TypeError: Error #1034: has no Type constraint: IFocusManager + button

I'm writing an application that only uses the keyboard to navigate through the components on a page.

When the user clicks the button the arrow, emphasis is placed on the component that has focus.

For example, I have a container that has several images page layout, the user can access other images

This container by using the arrow keys.

First of all, I tried to use images as the component to store the image, but I discovered that I could not set the focus on a

component images. Then I used buttons and set the property to the icon of the source of the image, and it worked fine.

But then I did a botton in another mxml component, I named ButtonImageGadget so that I could put the icon property the

the main application file. When I run and navigate to the switch that is a button is buttonImagel file, I get an error.

«TypeError: Error #1034: Type constraint failed: cannot convert components::buttonImage@121ca15c1 to mx.managers.IFocusManagerComponent.»

Anyone know how I can fix this problem? I would really appreciate it. Here are some of my code:

buttonImage.mxml

<? XML version = "1.0" encoding = "utf-8"? >

" < = xmlns:fx s:Group ' http://ns.Adobe.com/MXML/2009 "

.....

.....

< s:Button

Width = "160" height = "220".

Icon = "images/genre.png"

focusColor = "#28ff2b" / >

< / s:Group >

MainApplication.mxml

This is the code in the script block

<? XML version = "1.0" encoding = "utf-8"? >

" < = xmlns:fx s:Application ' http://ns.Adobe.com/MXML/2009 "

....

....

Switch (Key)

{

-case Keyboard.LEFT: //left keycode: 37

{

If ((pattern. (IndexOf ("content_container")) > 0)

{

IFocusM.setFocus (nav_content_container [elem_id] .left);

drawInitialFocus (nav_content_container [elem_id] .left);

IFocusM.getFocus () .drawFocus (true);

focused_component = String (IFocusM.getFocus ());

trace ("Focus is now on" + focused_component);

}

....

....

This is the mxml code in the MainApplication.mxml

< s:TileGroup id = "content_container.

width = "700" height = "100%".

horizontalGap = "20" verticalGap = "20" >

< s:Button id = "first" width = "200" height = "250" icon = "images/charlottes_web.jpeg" focusColor = ' #28ff2b ' focusThickness = "4" / > "

< s:Button id = "second" icon = "images/bad_lieutenant.jpeg" focusColor = "#28ff2b" / > "

< s:Button id = "third" icon = "images/caroline.jpeg" focusColor = "#28ff2b" / > "

< s:Button id = "fourth" icon = "images/che.jpeg" focusColor = "#28ff2b" / > "

< s:Button id = "fifth" icon = "images/date_movie.jpeg" focusColor = "#28ff2b" / > "

< components: ButtonImageGadget id = "last" / >

< / s:TileGroup >

< / s:Application >

What else is in the Group?  The top tag should be button if possible.

Tags: Flex

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        this.playClip(this.currentClip);
    }

    function playClip(index:Number) {              
        if (!this.clips[index]) {           
            var request:URLRequest = new URLRequest(this.xml.item[index]);           
            var loader:Loader = new Loader();
            loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this.setMovieClip);    
            loader.load(request);
        }
        else {
            this.currentClip = index;              
         this.clips[this.currentClip].play();    
            this.addChild(this.clips[this.currentClip]);
            setChildIndex(this.clips[this.currentClip],0);              
            this.clips[this.currentClip].addEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);
        }
    }

    function nextClip(e:MouseEvent) {
        
         this.clips[this.currentClip].gotoAndStop(0);
            this.removeChild(this.clips[this.currentClip]);
         this.currentClip = this.currentClip + 1;    
         if(this.currentClip == this.xml.item.length()) {
              this.currentClip = 0;
         }
         this.playClip(this.currentClip);    
    }

    function previousClip(e:MouseEvent) {
        this.clips[this.currentClip].gotoAndStop(0);
        this.removeChild(this.clips[this.currentClip]);
        this.currentClip = this.currentClip - 1;
        
        if(this.currentClip == -1) {
           this.currentClip = this.xml.item.length() - 1;

        }    

        this.playClip(this.currentClip);    
    }

    function setMovieClip(e:Event):void {

        this.clips[this.currentClip] = MovieClip(e.target.loader.content);
        this.addChild(this.clips[this.currentClip]);
        setChildIndex(this.clips[this.currentClip],0);  
        this.clips[this.currentClip].addEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);
    }


    function onEnterFrameCheck(e:Event):void {
        if(this.clips[this.currentClip] && this.clips[this.currentClip].currentFrame == this.clips[this.currentClip].totalFrames) {
            this.clips[this.currentClip].gotoAndStop(0);    
            this.clips[this.currentClip].removeEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);         
            this.removeChild(this.clips[this.currentClip]);    
            if(this.currentClip >= this.xml.item.length()-1) {
                 this.currentClip = -1;
         }                      

            this.currentClip++;              
            this.playClip(this.currentClip);
        }
    }
    urlLoader.load(new URLRequest(this.xml_url)); 
    stop();

    And here's the XML:

    < banner >

    banner1.swf < item > < / item >

    banner2.swf < item > < / item >

    banner3.swf < item > < / item >

    < / banners >

    The complete error (in German :)

    TypeError: Error #1034: Typumwandlung fehlgeschlagen: flash.display::AVM1Movie@34d4df9 kann nicht in flash.display.MovieClip transformed werden.
    at teaser_fla::MainTimeline/setMovieClip()

    The problem will be related to trying to manipulate a file AS1/AS2 with AS3... can't do.  In this case, you are probably just look at the first few errors when you try to manipulate an AS2 object by attempting to cast as an AS3 MovieClip object.  You run into problems later when you try to check/read on this file (currentFrame isn't AS1/AS2 property, but you are trying to extract).

    By the Flash help documentation...

    "ActionScript 3.0 code can load a SWF file written in ActionScript 1.0 or 2.0, but it can not access the functions and variables to the SWF file."

    You can implement the LocalConnection class to overcome some of the problems, but if you use files from other people, you're likely to hit a wall...

    "Created in ActionScript 3.0 LocalConnection objects can communicate with LocalConnection objects created in ActionScript 1.0 or 2.0.

    The reverse is also true: created in ActionScript 1.0 or 2.0 LocalConnection objects can communicate with LocalConnection objects created in ActionScript 3.0. Flash Player automatically manages the communication between different versions of LocalConnection objects. »

  • Has no type constraint-access variables of loaded swf

    Hey,.

    I have a problem accessing a variable loaded from another swf. In fact, the variable is a class singeltone, which must be initialized. It has the structure presented in the last part of the message.

    The project has the following structure:
    -main.swf - this all the other swf files and holds their load.
    -assets.swf - contains common elements and initializes the SingleTone class
    -interface.swf - contains some elements of the interface and must use the SingleTone class
    -all SWFs three have access to a common class structure, where the SingleTone class is defined.

    The problem I have now, accesses the SingleTone class in the interface.swf file. If I try to send the SingleTone.singleTone.property of the class parameter I get "type coercion failed: cannot convert ClassName @..» to ClassName. If I try to access the SingleTone class directly in the interface.swf file, I get "cannot access a property or an a null object reference...". ». The two errors I have seem logical:
    -If I send a parameter, I send the reference to this object, but the interface.swf file does not have access to the field of assets.swf.
    -If I try to access the SingleTone class directly in the interface.swf file, I get error null because the class is not initialized on the interface.swf domain.

    Are there close to work? I know that a simple solution may be to initialize the variable in the area of the interface.swf, but what if there is a variable that can be instantiated in the assets.swf? I can access this variable to another swf, or if I can change the ApplicationDomain?

    I found the problem. In the main.swf file, when I loaded the other 2 files, I didn't specify the LoaderContext. So now, I changed the context loader so that all files will be responsible for their class definitions in the same field. Here is a small example from senocular and the link.

  • MovieClip (parent) .function survey error TypeError: Error #1034:

    The error said that there is a forced conversion of a charger to a movieclip.

    I use a container movie main.swf to load a film of the child. The film child tries to access a variable and a function in main.swf

    Child.swf contains:

    import flash.display.Loader;

    import flash.display.MovieClip;

    import flash.events.Event;

    MovieClip (parent) .traceF;

    MovieClip (parent) .globalVar;

    The film main charger is movie.swf has its code in a doc Main.as

    package

    {

    import flash.display.Loader;

    import flash.display.MovieClip;

    import flash.net.URLRequest;

    import flash.events.ProgressEvent;

    import flash.events.Event;

    /public class Main extends MovieClip

    {

    public var globalVar:String = 'global '.

    public var myLoader:Loader = new Loader ();

    public void Main()

    {

    this.addEventListener (Event.ADDED_TO_STAGE, init);

    }

    init(e:Event):void private function

    {

    loadFile ("child.swf");

    }

    loadFile(path:String):void private function

    {

    var myRequest:URLRequest = new URLRequest (path);

    myLoader.load (myRequest);

    myLoader.contentLoaderInfo.addEventListener (ProgressEvent.PROGRESS, loadProgress);

    myLoader.contentLoaderInfo.addEventListener (Event.COMPLETE, loadComplete);

    }

    loadProgress(evt:ProgressEvent):void private function

    {

    var amountLoaded:Number = (evt.bytesLoaded / evt.bytesTotal) * 100;

    trace ("loading: %" + amountLoaded);

    }

    loadComplete(evt:Event):void private function

    {

    trace ("Complete-" + evt.target.content);

    addChild (myLoader);

    }

    public void traceF)

    {

    trace (globalVar);

    }

    }

    }

    If you load the SWF in another swf using the class Loader, the loader is the parent of the loaded file.  The parent of the charger is the main swf, you are probably after... MovieClip (parent.parent) from the point of view of the loaded file.

  • Error 1034: Variables cannot be native

    Hi, I have an error that really confused me...

    Error says ' has no Type constraint: cannot convert com.temp::CustomEvent@14b7b51 to com.temp.CustomEvent. " However, LiveDocs described the error as number "variables cannot be native.

    Here is the configuration:
    Window1.swf load Window2.SWF, which loads Window3.SWF.
    Window2.swf listening to a custom event that is generated by Window3.SWF.

    I have deleted all unnecessary code and corresponds this error when running Window1.SWF. The error does not appear when you run Window2.SWF directly. It only occurs when the custom event is set to bubble.

    An error is thrown when the custom event is sent...

    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()

    Also I understand workaround... If I create a variable of type CustomEvent in Window1.SWF the error does not appear. What's a sense?

    Window1.swf is your main swf. It must have access to all the classes used in. and even if you don't recognize that your custom event is used in window1, it's because window1 is host window2 and window3.

  • Error #1034: Doesn't have a Type constraint

    import flash.events. *;

    import flash.display. *;

    var origX:Number;

    var origY:Number;

    var target: DisplayObject;

    var matchNum:uint;

    redClick.buttonMode = true;

    blueClick.buttonMode = true;

    yellowClick.buttonMode = true;

    redClick.addEventListener (MouseEvent.MOUSE_DOWN, redDrag);

    function redDrag(event:MouseEvent):void

    {

    redClick.origX = redClick.x;

    redClick.origY = redClick.y;

    blueClick.origX = blueClick.x;

    blueClick.origY = blueClick.y;

    yellowClick.origX = yellowClick.x;

    yellowClick.origY = yellowClick.y;

    stage.addEventListener (MouseEvent.MOUSE_UP, drop);

    redClick.startDrag ();

    stage.addChild (this);

    }

    blueClick.addEventListener (MouseEvent.MOUSE_DOWN, blueDrag);

    function blueDrag(event:MouseEvent):void

    {

    redClick.origX = redClick.x;

    redClick.origY = redClick.y;

    blueClick.origX = blueClick.x;

    blueClick.origY = blueClick.y;

    yellowClick.origX = yellowClick.x;

    yellowClick.origY = yellowClick.y;

    stage.addEventListener (MouseEvent.MOUSE_UP, drop);

    blueClick.startDrag ();

    stage.addChild (this);

    }

    yellowClick.addEventListener (MouseEvent.MOUSE_DOWN, yellowDrag);

    function yellowDrag(event:MouseEvent):void

    {

    redClick.origX = redClick.x;

    redClick.origY = redClick.y;

    blueClick.origX = blueClick.x;

    blueClick.origY = blueClick.y;

    yellowClick.origX = yellowClick.x;

    yellowClick.origY = yellowClick.y;

    stage.addEventListener (MouseEvent.MOUSE_UP, drop);

    yellowClick.startDrag ();

    stage.addChild (this);

    }

    function drop(event:MouseEvent):void

    {

    stage.removeEventListener (MouseEvent.MOUSE_UP, drop);

    stopDrag();

    If (redClick.hitTestObject (redDrop))

    {

    redClick.visible = false;

    redDrop.alpha = 1;

    matchNum ++;

    }

    If (blueClick.hitTestObject (blueDrop))

    {

    blueClick.visible = false;

    blueDrop.alpha = 1;

    matchNum ++;

    }

    If (yellowClick.hitTestObject (yellowDrop))

    {

    yellowClick.visible = false;

    yellowDrop.alpha = 1;

    matchNum ++;

    }

    redClick.x = redClick.origX;

    redClick.y = redClick.origY;

    blueClick.x = blueClick.origX;

    blueClick.y = blueClick.origY;

    yellowClick.x = yellowClick.origX;

    yellowClick.y = yellowClick.origY;

    If (matchNum > 2)

    {

    MovieClip (parent) .gotoAndStop (2);

    }

    }

    Stop();

    Here is the error:

    TypeError: Error #1034: Type coercion failed: cannot convert flash.display::Stage@4c845089 to flash.display.MovieClip.

    at dragdrop_fla::Symbol1_1/drop()

    Pls help ~ ~ ~ > n <

    the problem is caused by these statements:

    stage.addChild (this);

    those to change:

    this.parent.addChild (this);  or "this" reparenting to the main timeline instead of the stage when you need to reference the main timeline.

    p.s. "this" will be visible throughout your main timeline unless you were using removeChild.  That is to say, you can:

    {if(matchNum>2)}

    this.parent.removeChild (this);

          MovieClip (this.parent) .gotoAndStop (2);

    }

  • Error #1034: Type constraint is not?

    Hello

    I am using CS4 and ActionScript 3

    I am trying to create a product, and when I play it I get this error:

    TypeError: Error #1034: Type coercion failed: cannot convert flash.display::MovieClip@16ed7e1 to flash.display.SimpleButton.

    at flash.display::MovieClip/gotoAndPlay()
    at Homepage_fla::MainTimeline/after() [Homepage_fla. MainTimeline::frame88:5]

    The coding of the scene is:


    Stop();

    Goto function (event: MouseEvent): void {}
    gotoAndPlay (1, 'Courses');
    }
    function GoBack(event:MouseEvent): void {}
    gotoAndPlay (1, "open");
    }
    function Home (event:MouseEvent): void {}
    gotoAndPlay (1, 'Homepage');
    }

    btn_bac.addEventListener (MouseEvent.CLICK, GoBack);

    btn_thecourse.addEventListener (MouseEvent.CLICK, Goto);

    btn_homepagee.addEventListener (MouseEvent.CLICK, host);

    The error really makes no sense and I'm no expert on the coding of the timeline, I never use it.

    Having goToAndPlay (1, "The Cource"); in the main timeline is indicative of the playhead to frame 1 in the stage called "The Cource.

    You have a scene for all these pages, and you have a separate scene called "The Cource"? Is it a spelling error, and should be "the course"?

    The thing that I don't understand is why his thought the main timeline is a SimpleButton control.

  • Type constraint has no error

    My Code:

    <? XML version = "1.0" encoding = "UTF-8"? >
    " < = xmlns:mx mx:WindowedApplication ' http://www.Adobe.com/2006/MXML ">
    < mx: states >
    < name mx: State = "addRoleState" >
    < mx:RemoveChild target = "rLabel" / >
    < mx:RemoveChild target = "pLabel" / >
    < mx:RemoveChild target = "h1Box" / >
    < mx:AddChild = "roleForm" position relativeTo = "firstChild" >
    < mx:FormItem id = "rNameId" label = "Role" >
    < mx:TextInput id = "roleName" / >
    < / mx:FormItem >
    < / mx:AddChild >
    < mx:AddChild = "roleForm" position relativeTo = "lastChild" >
    < mx:FormItem >
    < mx:HBox id = "h2Box" >
    < mx:Button id = "saveButton" label = "Save" click = "" / >
    < mx:Button id = "cancelButton" label = click on 'Cancel' = "currentState =" "" / >
    < / mx:HBox >
    < / mx:FormItem >
    < / mx:AddChild >
    < / mx: State >
    < / mx: states >
    < mx:Form id = "roleForm" >
    < mx:FormItem id = "rLabel" label = "Role" >
    < mx:ComboBox id = "roleCombo" labelField = "roleName" / >
    < / mx:FormItem >
    < mx:FormItem id = "pLabel' label 'Permission' = >
    < mx:List id = "permDataId" width = "75" / >
    < / mx:FormItem >
    < mx:FormItem id = "h1Box" >
    < mx:HBox >
    < mx:Button id = "editButton" label = click on "Edit" = "" / >
    < mx:Button id = "deleteButton" label = click on "Remove" = "" / >
    < mx:Button id = "addButton" label = click "Add role" = "currentState = 'addRoleState'" / >
    < / mx:HBox >
    < / mx:FormItem >
    < / mx:Form >
    < / mx:WindowedApplication >

    I get the error when I click on the button 'Cancel' below (where currentState =' "event function triggers)


    TypeError: Error #1034: Type coercion failed: cannot convert "h1Box" in mx.core.UIComponent.
    in mx.states::RemoveChild/remove()
    at mx.core::UIComponent/removeState()
    at mx.core::UIComponent/commitCurrentState()
    at mx.core::UIComponent/setCurrentState()
    to mx.core::UIComponent / set currentState()
    in RoleInfo / __cancelButton_click)

    Please help me to understand what causes the above error.

    Hello

    I was able to get your application working under Flex 3.5 with a few modifications.  First of all, I had to add brakets curly around RemoveChild objectives, as well as the properties of AddChild relativeTo.  Finally, I removed the extra space in the cancelButton click method.

    Hope this helps,

    Chris

    Here's the modified code:

    
    
         
              
                   
                   
                   
                   
                        
                             
                        
                                  
                        
                             
                                  
                                  
                             
                        
                   
              
         
         
              
                   
              
              
                   
              
              
                   
                        
                        
                        
                   
              
         
    
    

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