Structure of the event in timed loop

Quick question on the structures of timed loops\event

What is a good or a bad idea to use structures of event call loops - as opposed to while loops. ?  I guess I like the idea of call loops - because you can prioritize them - so if there are some important things you need priority of 100% in the background - but for the user interface, you can configure it to run slower\or run to a different priority level.

I just wanted to check it is not a reason why I shouldn't do that - since all the examples don't do that.


I don't think it's a good idea. Your timed loop can stop waiting for an event. There is no advantage of placing the structure of the event in a timed loop. It is possible to assign priorities to other objects outside of the call loops. For example, you can the priorities given to subVIs. I'm reasonably sure that the structure of the event can work at other priorities if you do not the activities of the user interface. Maybe someone of NOR can confirm this.

But the goal of a timed loop is to have a deterministic periodic job. The structure of the event must be used for asynchronous events. The two disagree with them if they are in the same spot.

Tags: NI Software

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