Tutorial on the edition of Flex/Air app for Mac App Store, or simply using Developer ID for general distribution

Everyone set up a tutorial on the publication of a Flex/AIR application for distribution as an OSX desktop application, or through Mac App Store, or just simply using the developer Certificate ID?

In my time as a Flex developer, I've seen some well documented things and some that you had to dig for, but find clear instructions on this is really hard! I would have thought post your Flex/AIR application as a standalone application (captive runtime) users directly or through the Mac App Store (Apple Developer ID certificate signature) would be something that many people are trying to do. But most of the useful post there are dated or incomplete, as well as specifically targeted to iOS. In addition, whenever the AIR SDK changes it seems that many of the recent posts are no longer valid at certain stages.

Many thanks for anyone who can provide some pointers or suggestions!

The page of the official doc on presentation of the Mac App Store has been updated there is a little more than two months, recent changes in the recent SDK:

http://helpx.Adobe.com/Flash-Player/KB/posting-air-app-Mac-app.html

It must be current, even if I think I see typo in one of the appeals of command line that mentions "textcodesign", when it should just be "codesign".

Tags: Adobe AIR

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