Charger property - number of one-dimensional array objects read

Greetings and happy independence day.

I use the property Loader to load a local array of containers. I use a ForEach statement to iterate through the array for the number of items varies with the type of the object to measure.

But now, I need to know how many items is in the table before starting this treatment. I could scratch a local variable and pass through a preliminary ForEach to browse it upward. Is it a better or easier way to do this?

Thank you

JVH

GetNumElements (Locals.MyLocal)

BTW, you can see which expression functions are available by clicking on the button f (x) on any field of expression. Then go to the operator/functions tab.

Tags: NI Software

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    Here are the files downloaded for your reference, please download this file http://www.touchpixl.com/ForumsAdobecom.zip

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    package FC_Home_Ads_Holder_v2_fla

    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

    SerializableAttribute public class dynamics MainTimeline extends flash.display.MovieClip

    {

    public void MainTimeline()

    {

    new vector. < String > (6) [0] = "productivity."

    new vector. < String > (6) [1] = "Leadership."

    new vector. < String > (6) [2] = "Execution."

    new vector. < String > (6) [3] = "Education";

    new vector. < String > (6) [4] = "speed of trust";

    new vector. < String > (6) [5] = "Sales";

    Super();

    addFrameScript (0, this.frame1);

    return;

    }

    public void init (): void

    {

    var loc1: * = null;

    com.greensock.plugins.TweenPlugin.activate ([com.greensock.plugins.Aut oAlphaPlugin]);

    LOC1 = new flash.net.URLLoader (new flash.net.URLRequest (this. XML_LOC));

    loc2 var: *;

    This.next_mc.buttonMode = loc2 = true;

    This.prev_mc.buttonMode = loc2;

    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

    LOC1.addEventListener (flash.events.Event.COMPLETE, this.xmlLoaded, false, 0, true);

    This.prev_mc.addEventListener (flash.events.MouseEvent.CLICK, this.minusClick, false, 0, true);

    This.next_mc.addEventListener (flash.events.MouseEvent.CLICK, this.plusClick, false, 0, true);

    return;

    }

    public void xmlLoaded (arg1:flash.events.Event): void

    {

    var loc1: * = null;

    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2 < this.) LABELS.length)

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

    trace ("- width-");

    trace (this.contentMask.Width);

    var loc3: * = this.contentMask.width / this. LABELS.length;

    trace (LOC3);

    loc2 = 0;

    While (loc2 < this.) BTNS.length)

    {

    This. Inclinometer [loc2] .width = loc3;

    This. Inclinometer [loc2] .x = loc3 * loc2.

    ++ loc2.

    }

    this.btnHolder_mc.addEventListener (flash.events.MouseEvent.CLICK, this.numClick, false, 0, true);

    this.selectMovie ();

    return;

    }

    public void numClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

    This.Timer.Reset ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

    public function selectMovie (): void

    {

    If (this.timerGoing)

    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

    This.Timer.Start ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    }

    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

    This.holder_mc. AddChild (LOC1);

    loc2 var: * = 0;

    While (loc2 < this.) BTNS.length)

    {

    This. BTNS [loc2]. Deselect();

    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    public const XML_LOC:String = stage.loaderInfo.parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    public const LABELS: __AS3__.vec. Vector. < String > = new Vector. < String > (6);

    public const BTNS:__AS3__.vec. Vector. < Btn > = new Vector. < Btn > ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    }

    }

    Here's the file uploaded to the server for you to get a clear picture, please click this link to download the entire folder. http://www.touchpixl.com/ForumsAdobecom.zip

    I'm not being able to solve the problem, it needs a master to get the right solution. I would ask you to help me.

    Thanks and greetings

    Sanjib Das

    This will fix the error you mentioned, if it comes to your document class:

    package FC_Home_Ads_Holder_v2_fla

    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

    SerializableAttribute public class dynamics MainTimeline extends flash.display.MovieClip

    {

    public const XML_LOC:String;

    public const LABELS: __AS3__.vec. Vector. = new Vector. (6);

    public const BTNS:__AS3__.vec. Vector. = new Vector. ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    public void MainTimeline()

    {

    XML_LOC = internship. LoaderInfo.Parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    new vector. (6) [0] = "productivity."

    new vector. (6) [1] = "leadership."

    new vector. (6) [2] = "execution."

    new vector. (6) [3] = "education";

    new vector. (6) [4] = "speed of trust";

    new vector. (6) [5] = "sales";

    Super();

    addFrameScript (0, this.frame1);

    return;

    }

    public void init (): void

    {

    var loc1: * = null;

    com.greensock.plugins.TweenPlugin.activate ([com.greensock.plugins.Aut oAlphaPlugin]);

    LOC1 = new flash.net.URLLoader (new flash.net.URLRequest (this. XML_LOC));

    loc2 var: *;

    This.next_mc.buttonMode = loc2 = true;

    This.prev_mc.buttonMode = loc2 = true;

    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

    LOC1.addEventListener (flash.events.Event.COMPLETE, this.xmlLoaded, false, 0, true);

    This.prev_mc.addEventListener (flash.events.MouseEvent.CLICK, this.minusClick, false, 0, true);

    This.next_mc.addEventListener (flash.events.MouseEvent.CLICK, this.plusClick, false, 0, true);

    return;

    }

    public void xmlLoaded (arg1:flash.events.Event): void

    {

    var loc1: * = null;

    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2<>

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

    trace ("- width-");

    trace (this.contentMask.Width);

    var loc3: * = this.contentMask.width / this. LABELS.length;

    trace (LOC3);

    loc2 = 0;

    While (loc2<>

    {

    This. Inclinometer [loc2] .width = loc3;

    This. Inclinometer [loc2] .x = loc3 * loc2.

    ++ loc2.

    }

    this.btnHolder_mc.addEventListener (flash.events.MouseEvent.CLICK, this.numClick, false, 0, true);

    this.selectMovie ();

    return;

    }

    public void numClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

    This.Timer.Reset ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

    public function selectMovie (): void

    {

    If (this.timerGoing)

    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

    This.Timer.Start ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    }

    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

    This.holder_mc. AddChild (LOC1);

    loc2 var: * = 0;

    While (loc2<>

    {

    This. BTNS [loc2]. Deselect();

    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    }

    }

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      at Mannstyrt

    You have a problem with a 'game' that I'm doing (just a little, to test its functioning). The idea is that you start as a man in a maze and then use the arrows to direct him. Recently, we started with interactivity with flash professional CS5.5.

    The error I get when testing is:

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    at MannstyrtavpiltasteneTEST_fla::maintimeline/collisionmal() [MannstyrtavpiltasteneTEST_fla. MainTimeline::frame1:260]

    But this project is copied to another where we used buttons to direct an object, and I copied some code out of a youtube video that so I'm naïve now...

    I had three images in this game:

    The first is the game, where you start in the maze and make your way to the goal.

    The second is the plot of 'losing', that appear when the man is colliding with the walls.

    The third is when you win the game, which is mostly just a congratulation.

    When I go through two and three, I get the error. I guess I need to run the buttoncodes sort of way, so that the flash searching in fram 2 or 3. The game works fine, but the errors is not good, even if the game works.

    And the second problem is that every time that I lose or win and return to the framework one speed is multiplied by 2, it moves 4 PX instead of 2, etc.

    Any ideas?

    The error indicates that line 260 of frame 1 is where an object is covered by the code, but it does not exist as far as the compiler sees.  You can use the trace() function to determine the object that could be, but if there is only a single object on the line, this object will be the one.

    For your second problem, you must change the value of the speed somehow, so you will need to look at the code from frame 1 closely to see why this might be.  Still, you can probably use the trace() function to see when the value changes.

  • What is TypeError: Error #1009: cannot access a property or method of a null object reference.

    He always keeps me this message.

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to MethodInfo - 9)

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to MethodInfo - 12)

    MyCode is here:

    var: number = 0;
    var objectoriginalX3:Number;
    var objectoriginalY3:Number;

    This.Stop ();

    date.buttonMode = true;
    date.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    date.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    authorQ3.buttonMode = true;
    authorQ3.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    authorQ3.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    titleQ3.buttonMode = true;
    titleQ3.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    titleQ3.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    publication.buttonMode = true;
    publication.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    publication.addEventListener (MouseEvent.MOUSE_UP, dropObject3);


    function pickupObject3(event:MouseEvent):void {}
    event.target.startDrag (true);
    event.target.parent.addChild (event.target);
    objectoriginalX3 = event.target.x;
    objectoriginalY3 = event.target.y;
    }

    function dropObject3(event:MouseEvent):void {}
    event.target.stopDrag ();
    var matchingTargetName:String = "target" + event.target.name;
    var matchingTarget:DisplayObject = getChildByName (matchingTargetName);
    If (event.target.dropTarget! = null & & event.target.dropTarget.parent == matchingTarget) {}
    event.target.removeEventListener (MouseEvent.MOUSE_DOWN, pickupObject);
    event.target.removeEventListener (MouseEvent.MOUSE_UP, dropObject);
    event.target.buttonMode = false;
    Event.Target.x = matchingTarget.x;
    Event.Target.y = matchingTarget.y;

    response_mc.gotoAndStop (1);
    nextquestion.gotoAndStop (1);

    Count ++;
    If (count == 4) {}
    response_mc.gotoAndStop (2);
    nextquestion.gotoAndStop (2);
    nextquestion.addEventListener (MouseEvent.CLICK, question3);
    function question3(event:MouseEvent):void {}
    gotoAndStop (4);
    date.gotoAndStop (2);
    authorQ3.gotoAndStop (2);
    titleQ3.gotoAndStop (2);
    publication.gotoAndStop (2);

    response_mc.gotoAndStop (1);
    nextquestion.gotoAndStop (1);
    }
    }

    } else {}
    Event.Target.x = objectoriginalX3;
    Event.Target.y = objectoriginalY3;
    }

    }

    Whatever the object targeted in line 17 is the focal point of the error.

  • Extend the two-dimensional array

    Hi all

    How can I extend both the axis of a two-dimensional array?
    DECLARE
      TYPE num_array IS TABLE OF VARCHAR2(100);
      TYPE bidim_num_array IS TABLE OF num_array;
      l_array bidim_num_array;
    BEGIN
      ...
    END;
    in order to fill the two-dimensional table as a matrix:
    l_array(1)(1) := ...
    l_array(1)(2) := ...
    l_array(1)(3) := ...
    l_array(2)(1) := ...
    l_array(2)(2) := ...
    l_array(2)(3) := ...
    l_array(3)(1) := ...
    l_array(3)(2) := ...
    l_array(3)(3) := ...
    I don't know the size of the MxN matrix.

    Thanks in advance.

    Manuel Vidigal wrote:

    How can I extend both the axis of a two-dimensional array?

    Just as you would with one-dimensional, just twice - one for each dimension. You will also need to initialize second dimension table whenever you extend first dimension:

    SQL> DECLARE
      2    TYPE num_array IS TABLE OF VARCHAR2(100);
      3    TYPE bidim_num_array IS TABLE OF num_array;
      4    l_array bidim_num_array := bidim_num_array(); -- initialize two-dimensional array (this initializes first dimension only)
      5  BEGIN
      6    l_array.extend; -- extend two-dimensional array
      7    l_array(1) := num_array(); -- initialize second dimention array
      8    l_array(1).extend; -- extend second dimension array (this extends first dimension only)
      9    l_array(1)(1) := 'Row 1, Column1';
     10    l_array(1).extend; -- extend second dimension array
     11    l_array(1)(2) := 'Row 1, Column2';
     12    l_array.extend; -- extend two-dimensional array (this extends first dimension only)
     13    l_array(2) := num_array(); -- initialize second dimention array
     14    l_array(2).extend; -- extend second dimension array
     15    l_array(2)(1) := 'Row 2, Column1';
     16    l_array(2).extend; -- extend second dimension array
     17    l_array(2)(2) := 'Row 2, Column2';
     18    for i in 1..l_array.count loop
     19      for j in 1..l_array(i).count loop
     20        dbms_output.put_line(l_array(i)(j));
     21      end loop;
     22    end loop;
     23  END;
     24  /
    Row 1, Column1
    Row 1, Column2
    Row 2, Column1
    Row 2, Column2
    
    PL/SQL procedure successfully completed.
    
    SQL>  
    

    SY.

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      at Visualmus

    I used the timeline and code on this project, but when I play the movie, this error keeps showing up on upward. Does anyone know how to get rid of this?

    Also, I have problems of synchronization of music, how to synchronize it so that it matches the film?

    Thank you!!!

    Here is my code

    import com.greensock.TweenMax;
    com.greensock.easing import. *;
    fscommand ("fullscreen", "true");

    var s:Sound = new Sound (new URLRequest("faye.mp3"));
    s.Play (0, 1000);

    var ba: ByteArray = new ByteArray();

    addEventListener (Event.ENTER_FRAME, loop);

    function loop(e:Event):void
    {

    SoundMixer.computeSpectrum (ba, true);
    var num:Number = ba.readFloat () * 900;
    addEventListener (Event.ENTER_FRAME, loop);

    head_mc. scaleX = sc.leftPeak * 1000
    monster_mc. scaleY = sc.rightPeak * 400.

    If {(num < 100)
    monster_mc. Alpha = 100;
    TweenMax.to (monster_mc, 2, {scaleX:num / 100, scaleY: number/100, autoAlpha: 0, ease:Elastic.easeOut});})
    TweenMax.to (head_mc, 1, {y: "-3", autoAlpha: 50, ease:Elastic.easeOut});})

    } ElseIf (num > 500) {}
    head_mc. ScaleX = num/1200;
    monster_mc. ScaleY = num/1200;
    doll_mc.y = Math.random () * NB;
    TweenMax.to (doll_mc,.5, {y: "40", yoyo: true, autoAlpha: 0, ease:Elastic.easeOut});})
    TweenMax.to (cloud, 1 [{time: 1, delay: 1.}, {time: 0.8, autoAlpha: 0}]);
    TweenMax.to (clip_mc, 5, {alpha: 0.5, x: 120, ease:Back.easeOut, delay: 2, onComplete:onFinishTween, onCompleteParams: [5, clip_mc]});

    mush_btn.addEventListener (MouseEvent.MOUSE_DOWN, Mush);

    function mush(evt:MouseEvent):void {}
    group_mc. ScaleX +=. 1000;
    group_mc. ScaleY +=. 500;

    mush_btn.addEventListener (MouseEvent.MOUSE_UP, dropsFull);
    //
    function dropsFull(evt:MouseEvent):void {}
    group_mc.gotoAndStop (2);
    //}
    //


    }


    }
    trace (num);
    }

    Full screen
    stage.displayState = StageDisplayState.FULL_SCREEN;

    Hide the mouse

    import flash.ui.Mouse;
    Mouse.Hide ();

    ///////////////////////////////


    Load sound

    var height: Sound = new Sound (new URLRequest ("faye.mp3"));
    var sc:SoundChannel = tune.play ();


    Enter appeal event framework

    stage.addEventListener (Event.ENTER_FRAME, onEnter);
    function onEnter(evt:Event) {}

    var elapsedNum:Number = sc.position/1000;



    Calculate sound position each image

    LeftPeak variable
    var left: Number = sc.leftPeak * 20;

    RightPeak variable
    var right: Number = sc.rightPeak * 20;

    Main logic of animation based on the position of the song


    If (elapsedNum > = 1) {}
    var transform1:SoundTransform = new SoundTransform (0.1, 0);
    star_mc. SoundTransform = transform1;

    star_mc.x = Math.Random () * 1000;
    star1_mc.y = Math.Random () * 400;
    star2_mc.x = Math.Random () * 1000;
    star3_mc.y = Math.Random () * 1000;
    star4_mc.y = Math.Random () * 600;
    star5_mc.y = Math.Random () * 1000;
    star6_mc.y = Math.Random () * 1000;
    star7_mc.y = Math.Random () * 1000;
    star8_mc.y = Math.Random () * 1000;
    star9_mc.y = Math.Random () * 1000;
    star10_mc.y = Math.Random () * 800;
    star11_mc.y = Math.Random () * 1000;
    star12_mc.y = Math.Random () * 1000;
    star13_mc.y = Math.Random () * 1000;
    star14_mc.y = Math.Random () * 1000;
    star18_mc.y = Math.Random () * 500;

    } else if (elapsedNum > = 16 & & elapsedNum < 31) {}

    star11_mc. ScaleX = left * 2;
    star5_mc.x = 500;
    star6_mc.y = 400;
    star7_mc.x = 500;
    star8_mc.y = 400;

    }

    }

    1009 error indicates that one of the objects targeted by your code are out of reach.  This may mean that the object...

    n ' is not in the display list
    n ' is not have an instance name (or the name of the instance is misspelled)
    n ' is not in the frame where this code tries to talk to her
    -is animated in place, but is not assigned the name of the instances of each keyframe for her
    -is one of the two or more keyframes consecutive same objects with different names assigned.
     
    If you go to your section to publish the Flash settings and select permit debugging option, your error message should have a suite of line number the number of the frame that will help you to isolate the object that is involved.

  • PopUpManager.centerPopUp gives cannot access a property or method of a null object reference

    Hi all

    PopUpManager.centerPopUp (this); in my code gives the following error:

    Main Thread (Suspended: TypeError: Error #1009: cannot access a property or method of a null object reference.)
    MX.managers::PopUpManagerImpl / findPopupInfoByOwner
    MX.managers::PopUpManagerImpl / centerPopUp
    MX.managers::PopUpManager$ /centerPopUp
    com.mycom.View::LoginView/doInit
    com.mycom.View::LoginView/___LoginView_TitleWindow1_creationComplete
    Flash. Events::EventDispatcher / dispatchEventFunction [source]
    Flash. Events::EventDispatcher / dispatchEvent [source]
    MX. Core::UIComponent/dispatchEvent
    MX. Core::UIComponent/Set initialized
    MX.managers::LayoutManager / doPhasedInstantiation
    Function / http://adobe.com/AS3/2006/builtin: applies [no source]
    MX. Core::UIComponent/callLaterDispatcher2
    MX. Core::UIComponent/callLaterDispatcher

    MyAppl.mxml

    <? XML version = "1.0" encoding = "utf-8"? >
    " < = xmlns:mx mx:Application ' http://www.Adobe.com/2006/MXML "layout ="absolute" "
    xmlns:view = "com.mycom.View. *" >

    < mx:Panel id = "applPanel" height = "100%" width = "100%" backgroundColor = "#3CACCC" >
    < view: LoginView / >
    < / mx:Panel >

    < / mx:Application >

    LoginView.mxml

    <? XML version = "1.0" encoding = "utf-8"? >
    " < = xmlns:mx mx:TitleWindow ' http://www.Adobe.com/2006/MXML "
    layout = "absolute" width = "400" height = "300" creationComplete = "doInit ()" >

    < mx:Script >
    <! [CDATA]
    Import mx.managers.PopUpManager;

    private function doInit (): void {}
    PopUpManager.centerPopUp (this);
    }

    private function login (): void {}
    trace ("clicked login");
    }

    []] >
    < / mx:Script >

    < mx:Form id = defaultButton "loginForm" = "{loginBtn}" >
    < mx:HBox >
    < mx:Button id = "loginBtn" label = "OK" click = "login ()" / > "
    < / mx:HBox >
    < / mx:Form >

    < / mx:TitleWindow >

    Someone please help me on this.
    Thank you.
    Roshni

    Pls find your solution below.

    MyAppl.mxml

    http://www.Adobe.com/2006/mxml"layout ="absolute ".

    creationComplete = "onCreationComplete ()" > "

    Import com.mycom.view.LoginView;

    Import mx.core.IFlexDisplayObject;

    Import mx.managers.PopUpManager;

    private var popUp: IFlexDisplayObject;

    private function onCreationComplete():void

    {

    popUp = PopUpManager.createPopUp (this, LoginView, true);

    popUp.move (((this.width/2)-(popUp.width/2)), (((this.height/2)-(popUp.height/2)));)

    }

    ]]>

    LoginView.mxml

    http://www.Adobe.com/2006/mxml '.

    layout = "absolute" width = "400" height = "300" >

    Import mx.managers.PopUpManager;

    private Function login()):void{}

    trace ("connection clicked");

    }

    ]]>

    PLS, let me know if you have a problem with this one code.

    with respect,

    Mayeul Singh Bartwal

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