Can someone tell me if I am Manager battery correctly?

If I always charge my macbook when I'm with her, which is about 3 hours per day, and then after a few days, I remove the charger and discharge the battery to approximately 50% and then I repeat the process always load my macbook, and then after a few days and so fourth. Is there something wrong with that?

This article will be helpful for you http://www.apple.com/batteries/maximizing-performance/

Tags: Notebooks

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    • I'll then 'product', 'building' and it creates libEchoExtension.a
    • I'm copying this .to file on my PC.

    I am now finished with this abandoned mac of God (* shudder *)
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    • In my lib folder, I create a new fla in flash cs5.5, called "EchoExtension.fla".
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    package com.extensions.EchoExtension

    {

    import flash.events.EventDispatcher;

    import flash.events.IEventDispatcher;

    import flash.external.ExtensionContext;

    SerializableAttribute public class EchoExtension extends EventDispatcher

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    {

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    }

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    • In my main fla, on the first layer of the time line, I put just the following code to make sure that did get file included when I publish the swc.

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    • I then opened upwards from my fla publication settings, disable the swf - which I don't need, and check the swc and ensure it generates in my generation folder.  «. "/ Build/EchoExtension.swc.
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    • I then publish the swc. So far so good. No problems.
    • I then made a copy of the CFC and rename it to EchoExtension.swc.zip, how I extracted the library.swf file and place it in the folder of my generation.
    • I then create extension.xml in case of generation that contains the following code:

    " < extension xmlns =" http://ns.Adobe.com/air/extension/2.5 ">

    com.extensions.EchoExtension < id > < /ID >

    < versionNumber > 1 < / versionNumber >

    <>platforms

    < platform name 'iPhone-ARMS' = >

    < applicationDeployment >

    < nativeLibrary > libEchoExtension.a < / nativeLibrary >

    < initializer > ExtInitializer < / initializer >

    < finalizer > ExtFinalizer < / finalizer >

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    • Now, to make things easier, I created a batch file called "buildane.bat" in my file generation. That's what I use to create my .ane file and it contains the following command line:

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    imports of base.

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    import flash.events.MouseEvent;

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    import com.extensions.EchoExtension.EchoExtension;

    the value of our input text to the need the softkeyboard field

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    initialize our extension of echo.

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    } catch (error) {}

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    • I save the project, Open Air for the parameters of the iOS, then perform the following settings: (Yes, I know... I'll have to use adt to perform the build, but I need to first create the swf file)
      • File: EchoExtensionTester.ipa
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      • Full screen on
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      • GPU rendering
      • device: iPad and iPhone
      • RES: high
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    • I close the window and save again... but before I publish, I opened newly created "EchoExtensionTester - app.xml" which is located in my app folder.
    • I add the extensions <>< extensionID > com.extensions.EchoExtension < / extensionID > < / extensions > to the XML in the file so now it looks like this:

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    < id > EchoExtensionTester < /ID >

    < versionNumber > 1.0 < / versionNumber >

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    < name > EchoExtensionTester < / name >

    <!-to locate the name, use the following format for the name element. < name > < text XML: lang = "fr" > insert here the name App English < / text > < text XML: lang = "fr" > insert here the French App name < / text > < XML text: lang = "ja" > insert here the Japanese App name < / text > < / name >->

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    standard < systemChrome > < / systemChrome >

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    < visible > true < / visible >

    true < fullscreen > < / full screen >

    landscape of < aspectRatio > < / aspectRatio >

    GPU < renderMode > < / renderMode >

    < maximizable > true < / maximizable >

    < minimizable > true < / minimizable >

    < resizable > true < / resizable >

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    < icon / >

    < customUpdateUI > false < / customUpdateUI >

    < allowBrowserInvocation > false < / allowBrowserInvocation >

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    < InfoAdditions >

    <! [CDATA [< key > UIDeviceFamily < / key > < table > < String > 1 < / string > < string > 2 < / string > < / array >]] >

    < / InfoAdditions >

    < requestedDisplayResolution > top < / requestedDisplayResolution >

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    • I save the changes to the xml file and return to Flash. I then publish.
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    Set dummy = p

    ECHO done

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    • I wait about 2 minutes...
    • ...
    • ...
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    • I opened iTunes, drag "EchoExtensionTester.ipa" to the applications, then synchronize my device...
    • ...
    • YAY! iTunes installed ipa on the device... and there is a white icon bright and shiney for Echo Extension tester...
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    • I'm waiting for
    • still nothing.
    • I go to the bathroom.
    • I'll be back... still nothing... just a black screen.
    • I press the home button on the iPad, the app minimized, I restore it... nothing... black screen.

    management of human resources. Time to do some trial and error to see if I can figure out what the distribution.

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      • txtEcho.text += ext.echo (txtInput.text);
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    • Exactly the same thing...
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