Character animation: how to link layers?

How you can link layers so that they move more evenly?

For the moment, the eyebrows on my character are a little too independent. Is there a way I can block them together without making just a single layer?

If you want to move them the same, I certainly would a layer. I've seen this in several puppets example and it looks pretty good. It is rarer to the brows of the cartoon characters move to different vertical positions with the exception of a quizzical look of arched eyebrows one.

I'm not 100% sure, but I think you could also add a second face on a second eyebrow behavior and label it as the left eyebrow, so that you would like to order the two eyebrows with one.  Each view is looking for a single instance of left eyebrow and right eyebrow, but adding that a behavior/additional view is expected to have more than one left eyebrow on a given face.

You can also play with the eyebrow resistance setting in the properties of right under the Face if she feels like the movement is too strong.

Tags: Character Animator

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