Using asynchronous calls in a while loop. How 'Skip' node and only retrieve data as it is treated

Maybe I'm not understand asynchronous calls... but I thought I should be able to call one another VI and essentially 'jump' it is the node and only receive data as the called VI treats.  In other words, similar to the Run of VI, I can wire a wait until done? with a fake and the main VI will not wait for the other VI end of race.  The main VI continues to function, and when it passes the called node of the VI, it will receive data if it happens to be there.

How can I call a VI in a while loop and do not wait so he could spit out the results?  Data flow is my enemy on this one...

The first VI treats its own figures (using the iteration count) and displays them on the PC.  Other indicators are the data of the called VI.  I want to be able to work around the blue circle node and receive data only that it will be available.

Any help is appreciated.  Thank you.

What I said OR the 'Start asynchronous call' is the preferred method for starting background tasks. This call is usually used to run background tasks. For example, you have a process of journal. When your application starts it would use the "asynchronous call Start" to start the process of journal and then move on to the other stuf. The process of the journal would then happily run in the background and the main application is free to do other things. Of course when implementing these types of systems you need a way to coordinate things like exit. This is where the queues and stuff come it.

Tags: NI Software

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