changing a material on a 3d object

Hi all

So here's my question. I have an object 3ds containing several meshes. Some of these STS have the same material applied to them, black. I want to try to change the material for one of these STS (to add a texture or something else) but if I do that then changes texture for all the cracks that are associated with this same material. So my question is how to do that each mesh has it's own separate material so I can modify it individually? I tried to rename the material for a mesh, but then, it changes for all. Was also looking for an option to add new material to this mesh that I want to change, and I can't find this option, etc..

So let me know if this is possible and how if so...

Thank you

J

Hello J,

You will need to make changes to the model in a modeling application Photoshop can't change the UV mapping for a single mesh. There is an option for the UVs resetting, but it is global.

Kind regards

Steve

Tags: Photoshop

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