Embedded Captivate swf control

While searching on the web and forum, I came close to a solution, but not all the way there. I am incorporating a recording of a Captivate project (#1) as a SWF file in another Captivate project (#2). When I navigate through #2 and get to the slide with embedded #1, animation (#1) begins to play immediately. I would like to be able to interrupt the animation immediately and allow the user to play, pause and rewind at will before going to the next slide in the Captiavate swf (#2) host.

So far, I learned that I need to create buttons in flash using rdcmndPause, rdcmndResume and rdcmndRewindAndStop for this. What I don't know is the path to the embedded SWF animation.

What - will - here.rdcmndPause = 1;

Maybe I need to change my approach. Any help would be appreciated.

One option is to insert a button of captivate at the beginning of the slide with the built-in #1.

Set this button breaks and during the click on the value in the properties of the button. When a learner click the animation will play

Have a slide after that with BACK button or next / move button. The break button replay again, and then click click setit to move to the previous slide to play the animation again

This makes sense?

Otherwise, I capture my animations using a separate tool (Camtasia studio) that when you publish as a .swf gives you the ability to publish within a game window containing a start, pause and rewind button. ( Camtasia Studio

Tags: Adobe Captivate

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