unfortunately, this doesn't seem to work. The trace will always return a total number of frames of 1.

    I guess it's because the container clip has only 1 frame, and the external .swf timeline seems to be ignored.

    I would appreciate any ideas on how to raise the total number of frames of an external .swf file or, Alternatively, put it another way when it's done playing. (Not only the loading, but play until the end.)

    TIA,

    C

    I guess it's because the container clip has only 1 frame, and the external .swf timeline seems to be ignored.

    I wouldn't imagine. My guess is that the main scenario for the external swf file has only 1 frame and the rest of the animation is inside a movieclip in this timeline. You publish this swf? Can you open the FLA and check how many images is open on the main timeline?

    The approach that you have mentioned is about what there is. But he knows check a chronology. If there are many nested movieclips, it may be impossible to understand what timeline you really want to be 'THE' full chronology.

    If you have the FLA, you can have the video call function on the _root timeline which tells the main swf that has completed a movieclip or something like that.

    Also, I have in my head somewhere that I recently saw something that someone made similar to this one, but do not remember... If it appears in my head that I will post.

  • Preloader which modifies the external SWF files every 5 seconds

    Hello

    I made a web banner in flash that loads an external swf and another external swf changes after 5 seconds. The banner have a preloader, but the problem becomes when you load the first time. As sovereign wealth funds are not cached in the cache of the browser and yet, time 5 seconds start counting from the preloader, and when the external swf file, shows only 1 second rest and it is replaced by another. There is a way to 'freeze' the time for each external swf until it loads completely?

    The code that loads SWFs every 5 seconds (this code is placed in a layer of action):

    start of the code:

    var intervalId: number;
    var: number = 0;
    var maxCount:Number = 23;
    var duration: number = 0;
    var banners: Array = new Array)
    "abatrade.swf,"
    "bancobrasil.swf,"
    "caparao.swf,"
    "cedro.swf,"
    "cesama.swf,"
    "copasa.swf,"
    "damatta.swf,"
    "emtel.swf,"
    "engedrain.swf,"
    "extel.swf,"
    "feedback.swf,"
    "iti.swf,"
    "intermedium.swf,"
    "magnesita.swf,"
    "maquenge.swf,"
    "maxxdata.swf,"
    "orteng.swf,"
    "paiva.swf,"
    "paraibuna.swf,"
    "paraopeba.swf,"
    "sabesp.swf,"
    "serpro.swf,"
    "soll.swf,"
    'thawte.swf '.
    );

    function executeCallback(param:String) {}
    var duration: number = 5000;
    loadMovie (banners [count], loadmovie_mc);
    loadmovie_mc._x = 0;
    loadmovie_mc._y = 0;

    clearInterval (intervalId);
    if(Count < maxCount) {}
    Count ++;
    intervalId = setInterval (Thi, "executeCallback", duration, banners [count]);
    }
    else {}
    Count = 0;
    intervalId = setInterval (Thi, "executeCallback", duration, banners [count]);
    }
    }

    If (intervalId! = null) {}
    clearInterval (intervalId);
    }

    intervalId = setInterval (Thi, "executeCallback", duration, banners [count]);

    end of the code
    ----------------------------------------

    And the code to the preloader (this code I place in the movieclip that loads external SWF files):

    start of the code:

    {onClipEvent (enterFrame)}
    var gtT:Number = this.getBytesTotal ();
    var gtL:Number = this.getBytesLoaded ();
    var gtP:Number = int ((gtL/gtT) * 100);
    If (TWG > gtL) {}
    This ._alpha = 0;
    _root. Loader._alpha = 100;
    _root. Loader.bar._width = gtP;
    clearInterval (intervalId);
    } else {}
    This ._alpha = 100;
    _root. Loader._alpha = 0;
    intervalId = setInterval (Thi, "executeCallback", duration, banners [count]);
    delete onEnterFrame;
    }
    }

    end of the code

    Note that I tried to freeze the time using a clearInterval does in the second code, but he simply doesn't work...

    Any ideas? Thank you

    Edson

    Here's the correct code kglad send me. Thank you very much!

  • Preloader is running on top of the external SWF

    I have a very simple preloader that loads an external SWF. It almost works. :-)

    I find that the external SWF appears in the window - good - but the preloader continues to run on top of it - bad. I have attached the actionscript code that is in my preloader...

    To see it in action, go HERE.

    Thanks in advance!
    -bryan

    ================================================

    Thank you very much. But I think that I'm not sure why the progress bar is HERE. If the SWF file is loaded and appears in the window, why is the progress bar still there and running? Why didn't he go away? The progress bar is correct, and the SWF file is displayed even if it is only partially charged?

    I finally subordinate the visibility of the external SWF that it is fully charged - so bytesLoaded file< bytestotal,="" then="" the="" swf's="" visibility="" is="" set="" to="" false.="" maybe="" that's="" just="" kludge,="" but="" it="">

    Again, thank you for answering my question!

  • Loading and unloading of the external swf with buttons

    Alright. Here's the deal. I have 7 buttons on my main page, on the left side of the screen. I want the buttons to the external swf on the right to load and unload then when you push a different button. Should I make a table? Do I need a clip vacuum film to load each swf in?

    ///////////////Buttons/////////////////////

    graphics - load the thumbnail scroll bar

    mixed technique - load the thumbnail scroll bar

    photography - load the thumbnail scroll bar

    illustration - charge the miniature scroll bar

    Words - list history of charges

    Contact - contact information of charges

    charges about - bio

    ////////////////////////////////////////////

    Thanks for any help.

    If you are unable to publish for flash player 10, you will need to use the instead of unloadAndStop() unload() method.

  • poor quality than the external .swf

    Is this possible?

    using my main swf file, I want to load an external swf.

    I put the external swf to play in low quality with:

    _quality = "low";

    but when I play the main swf file, two video clips seem to inherit the same parameter.  They both play at the same quality.

    Can I do the main swf play high quality or average, while the external swf is down?

    Thank you

    Yes, you can do.

Maybe you are looking for