Missing media in Final Cut Pro

Hi all! I have just a project on Final Cut Pro X 10.2.2 and two large video files on my phone seem to have problems with import.

I've imported files for Final Cut on this computer for different devices/cards/port in the past, including this iPhone 6, without any problem. Usually, the background window will show when imports are underway and was the case initially with these two files as well, although it took more time than usual; so I kept changing my project for several hours giving it time to process. By the time I finished, it appeared as if the files were imported. Then, when I tried to export the video, I received an error message saying that I would not be able to export as long as my referenced project who were still on a camera - but did not say which files he was referring to files. So, I closed my Final Cut and restarted and realized that the missing media files were two videos on the iPhone. But when I tried to re - import, I couldn't because he says that the camera was not set (it was). I tried just to import again, but software does not react when I do, and background tasks are not any place of importation.

My next troubleshooting step is to delete the files in the library completely and the re - import, but would rather not because I think it will make me lose the changes that I've worked on the last several hours. Does anyone have any suggestions or ideas? Thank you very much!

I tried now also:

-Other video files to iPhone even import and other files worked, so the connection of the iPhone and the iPhone have gone very well.

-Transfer video files separately to my computer, then import into Final Cut: it worked, but the software does not detect that the files were the same as those I've already cut, so it did not help

-Don't move my library project files to the trash and re - import: background showed a 0% make attempt, then the attempt to make disappeared and the software has failed again

--Also tried to create an archive video files on my iPhone, but the button "create archive" in the import window is not active.

-When I right click the clips from the library, 'show in Finder' is inactive. a search of my hard drive shows that they are indeed not in the original press file in FCPX

Note: When I restart FCPX, the files appear in the red as warnings of missing media project; as soon as I open the import window, clips reappear and I can read the entire grand project; parts that play on the clips in question are not blurred as if they were always rendered.

I feel desperate at this point. It has been so many hours at a certain moment I thought to give up and start all over again, but I am so deeply in the edition it took probably 10 x longer than the first time around. Any help would be appreciated!

Tags: Professional Applications

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    4 com.apple.Flexo 0x000000010b34f78b-[FFSequenceSettingsExporter _runExport] + 6107

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    2 com.apple.procore.framework 0x000000010ab18e63 PCThread::startup(void*) + 29

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    2 com.apple.Helium.HeliumRender 0x000000010ecfeccd textureFinishThread(void*) + 29

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    1 com.apple.Helium.HeliumRender 0x000000010ed53bc3 HGSynchronizable::Wait() + 51

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    Thread 15: com.apple.helium.rq.pbo - rbu0.vs0

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    1 com.apple.Helium.HeliumRender 0x000000010ed53bc3 HGSynchronizable::Wait() + 51

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    18 wire: CVDisplayLink

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    1 com.apple.Helium.HeliumRender 0x000000010ed16602 hg_pthread_loop(void*) + 114

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    Line 23:

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    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

    4 com.apple.CoreFoundation 0x00007fff8edeebd8 CFRunLoopRunSpecific + 296

    5 com.apple.CoreFoundation 0x00007fff8eea6671 CFRunLoopRun + 97

    6 com.apple.QuartzCore 0x00007fff825cff0f CAOpenGLLayer_render_thread(void*) + 162

    7 com.apple.QuartzCore 0x00007fff82481f82 thread_fun + 25

    8 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    libsystem_pthread.dylib 9 0x00007fff8b553fd7 _pthread_start + 176

    10 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 26:

    0 libsystem_kernel.dylib 0x00007fff8cdf24de mach_msg_trap + 10

    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

    4 com.apple.CoreFoundation 0x00007fff8edeebd8 CFRunLoopRunSpecific + 296

    5 com.apple.CoreFoundation 0x00007fff8eea6671 CFRunLoopRun + 97

    6 com.apple.DiscRecording 0x00007fff84e880b2 DRWorkLoop::WorkLoop() + 228

    7 com.apple.DiscRecording 0x00007fff84e87fbb DRWorkLoop::WorkLoopEntry(DRWorkLoop*) + 9

    8 com.apple.DiscRecording 0x00007fff84e87ccd DRThreadObject::StartRoutine(DRThreadObject*) + 125

    com.apple.DiscRecording 9 0x00007fff84e87b6f DRThreadObject::SymbolRoutine(DRThreadObject*) + 9

    10 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    11 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    12 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Thread 27: com.apple.flexo.worker - wire

    0 libsystem_kernel.dylib 0x00007fff8cdf251a semaphore_wait_trap + 10

    1 com.apple.Flexo 0x000000010b35e31b::Run() + 315 WorkerThread

    2 com.apple.Flexo 0x000000010b2d7cef Thread::RunHelper(void*) + 47

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 28: com.apple.helium - texture-finishing

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Helium.HeliumRender 0x000000010ecfeeaa TextureDeleteQueue::threadLoop() + 202

    2 com.apple.Helium.HeliumRender 0x000000010ecfeccd textureFinishThread(void*) + 29

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Thread 29: Dispatch queue: com.apple.CompressorKit.CKImmedaiteBatchOperation: NSOperation 0x608017a53d70 (QOS: initiated)

    0 libsystem_kernel.dylib 0x00007fff8cdf748a __semwait_signal + 10

    1 libsystem_c.dylib 0x00007fff857dfda1 sleep + 42

    2 com.apple.Flexo 0x000000010b357b10-[FFBackgroundShareOperation transcodeSource:withSetting:toFile:] + 4128

    3 com.apple.CompressorKitMAS 0x000000015e0010e0-[CKImmedaiteBatchOperation runTranscodeFor:] + 780

    4 com.apple.CoreFoundation 0x00007fff8edb87bc __invoking___ + 140

    5 com.apple.CoreFoundation 0x00007fff8edb8612-[French invoke] + 290

    6 com.apple.Foundation 0x00007fff91812b99-[major NSInvocationOperation] + 34

    7 com.apple.Foundation 0x00007fff917bfb3c-[__NSOperationInternal _start:] + 653

    8 com.apple.Foundation 0x00007fff917bf613 __NSOQSchedule_f + 184

    libdispatch.dylib 9 0x00007fff842d2e73 _dispatch_client_callout + 8

    10 libdispatch.dylib 0x00007fff842d65cd _dispatch_queue_drain + 1100

    11 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    12 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    13 libdispatch.dylib 0x00007fff842d5a1c _dispatch_worker_thread3 + 91

    14 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    15 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 30: BGTask: queue FFBackgroundShareOperation shipping: NSOperationQueue 0x608017c2a420: NSOperation 0x608001520fa0 (QOS: initiated)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Foundation 0x00007fff917bba95-[NSConditionLock lockWhenCondition:beforeDate:] + 232

    3 com.apple.Flexo 0x000000010b356140-[FFBackgroundShareOperation performShareOperation:task:] + 208

    4 com.apple.Flexo 0x000000010bb6936c FFApplicationHandleExceptionThatShouldNotBeIgnoredInBlock + 12

    5 com.apple.Flexo 0x000000010b291aad-[major FFBackgroundTask] + 333

    6 com.apple.Foundation 0x00007fff917bfb3c-[__NSOperationInternal _start:] + 653

    7 com.apple.Foundation 0x00007fff917bf613 __NSOQSchedule_f + 184

    8 libdispatch.dylib 0x00007fff842d2e73 _dispatch_client_callout + 8

    libdispatch.dylib 9 0x00007fff842d65cd _dispatch_queue_drain + 1100

    10 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    11 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    12 0x00007fff842d5a1c _dispatch_worker_thread3 + 91 libdispatch.dylib

    13 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    14 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 31: com.apple.flexo.player - rendered (read)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Foundation 0x00007fff917bba95-[NSConditionLock lockWhenCondition:beforeDate:] + 232

    3 com.apple.Flexo 0x000000010b15f45b-[FFPlayer _waitForAttention] + 43

    4 com.apple.Flexo 0x000000010b13b460-[FFPlayer playerRenderThreadMain:] + 208

    5 com.apple.Foundation 0x00007fff917a4e92 __NSThread__main__ + 1345

    6 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    7 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    8 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 32: com.apple.flexo.time - rate-change-controller

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Flexo 0x000000010b139a03 TimeRateChangeController::threadFunction() + 115

    2 com.apple.Flexo 0x000000010b1608fc TimeRateChangeController::thread_routine(void*) + 60

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 33: com.apple.flexo.worker - wire

    0 libsystem_kernel.dylib 0x00007fff8cdf251a semaphore_wait_trap + 10

    1 com.apple.Flexo 0x000000010b35e31b::Run() + 315 WorkerThread

    2 com.apple.Flexo 0x000000010b2d7cef Thread::RunHelper(void*) + 47

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Wire 34 crashed: dispatch queue: com.apple.helium.rq.gpu - ru0.vs0.gcd - top

    0 com.apple.Helium.HeliumRender 0x000000010ee0bceb HGGLBlend::UpdateLocalParameters (int.) + 27

    1 com.apple.Helium.HeliumRender 0x000000010ee0c164 HGGLBlend::RenderPage(HGPage*) + 52

    2 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    3 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    4 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    5 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    6 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    7 com.apple.Helium.HeliumRender 0x000000010ec944d2 HGRasterizer::RenderPage (HGPage *, void *) + 226

    8 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    9 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    10 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    11 com.apple.Helium.HeliumRender 0x000000010ed586fe HGGLMultiBlend::RenderPage(HGPage*) + 1646

    12 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    13 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    14 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    15 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    16 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    17 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    18 com.apple.Helium.HeliumRender 0x000000010ee0c3ec HGGLBlend::RenderPage(HGPage*) + 700

    19 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    20 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    21 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    22 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    23 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    24 com.apple.Helium.HeliumRender 0x000000010ec944d2 HGRasterizer::RenderPage (HGPage *, void *) + 226

    25 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    26 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    27 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    28 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    29 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    30 com.apple.Helium.HeliumRender 0x000000010ecbf178 HGCropNode::RenderPage(HGPage*) + 72

    31 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    32 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    33 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    34 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    35 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    36 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    37 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    38 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    39 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    40 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    41 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    42 com.apple.Helium.HeliumRender 0x000000010ecbf178 HGCropNode::RenderPage(HGPage*) + 72

    43 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    44 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    45 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    46 com.apple.Helium.HeliumRender 0x000000010ecc8705 HGTW::HGTextureWrapClampToEdge:RenderPage(HGPage*) + 245

    47 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    com.apple.Helium.HeliumRender 48 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    49 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    50 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    51 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    52 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    53 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    54 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    55 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    56 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    57 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    58 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    59 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    60 com.apple.Helium.HeliumRender 0x000000010ecd9ab9 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1913

    61 com.apple.Helium.HeliumRender 0x000000010ecd859b HGGLRenderer::ProcessNode (HGNode *, HGRect, HGFormat, HGBitmap *, HGBuffer *, bool, bool) + 139

    62 com.apple.Helium.HeliumRender 0x000000010ecd84dc HGGLRenderer::RenderTiles (HGNode *, HGRect, HGFormat, HGBitmap *, bool) + 220

    63 com.apple.Helium.HeliumRender 0x000000010ecf508c HGRenderer::RenderNode (HGNode *, HGRect, HGFormat, HGBitmap *) + 108

    64 com.apple.Helium.HeliumRender 0x000000010ecf93ef HGRenderer::RenderInternal (HGRect, HGFormat, HGNode *, HGBitmap *, bool) + 687

    65 com.apple.Helium.HeliumRender 0x000000010ecf8d89 HGRenderer::RenderBitmapInternal (HGBitmap *, HGNode *) + 41

    66 com.apple.Helium.HeliumRender 0x000000010ec9a4fe HGRenderExecUnit::ExecuteRenderGPU(HGRenderJob*) + 286

    67 libdispatch.dylib 0x00007fff842d2e73 _dispatch_client_callout + 8

    68 libdispatch.dylib 0x00007fff842d65cd _dispatch_queue_drain + 1100

    69 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    70 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    71 0x00007fff842d5a1c _dispatch_worker_thread3 + 91 libdispatch.dylib

    72 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    73 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 35: com.apple.flexo.player - rendering (render)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Flexo 0x000000010b586357-[FFPlayerScheduledData waitForFlattenedImagesBeforeDate:] + 87

    3 com.apple.Flexo 0x000000010b1522a5-[FFPlayer _renderVideo] + 8133

    4 com.apple.Flexo 0x000000010b1548f4-[inactive FFPlayer] + 196

    5 com.apple.Flexo 0x000000010b13b4b5-[FFPlayer playerRenderThreadMain:] + 293

    6 com.apple.Foundation 0x00007fff917a4e92 __NSThread__main__ + 1345

    7 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    8 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    libsystem_pthread.dylib 9 0x00007fff8b5513ed thread_start + 13

    Line 36: com.apple.flexo.time - rate-change-controller

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Flexo 0x000000010b139a03 TimeRateChangeController::threadFunction() + 115

    2 com.apple.Flexo 0x000000010b1608fc TimeRateChangeController::thread_routine(void*) + 60

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    37 phone: com.apple.coremedia.formatwriter.qtmovie

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1f91 WaitOnCondition + 11

    2 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1d9e FigSemaphoreWaitRelative + 156

    3 com.apple.MediaToolbox.ProAppsSupport 0x000000010ddfc630 0x10dc58000 + 1721904

    4 com.apple.CoreMedia.ProAppsSupport 0x000000010acb2a15 figThreadMain + 417

    5 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    6 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    7 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 38:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 39:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 40:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 41:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 42:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Wire 34 crashed with X 86 State of Thread (64-bit):

    Rax: 0 x 0000000000000000 rbx: 0xfffffffe000006e1 rcx: 0 x 0000000000000000 rdx: 0xfffffffe000006e1

    RDI: IHR 0x00007fcbdd188d30: 0 x 0000000000000000 PBR: RER 0x00000001644ffb40: 0x00000001644ffb40

    R8: 0x00000001000006eb r9: 0 x 0000000000000001 r10: 0x00000001000006eb r11: 0x0000607e9e61a3c0

    A12: 0 x 0000000000000000 r13: 0x00007fcbdd188d30 r14: 0x00000001644ffd20 r15: 0x00007fff72dd6070

    RIP: 0x000000010ee0bceb rfl: 0 x 0000000000010246 cr2: 0 x 0000000000000000

    Logical CPU: 2

    Error code: 0 x 00000004

    Trap number: 14

    Summary of the external change:

    Calls made by other processes for this process:

    task_for_pid: 7

    thread_create: 0

    thread_set_state: 0

    Calls made by this process:

    task_for_pid: 0

    thread_create: 0

    thread_set_state: 0

    Calls made by all processes on this machine:

    task_for_pid: 2782

    thread_create: 0

    thread_set_state: 0

    Summary region VM:

    ReadOnly part of libraries: Total = 477.1 M resident=181.1M(38%) swapped_out_or_unallocated=296.0M(62%)

    Regions in writing: Total = 4.2 G written=1.2G(28%) resident=1.1G(25%) swapped_out=957.1M(22%) unallocated=3.2G(75%)

    VIRTUAL FIELD TYPE

    ===========                      =======

    ATS (font support) 33.1 M

    2048K follow-up activity

    CG backup stores 9020K

    Image CG 1096K

    CG 35.1 M raster data

    CG shared images 432K

    CoreAnimation the 32,0 M

    (Unassigned) (reserved) coreAnimation 68K reserved VM address space

    Objid CoreData 4100 K

    CoreGraphics 8K

    CoreImage 144K

    CoreUI 224 K image data

    Foundation 4K

    IOKit                               1.1G

    IOKit (reserved) M 256,0 reserved VM address space (not assigned)

    Image IO 700K

    Once the kernel 8K Alloc

    MALLOC 2.6 G

    MALLOC (admin) 32K

    (Unassigned) (reserved) MALLOC_LARGE 7992K reserved VM address space

    242 12K memory tag

    249 156 K memory tag

    Tag 251 76K memory

    OpenCL 76K

    OpenGL GLSL 256K

    Hiding page SQLite 10.1 M

    BATTERY GUARD 56.2 M

    Battery 30.9 M

    VM_ALLOCATE 174.7 M

    __DATA                             64.7M

    __GLSLBUILTINS 2588K

    __IMAGE 528K

    __LINKEDIT 117.3 M

    __TEXT 359.9 M

    __UNICODE 552K

    mapped file 453.0 M

    shared memory 68K

    ===========                      =======

    TOTAL                               5.3G

    In TOTAL, less space reserved VM 5.1 G

    Model: iMac14, 4, IM144.0179.B12 of BootROM, 2 processors, Intel Core i5, 1.4 GHz, 8 GB, MSC 2.21f92

    Graphics card: Intel HD graphics card 5000, 5000, Intel HD graphics card integrated

    Memory module: DIMM0/0 BANK, 4 GB DDR3, 1600 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5444

    Memory module: DIMM0/1 BANK, 4 GB DDR3, 1600 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5444

    Airport: spairport_wireless_card_type_airport_extreme (0x14E4, 0 x 111), Broadcom BCM43xx 1.0 (7.15.166.24.3)

    Bluetooth: Version 4.3.6f3 16238, 3 services, 27 aircraft, 1 incoming serial ports

    Service network: Ethernet, Ethernet, en0

    Network service: Wi - Fi, AirPort, en1

    Serial ATA Device: APPLE HARD HTS545050A7E362, 500,11 GB disk

    USB device: External USB 3.0

    USB device: Hub BRCM20702

    USB Device: USB Bluetooth host controller

    USB device: FaceTime HD camera (built-in)

    USB device: Apple USB SuperDrive

    USB Device: HDD external

    USB device: My passport 0740

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    Trash your preferences.

    What are the specifications of the media? What are the properties of the project? How much free space on your system drive? What are your disk configurations, type of readers, how relate, how they are formatted?

  • Problem creating an event in Final cut Pro

    Hello

    I am running Final Cut Pro 10.2.3.

    I created a new library, but when I imported my videos, then in a folder called "smart Collections".

    This folder has never appeared before.

    When I tried to create a new event, the clips remained in smart Collections folder.

    I couldn't tell the program to duplicate clips in the new event.

    What is going on?

    I deleted the new library and started again.

    I deleted the new library, restart Final Cut Pro.

    The problem persisted.

    Help, please.

    Guy

    When you create a library, an event is created as well as smart collections featured med goes into the event and can also go in smart collections. You can't have a library without an event which takes place in the media. Maybe you can post a screenshot of what appears in your browser.

  • Why Final Cut Pro uses 800 GB when there is almost no films?

    After using Final Cut Pro, I like the product. However, after a short time, my 1 TB iMac gave me a message "complete storage system. I looked through all my files, and the file "Untitled" in the tab in Final Cut Pro has written his most 800 GB. I've deleted almost everything about Final Cut Pro, but it is still more than 800 GB.

    Thanks for your help!

    I hope that you deleted the files of the application, rather than by going to the library in the Finder (which is risky).

    Libraries usually get significant because the import settings are defined to create optimized media automatically during import. The second reason is that rendering files accumulate over time. Both optimized and restore files can be deleted safely.

    If you already have trashed your optimized and make files, look inside the bin to see if it needs to be empty.

    Russ

  • How to transfer libraries from Final Cut Pro to another hard drive?

    as you can see, my final cut pro and iMovie libraries take up a lot of space. I would like to move into my external hard drive and remove the internal hard drive. I am worrying that the editing software will not be able to know where libraries are, so can you help me? BTW, I don't like on iMovie libraries. shortly after hötting screens, I deleted them.

    PCF. Open select each (sequential) library that you want to move, open the Inspector > Info and click on the button consolidate to collect amy media you used outside the library. Then quit FCP.

    In the Finder, drag the libraries to your external drive. That their copy.

    Double-click the library icons in their external location. Open projects to make sure that everything is OK. When you are satisfied, they are OK, libraries can trash on your system drive.

    Russ

    PS: This is an excellent bookon the management of the library.

  • Video is lagging / choppy on Final Cut Pro reading but the audio is perfect

    Hello

    So I am using FCP for 2 weeks or more and I have been editing videos without problem but today something super odd happened. After editing as I like, I saw the video and it's suuuuuper laggy/choppy but the sound was perfect (in quality and timing). When I stop the video for a few seconds, although the video can be synchronized back but then return to be lag after a few seconds. I tried exporting it in the hope that maybe once it has exported it's going to work, but not luck. The entire video is not even to export. The video is about 4 minutes would export long and only 01:30. I am really confused and frustrated and hope someone can help!

    Also, I imported the original footage on an external hard drive if my computer would have more space. Not sure if that makes a difference, but I thought I should add that just in case.

    Thank you very much!

    Cristina

    MacBook Pro OS X El Capitan 10.11.3 Version

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    Memory: 4 GB 1067 MHz DDR3

    Final Cut Pro: 10.2.2

    Theres not enough info here to diagnose the problem. The issue started when you copied data to another drive? In general, you want the media on a single disc and the application on another.

    Maybe car ram speed, maybe, I don't know what the requirements of the FCP are but check here:

    http://www.Apple.com/Final-Cut-Pro/specs/

  • final cut pro could run fast with macBook pro mid 2012?

    My MacBook pro (13-inch, mid-2012). Proc. 2.5 GHz intel Core i5. Memory 16GB 1600 MHz DDR3, startup disk Macintosh HD, 4000 1536 MB video card, could run fast with final cut pro X?

    the specifications of your look familiar to mine... (MacMini2012)

    works like charm IF you use external drives for media...

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    very small, very lightweight, blazing fast

  • Why can I not get no response from the audio input jack? have you tried 4 different microphones in Final Cut Pro

    I have started working on FInal Cut Pro and have discovered that my audio Jack does not recognize any microphone that I plug.  I tried 4 different microphones up to now.   The input Attenuator is turned up 50% and beyond with no effect.   The entry just says "Audio" preferences pane: "Line input" with no other available device.  Am I missing something here?   He is 4 years old and this is the first time I tried audio input.

    The line-in input on a Mac requires an entry amplified, not a single entry.

    The headphone includes a contact mic. See:

    How to use the Apple earphones with remote and mic with your Mac - Apple Support

    You can also het USB mic input devices

  • SG and Final Cut Pro

    Hello

    I like my Suite Adobe CC but am facing a problem of classifying a project that someone edited in Final Cut Pro X.  Does anyone have any info on how I can do this, or even if it is possible?

    We're both on Mac, so at least this isn't a problem.

    Thank you!

    SG has a capacity to use EDL, so that may be an option. In the shift line/manual help November 30 or more is an article on this process. It seems important to how the files are named, Sg apparently prefer names within the old size of 8 characters and does not have the names of "reel" attentionto.

    If you test it and do work for you, it can be use a flattened file from media of FCP for images or all media file and then use the Sg scene detection function divide into workable scenes for classification.

    Search for iffline and re-linking the process of online media.

    Neil

  • How to create or export a logo in Illustrator CS5 with an alpha channel for use in Final Cut Pro 6?

    To all those who can help you:

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    Shaun MacLellan

    I need to insert images of HAVE in Final Cut Pro and Motion quite frequently.

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    5. drag the result in Final Cut (or movement).

    6 resize and position the result to taste.

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    Yes, there are Photoshop and it's a few extra steps... but it works like a charm.

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  • Problems to export a sequence in Final Cut Pro XML... ideas?

    I hope someone can shed some light on a problem that only seems to be one with first Pro CS5.5.2.  Every time I try and export a unique sequence of a project of multi sequence in Final Cut Pro XML to return to fix the XML from the DaVinici file is a very large XML file that lists each sequence in the project and all files used by each sequence.  Rather than simply describing the sequence selected when I go to file > export > Final Cut Pro XML.

    I'm at a loss as to what is at the origin of the problem and have vainly what follows:

    • Delete all files in rendering
    • Project > remove unused
    • Media preference cache cleaning
    • Re-save the project under another name
    • Import the calendar one at a time into a new project
    • full reboot
    • Copy the contents of a sequence to a new timeline using a different setting that is all deadlines are Black Magic XDCAM 1080p25 fps to own Prems XDCAM 1080p25 fps

    None of these answers gave no success so far, but he has worked with other projects in the past on this machine.

    Details of the system are: 12 Core 2010 Mac Pro 64 GB memory, OSX Lion, Master Suite CS5.5 (fully updated), black magic Deklink Extreme HD card, Nvidia Quadra card and an ATI Radeon 1 GB card standard.

    Any help that anyone can throw at the problem would be welcome.

    Thank you

    Mark

    Well, after some research, I found the disappointing answer to my problem.

    Mainly down to my own ignorance that has just begun the process of transition in Premiere Pro and partly down to how XML and the XML Export options are processed first.  In any case, I thought that as Final Cut Final Cut Pro XML Export option would work in a manner similar that is exported XML has been selected only sequence.  I had made this assumption in part as other export as export Media options are specific selection and not the project globally.

    All this means that it made for a very difficult workflow in terms of using color classification apps like DaVinci.  Yes there are tools like those produced by the red giant for the ranking within the first large but personally I find them slow to use compared to a dedicated system, with adequate control surface, and while many are not as versatile as an application dedicated in my humble opinion.

    I guess the other reason, he took was simply down to the fact that in many instances of first if something is global by default as the importation of another project you have the option to select the project or a sequence and a similar approach is being implemented in dynamic linking, which is great.

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  • Migration of files from final cut PRO HDV

    I am trying to migrate from Final Cut Pro to Windows Adobe Production first CS5.5. I have a number of video files that were originally shot with a SONY HDV camera and captured in FCP. First will not import these files and Adobe Media Encoder has the same problem with the files. It gives me an error to import file:

    ... . MOV could not be imported. The source file is an invalid codec. Please verify that this is a file is valid.

    I have no more SONY's HDV camcorder. I still have my FCP system I try to transcode the files with it. What can I do with these files to run in first? The rest of my video files are of a Canon 7 d.

    Well, I give you two options:

    1. Extracts audio PCM stereo AC3 448 kbps mono the MOV, transcode the dual HDV video and wrap it as a M2T file. It is autonomous, but the audio is recompressed (although it is still high-fidelity).
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    Let me know how it goes!

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