After Effects, Photoshop, first Pro CS6

I'm new to CS and have been a little different apprenticeship programs in recent months about the post-production.  I am mainly using Premier Pro, After Effects, and Photoshop.  I noticed there are tons of different ways to work both within and between these programs through the CS package.  Because there are so many ways to achieve a result in the end, I was uncertain, what is the right way to modify or manipulate video footage.  For example, if I intend using consequences to color correction using the fineness of the color, or Matt paint and rotoscoping, should what order I open the files and modify them?  Should I start first and then use AE or do I change in AE, export to a rendered file format and then import them into first?  I noticed that not all changes to EI are accepted at first, which would force me to return in AE first OK? Same question goes with all edits to images in photoshop as well. Always makes downgrade the quality a bit and at the time I did apply the effects and last edition, I don't want to neutralize not my project to be made two or three times before the final. Any advice would be great or at least a direction to look for resources to help you with my workflow problem.  Thank you

We first define some terms:

  1. Shot: A continuous block of the new images from a unique point of view. Also called a plug.
  2. Sequence: Two or more plans that have been trimmed or cut together to tell a story.
  3. Scene: A continuous block of the tale is set in one place or as a result of a particular character. The end of a scene is usually indicated by a change of location, style, or time.  A scene can be shot, a simple sequence or a combination of several sequences.
  4. Film: A completed project that tells a story. A movie can be 10 seconds of time or 10 hours (re: Andy Warhol)

The best use of After Effects is to work on a shot, scene or, sometimes, a sequence of composite elements, add graphics or adjust the appearance (color timing) of a shot or a sequence. After effects is probably the tool more difficult than you could ever choose to edit a movie in long form.  Dynamic link is very useful in the early stages of the development of sequences. Once approved, the sequences I have will make generally the sequence for a codec of production for use in the NLE. I'll talk more about codecs later.

The best use of Premiere Pro (or any NLE) is to organize the shots in a sequence or a scene, then to organize scenes in a movie. Most fans try and cut a long form film (more than 10 minutes) in a single calendar. Professional editors organize each sequence in their own timeline (notice that Premiere Pro calles chronologies sequence 01, 02 etc. sequence) and then combine these sequences into scenes or movie by combining sequences in the final movie in a single calendar. In the end, it's a more efficient way to work on any project involving more than a few shots.

Photoshop can be used to work on the shots, but it is quite inappropriate as an editing tool. Photoshop and Illustrator are mainly used to create items such as graphics or backgrounds used in After Effects or Premiere in history.

The best workflow is one that puts you at the end of the project with the smallest number of steps in a minimum of time. In almost all cases, this means that you cut your shots into sequences in your NLE. The next step is to edit photos or footage in a software like After Effects compositing. If you are working on individual plans in After Effects, it is almost always a good idea to give them handles. I handle is a few additional images at the beginning and at the end to refine the change in your NLE. Good rule is to add 30 to 60 frames.

Let's talk now, just for a second, rendering. You are slightly misinformed on the rendering.

There are two types of codecs used for production. The first is a codec of production. It would be something like ProRez, Animation or even JPEG 2000, higher quality settings. To qualify as a codec for production rendering files must be lossless, or almost without loss. Production codecs take much DriveSpace. Some of them even will not play back in real time on any system. Many production houses use image sequences as their standard production format. You can make, do not forget then that either again go to production without loss of quality codecs. All you need is enough storage space to hold the files. Each production codec I use is at least 10-bit color depth.

The second type of codek is called a delivery codec. These are highly compressed playback in real time on the low-cost systems and should never, I repeat never be used in the production pipeline. Anything either in the class-MPEG codec is a codec for delivery and should not be used in the production pipeline.

Come to think of it, there is a third type of codec video. Here are the codecs of the acquisition. They are the codecs used by various aircraft factory to record videos. AVCHD, is a codec of low data rate used by cameras. Other cameras from the level of consumption at the pro level can use various forms of MPEG encoding. These "acquisition codecs" are not at all suitable for use downstream in the production chain. I mean, in other words, you must never make some turned to the initial acquisition codec. The only exception to this rule are professional cameras and recording systems registering in lossless formats or raw from the beginning.

One last thing. Don't forget sound. Polished professional productions use always specific sound editing programs to complete the audio track. While you can do a job just in most NLE, you can do a much better job in something like Adobe Audition. Cutting, mounting or setting sound and AE should be limited to reference audio tracks and scratch not only. After made will do a good job of making an audio track without loss of an own original, but it is a audio more heavy and inefficient, editing tools ever developed. Oh, wait, AE is not a tool for audio editing, so it's OK with me.

I hope this helps you on your way.

Tags: After Effects

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