Action script to animate canvas CC?

As much as I know animate canvas works only with Java script. Just after that, Adobe introduced its snippet and says that it is designed for people who do not want to write code, you are asked to read some obtuse stupifying article on writing code.

All I want to do is create a button which, when clicked, tells the main movie to play.

Any help in this highly appreciated task.

Still more appreciated would be information on non Adobe programs that make simple animations.

Answering your questions in reverse order:

If you do the simple animations, which would involve no code. Other applications may be able to easily do animation, but add the code may be more difficult.

To animate, here are the steps to do what you ask, with only type one letter of the code:

1. in a new FLA, click the layer in the timeline, 1 1 framework.

2. in the Code Snippets window, double-click on the HTML5 Canvas/timeline Navigation/Stop on this example of frame, you will get a lot of comments explaining the action, but it's the line is useful:

This.Stop ();

3. draw a rectangle, select it and use edit/convert to symbol to make either a button or a clip.

4. in the properties panel, give it a name, for example playbtn

5. Although that is still selected, double-click on the Code Snippets HTML5 Canvas/timeline Navigation/click for example of frame and play. More comments and useful lines:

this.playbtn.addEventListener ("click", fl_ClickToGoToAndPlayFromFrame.bind (this));

function fl_ClickToGoToAndPlayFromFrame()

{

this.gotoAndPlay (5);

}

6. as it is written in the comments, change the "5" to be the number of the frame that you want to play.

If you use any Code snippets, it's what you would write in the Actions frame 1 of the timeline panel, assuming you want to play the current frame:

This.Stop ();

this.playbtn.addEventListener ("click", playnow.bind (this));

function playnow() {}

This.Play ();

}

Tags: Adobe Animate

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