Problem of invocation in gold 10.2

Hello

This is my first post here.

I would like to know of Invocation problem in gold 10.2

the invocation always tire/weapons on before even I select one item in the list target invoke and he always print this message in the console:

InvocationWrapper:nInvokeFinished: action = "bb.action.SHARE", target = "sys.invokeTargetSelection".

This is what eventually trigger this behavior? in the previous OS version even in Beta 10.2 this job very well, but it breaks all of a sudden in gold 10.2.

the code I use is to combine the invokeclient and the invoketarget from the example of cascades.

the sample still works well in gold 10.2, but in my application, combining the two example, always pulls/weapons before ever I selects the item in the list of targets of appeal.

Update:

After playing with the example again, I understand that the sys.invokeTargetSelection was always too, but the difference is after selecting the target my application don't do anything, just return to the front page. And I still don't understand how do it works like in the previous version of the OS.

Thanks before. Sorry for my poor English, as I have not a native speaker.

I think it's my mistake. After so many trials and errors several days to solve the problem, I found that I added this line of code in the childCardDone slot:

m_invokeManager-> closeChildCard();

I think I have add this line of code, because in the previous version of the OS (I don't remember which version of OS exactly) if I call my card in my application while the app is off work without any response to the closure of the card of the child.

I always wondered why in the previous version, this application works fine with this code.

in any case, thanks for the help. It is now resolved

Tags: BlackBerry Developers

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