Can I use the basic on the brush setting?
When I use the Brush tool, if I try to click on 'basic' and the straight line he simply does not do anything, he returns to the round 3pt. You cannot use the basic on the brush setting? Only the pencil?
"Basic" is not a brush. It should read "base hit". By clicking on 'Basic' removes all the attributes of the brush of the track.
The "basic" element in the brush Panel because users had some difficulting to know how to remove the brush attributes has been added.
So, no, you cannot use "base" as a brush.
Tags: Illustrator
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Adobe Photoshop Version: 2015.1.1 20151209.r.327 2015/12 / 09:23:59:59 CL 1055659 x 64
Operating system: Windows 64-bit 10
Version: 10 or higher
System architecture: Intel CPU Family: 6, model: 12 Stepping: 3 with MMX, SSE whole, FP SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 4
Number of logical processors: 8
Processor speed: 2494 MHz
Built-in memory: 16267 MB
Free memory: 8727 MB
Memory available to Photoshop: 14479 MB
Memory used by Photoshop: 55%
Range of modifier: enabled.
Space design: disabled.
Work plans: enabled.
Multi-frequency 3D printing: disabled.
HighBeam: enabled.
Tile image size: 1024K
Image cache level: 4
Overview of fonts: medium
TextComposer: Latin
Display: 1
Limits of the display: top = 0, left = 0, low = 1080, right = 1920
OpenGL drawing: enabled.
OpenGL allows old GPU: not detected.
OpenGL drawing mode: Advanced
OpenGL allows Normal Mode: true.
OpenGL allows Advanced Mode: true.
AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
NumGLGPUs = 1
NumCLGPUs = 2
glgpu [0]. GLVersion = "3.0".
glgpu [0]. IsIntegratedGLGPU = 1
glgpu [0]. GLMemoryMB = 2048
glgpu [0]. GLName = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLVendor = "Intel."
glgpu [0]. GLVendorID = 32902
glgpu [0]. GLDriverVersion = "10.18.15.4256".
glgpu [0]. GLRectTextureSize = 16384
glgpu [0]. GLRenderer = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLRendererID = 1046
glgpu [0]. HasGLNPOTSupport = 1
glgpu [0]. GLDriver = "igdumdim64.dll, igd10iumd64.dll, igd10iumd64.dll, igd12umd64.dll, igdumdim3 2, igd10iumd32, igd10iumd32, igd12umd32.
glgpu [0]. GLDriverDate = "20150717000000.000000 - 000.
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = ' 1.30 - Build 10.18.15.4256.
glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [1447]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [64]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 0
clgpu [0]. CLPlatformVersion = "1.2".
clgpu [0]. CLDeviceVersion = "1.2".
clgpu [0]. IsIntegratedCLGPU = 1
clgpu [0]. CLMemoryMB = 1921
clgpu [0]. CLName = "Intel(r) HD 4600 graphics card"
clgpu [0]. CLVendor = "Intel(r) Corporation"
clgpu [0]. CLVendorID = 32902
clgpu [0]. CLDriverVersion = "10.18.15.4256".
clgpu [0]. CUDASupported = 0
clgpu [0]. CLBandwidth = 1.68648e + 010
clgpu [0]. CLCompute = 134,55
clgpu [1]. CLPlatformVersion = "1.2".
clgpu [1]. CLDeviceVersion = 'CUDA 1.2.
clgpu [1]. IsIntegratedCLGPU = 0
clgpu [1]. CLMemoryMB = 4096
clgpu [1]. CLName = 'GeForce GTX 850M.
clgpu [1]. CLVendor = "NVIDIA Corporation".
clgpu [1]. CLVendorID = 4318
clgpu [1]. CLDriverVersion = "359.06.
clgpu [1]. CUDASupported = 1
clgpu [1]. CUDAVersion = "7.5.0.
clgpu [1]. CLBandwidth = 2.97347e + 010
clgpu [1]. CLCompute = 354.272
Type of license: subscription
Serial number: 90970505697637150612
Feature::Photoshop / Extended: WE
Feature::Photoshop/standard: WE
Feature::Photoshop/test: OFF
Feature:32 - Bit layers: WE
Feature::CountTool: WE
Feature::Acrobat3D: WE
Feature::measurement: WE
Feature::MATLAB: WE
Feature::VanishingPointMeasurement: WE
Feature::VanishingPoint3DSExport: WE
Feature::VanishingPointDXFExport: WE
Feature::DICOM: WE
Feature::VideoLayers: WE
Feature::Timeline: WE
Feature::ExtendedMenuBar: WE
Feature::3DPrint App: WE
Feature::ImageStack creation: WE
Feature::ImageStack edition: WE
Feature:32 - Bit painting: WE
Feature::ACRFilterAllowed: WE
Feature::ACRFilterAvailable: WE
Feature::ExportAssetsQueueFeature: OFF
Feature::creative cloud staged: OFF
Feature::3DMultitonePrinting: OFF
Feature::artboards: WE
Feature::Playground: OFF
Feature::chording range: WE
The application folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\
Temporary file path: C:\Users\PADREM~1\AppData\Local\Temp\
Zero Photoshop has async I/O active
Scratch the volumes:
G:\, 98.6 G, 13.3 G free
F:\, 306.5 G, 15.6 G free
E:\, 234.4 G, 20.7 free G
Required plugins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\Required\Plug-Ins\
Main Plug-ins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\Plug-ins\
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AdbePM.dll PatchMatch 0000-00-00-00: 00:00 1. 1.
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Adobe CITThreading.dll CITThreading 2.3.7.33275 2.3.7.33275
CoolType.dll CoolType 2015-09-09 at 18:52:48 79,567158 79.567158
c:\windows\system32\dnssd.dll Hello 3,0,0,2
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dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
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dvaplayer.dll photoshopdva 8.0.0
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libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)
libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
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pdfsettings.dll Adobe PDFSettings 1.04
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Adobe Photoshop CC 2015 16.1.1 plugin.dll
PlugPlugExternalObject.dll CEP PlugPlugExternalObject Dll (64-bit) 6.1.0 Standard Adobe
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Required plugins:
3D Studio 16.1.1 (2015.1.1 x 001 003 x)
Accented edges 16.1.1
Adaptive wide-angle 16.1.1
Angular Strokes 16.1.1
Average 16.1.1 (2015.1.1 x 001 003 x)
Bas-relief 16.1.1
BMP 16.1.1
Camera Raw 9.3.1
Camera Raw Filter 9.3.1
Chalk and charcoal 16.1.1
16.1.1 charcoal
Chrome 16.1.1
16.1.1 Cineon (2015.1.1 x 001 003 x)
Clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 COLLADA (2015.1.1 x 001 003 x)
Halftone color 16.1.1
Color pencil 16.1.1
CompuServe GIF 16.1.1
Pencil tale 16.1.1
Craquelure 16.1.1
Crop and straighten Photos 16.1.1 (2015.1.1 x 001 003 x)
Crop and straighten Photos filter 16.1.1
Hatch: 16.1.1
Crystallize 16.1.1
Cutting 16.1.1
Dark strokes 16.1.1
16.1.1 deinterlacing
DICOM 16.1.1
Difference clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 glow
Move 16.1.1
Dry brush 16.1.1
Eazel acquire 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 entropy (2015.1.1 x 001 003 x)
NO export VERSION color tables
Extrude 16.1.1
FastCore 16.1.1 routines (2015.1.1 x 001 003 x)
16.1.1 fibers
Film Grain 16.1.1
Gallery of filters 16.1.1
Flash 3D 16.1.1 (2015.1.1 x 001 003 x)
Fresco 16.1.1
16.1.1 glass
Scarlet contours 16.1.1
Google Earth 4 16.1.1 (2015.1.1 x 001 003 x)
Grain 16.1.1
Graphic pen 16.1.1
Halftone Pattern 16.1.1
HDRMergeUI 16.1.1
HSB/HSL 16.1.1
IFF Format 16.1.1
16.1.1 IGES (2015.1.1 x 001 003 x)
Outlines in ink 16.1.1
JPEG 2000 16.1.1
16.1.1 flattening coefficient (2015.1.1 x 001 003 x)
Blur of the lens 16.1.1
16.1.1 goal correction
Lens Flare 16.1.1
Liquefy 16.1.1
Matlab 16.1.1 operation (2015.1.1 x 001 003 x)
maximum 16.1.1 (2015.1.1 x 001 003 x)
Mean 16.1.1 (2015.1.1 x 001 003 x)
Measure Core 16.1.1 (2015.1.1 x 001 003 x)
Median 16.1.1 (2015.1.1 x 001 003 x)
Mezzotint 16.1.1
Minimum 16.1.1 (2015.1.1 x 001 003 x)
MMXCore Routines 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 mosaic tiles
Multiprocessor support 16.1.1 (2015.1.1 x 001 003 x)
Neon 16.1.1
16.1.1 paper
16.1.1 color NTSC (2015.1.1 x 001 003 x)
Ocean Ripple 16.1.1
OpenEXR 16.1.1
Paint Daubs 16.1.1
16.1.1 palette knife
Patchwork 16.1.1
Paths to Illustrator 16.1.1
16.1.1 PCX (2015.1.1 x 001 003 x)
Photocopy 16.1.1
16.1.1 Photoshop 3D engine (2015.1.1 x 001 003 x)
Photoshop Touch 14.0
Photo filter package 16.1.1 (2015.1.1 x 001 003 x)
Pinch 16.1.1
Pixar 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 in plaster
Plastic wrap 16.1.1
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Portable Bit map 16.1.1 (2015.1.1 x 001 003 x)
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People's Republic of CHINA 16.1.1 (2015.1.1 x 001 003 x)
Radial blur 16.1.1
16.1.1 radiance (2015.1.1 x 001 003 x)
16.1.1 range (2015.1.1 x 001 003 x)
Color research grid NO VERSION rendering
Crosslinking 16.1.1
16.1.1 the ripple
Rough Pastels 16.1.1
Save for Web 16.1.1
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Shake Reduction 16.1.1
16.1.1 shear
16.1.1 asymmetry (2015.1.1 x 001 003 x)
Smart Blur 16.1.1
Smudge Stick 16.1.1
Solarize 16.1.1 (2015.1.1 x 001 003 x)
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STL 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 Sumi-e
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Targa 16.1.1
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Water paper 16.1.1
Watercolor 16.1.1
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WIA support 16.1.1 (2015.1.1 x 001 003 x)
Wind 16.1.1
Wireless Bitmap 16.1.1 (2015.1.1 x 001 003 x)
Zig - zag 16.1.1
Plug-ins option and the third: NONE
Plug-ins that could not load: NONE
Extensions:
Recent files 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
2.1.24 libraries
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.DesignLibraryPanel.html\index.html CC
Beginning 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
Adobe 6.1.0 color themes
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.KulerPanel.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
Overview of the 1.1.3 device
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSPanel\panel.html CC
Share on Behance 3.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.behance.shareonbehance.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
com.adobe.preview.Loader 1.1.3
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSLoader\loader.html CC
Install TWAIN devices: NONE
Could you please rename the Photoshop CC 2015 preferences and try again.
Please see the following article: preference file works, names, places | Photoshop CC 2014
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Using the same set processing on several site to site VPN tunnels
Hi all. I have a rather strange situation about site-to-site VPN tunnel.
On the one hand, I have a PIX 501 and on the other end an ASA5505 and a tunnel set up between them.
The problem is that on the side of the PIX, I can't establish a tunnel, but when the traffic starts on the side of the ASA the tunnel established as usual.
I checked the configurations on both ends and keys, passwords, mirror that LCD seems OK. The only thing that comes to my attention, it's that I have the same set of transformation used for 2 different tunnel on the side of PIX.
Can I use the same set of transformation on several tunnels or should I set a different transformation for each tunnel? Could be the source of the problem?
Use it on PIX
card crypto set pfs group2
Or on ASA, use:
card crypto set pfs Group1
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When you use the Brush tool, it always comes back to the single stroke and no fill. How can I fix it? I have already disabled the new art of a choice of the basic look.
Double-click on the Brush tool and you will see important option.
Please also read the manual on the other options.
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My Pro 3 surface is amazing with photoshop, but it cuts in and out using the Brush tool in illustrator. Does anyone know a fix?
Fresco of Dinar salvation,
We saw a few problem with n-trig win drivers tab on surface pro 3. Here's a post on the forum with a https://forums.adobe.com/thread/1649008?q=surface%20pro solution
Sanjay.
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Adobe cs6 could not use the brush because there is not enough RAM
Hello
pls how can I solve problem with:
Photoshop cs6: cannot use the brush because there is not enough RAMI would like to corect a picture with brush manually from the panorama (panorama size: 13300 x 7000 pix)...
Free RAM is 5 GB
What did you do for troubleshooting so far?
What did you do to improve the performance of Photoshop and what is the setting of zero-drive?
http://helpx.Adobe.com/Photoshop/KB/optimize-performance-Photoshop-CS4-CS5.html
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Can I use the same disk to install Windows in 2 devices
Hello
I was wondering earlier this year I bought Windows 8 for my laptop game. And now I'm upgrading to a desktop PC Windows games with windows 7, can I use the software disks even if I connect to my Microsoft account. In other words I re can I use the disks if they are associated with the same account?
No, you can't, 1 license, 1 computer.
The key that can be used with 32-bit or 64-bit of Windows 8 is exclusively for 1 disc. You cannot use install both. 1 license, 1 installation, so choose wisely. If you want to install Windows 8 32-bit or 64-bit on another partition or another computer, you must purchase an additional license.
http://www.Microsoft.com/Windows/buy/default.aspx
http://Windows.Microsoft.com/en-us/Windows7/get-a-new-Windows-product-key
If you comply with these license terms, you have the rights below for each license you acquire.
1 OVERVIEW.
a. software. The software includes operating system software. This software does not include Windows Live services. Windows
Live is a service available from Microsoft under a separate agreement.
b. license model. The software is licensed on a basic computer copy. A computer is a physical hardware system with internal storage capable of running the software. A hardware partition or blade is considered be a separate computer.
2. INSTALLATION AND USE RIGHTS.
a. one copy per computer. You can install one copy of the software on a single computer. This computer is "licensed computer.
b. a computer license. You can use the software on up to two processors of the computer under license at some point. Except as provided in these license terms, you cannot use the software on any other computer.
c. number of users. Except as provided in these license terms, only one user may use the software at a time.
d. other Versions. The software may include several versions, such as 32-bit and 64-bit. You may install and use only one version at a time.
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When you use the brush in the development module and I have a lot less brushes to create an image, the program hangs up to what I sometimes have to use windows to complete the task. I have ICC Intel i7 3.4 and 16 GB of RAM to operate Windows 7. Why hang up LR
Doing a lot of brushing up on an image using Lightroom is known to have this problem. The first thing to try is to turn off the graphics acceleration (go to Preferences/Performance tab and then uncheck the box here). IF this does not help, then you can consider doing your brush in Photoshop Elements or Photoshop, instead of brushing in Lightroom.
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When I use the Brush tool, it gives a red highlighter effect
When I use the Brush tool, it gives a red highlighter effect, regardless of the color brush or color that I am that overlap. How can I fix it?
Disable the quick mask (Q hit key)
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The version of my watermark appears when you use the Brush tool.
When I try to use the brush in action, a version described my watermark appears on my image instead of the brush of the Action. I don't know what I did, but it's super frustrating... How can I delete? Help!
Try to save your as PNG24 watermark that will preserve any transparency.
Use the file > save for Web
Choose PNG24 as file type and save it
Then use the Edit > define brush to create and save a new brush with this image.
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cannot use the brush on a form?
Hello all, level: Newbie'ish OS: Win7 64 bit Ps:CS6
I made my first object with the tools of forms, LS and with the use of path selection tools and then grouped everying via the layers panel.
Then I am suppose to add a new layer and draw a shape of Rectangle and place the layer form in the Group and especially w/a gradient layer Radial...
so I'm suppose to use the brush on the form for airbrush an effect like the light from a light bulb not as a shadow (light), but when I go to select the tool brush I tells me that I must rasterize the layer first...
However, when I rasterize the layer shape fills with a color that leaves me not able to get the desired effect. I draw the shape with the filling of the color set to None.
I checked the 'user manual' but I couldn't find an answer as to what I can do.
I tried to use the path tool to create a selection before using the Brush tool, but that also tells me to rasterize beforehand.
So, briefly, someone can tell me how I can go about the use of the brush on a shape (layer)? I would greatly appreciate your time.
Hope everything goes well
Each tutorial is not perfectly written. As with everything online, however polite something looks, you have to be willing to accept that there may be errors or omissions in the content.
Case in point, between 50 and 51, step that they neglect to tell you that the shape layer should be removed once it is used to create a selection to paint on black background. Note that the gray color went to step 51. They are not giving you also a whole lot of detail step 52 on how to paint this nice smooth light effect. I'm guessing that they had tired of writing, or maybe they were concerned by the lack of time to Miller.
-Christmas
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Photoshop Elements 9 - cannot use the brush in the adjustment layer
Hello
I am new to Adobe Photoshop Elements and have recently purchased Elements 9. I have problems with the brush in the levels of adjustment.
I opened a RAW image and converted to black and white to desaturate using an adjustment layer. I then try to adjust the black and white image using several levels of adjustment. I use the brush to hide parts of the image in the particular adjustment layer I don't want to change. It worked at first, but for some reason, the brush stopped working in adjustment layers. It's a soft brush the 300px value, mode is 'Normal' and the opacity is 100%. In other words, is not obliterate anything in the layer, or whatever it is appears in the thumbnail of the rightmost (these two things happened before)
The brush works normally when you adjust an image with no level i.e. When you simply open a RAW or TIFF file and use the brush.
I tried to uninstall the program and reinstall it, but the problem persists.
Can anyone offer any help? It's frustrating because I can't adjust my image selectively. I do something wrong, it is a bug, or is it just a simple matter of checking a simple box somewhere in the pre-series?
Hoping someone can help.
Make sure you have your brush set to black (foreground in black color)
and that makes your painting on the layer mask (click on the layer mask
to make it active).
Try just paint on the mask of your adjustment layer to desaturate the photo
with a black brush (color to come back)
Sometimes with several adjustment layers, strokes on a layer mask can overlap
the strokes on the other.
If you want more control over a black and white conversion, you can try something like
What follows.
1. Add a hue\saturation adjustment layer and change the layer blending mode to color
2. Add another layer of setting hue\saturation and move the saturation to-100
3. on the first adjustment layer (the one with the color blending mode), move the hue
and saturation for different effects, black and white cursors.
4. If you want to add a color tint, set the hue\saturation albums layer colouring and
Adjust the sliders hue and saturation for effects of different hue.
MTSTUNER
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Use the Brush tool for cutting area
Hello
I use CS2. I have a brush I have designed and want to use it as a cookie cutter to cut out the pattern of a solid object. This is the outline of a paw print dawg and I want to eradicate as a solid (not only hierarchical) of the picture below. Think of it as vacuums the prints of the image below to make it now a transparency of a picture in a layer still lower:
Dawg paw print
... base image
... background to show through eradicated paw prints
I'm sure I've done the wrong way, because I can't make it work. I've never really used railways many (except by following the step by step instructions), but I have an inkling that this should be done with the paths. I played a bit with trying to paths, but it turns my soft curves in angular lines. In addition, when I use my brush, it seems it is a completely closed design, because it holds the colors very well.
I could get some advice here please?
TIA,
Layer could hide the it, hide the entire layer and then use the brush to unmask.
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Paint a straight line on an angle using the Brush tool
Hi guys,.
I know this might be a quick and simple question, but can someone tell me if there is a way to paint a straight line on a corner in photoshop using the Brush tool as you draw instead of using the online tool?
I know that you can paint a straight line by holding down the SHIFT key with the Brush tool, but I want to do the same action on an angle.
Thanks in advance
ARC
Paint the starting point of your line with a single click and release the mouse button. Then, move your cursor to the location where you the end of the line to be and shift + click here. Fact.
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