error Flash iPhone 5s
Please guys help me, when I try to take a picture with my camera back, that this text appears to me «Flash is disabled...» The iPhone needs to cool down before using the flash. "But my iphone was not hot or has fallen down
Hello, try this
-go to settings > reset > reset all content and settings - after reset go to settings > battery > low power Mode (turn on / turn off x 3) - click on the button Power + Home until the Apple Logo - go to settings > battery > low power Mode (turn on / turn off x 3)-slide up in the Control Center > enable Flash - go to the camera
Good luck!
Tags: iPhone
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when syncing my iphone 6 more to my macbook pro s SSD via itunes, whenever I get this error at the end of the synchronization process.
(translation: the attempt to copy on the volume "mbook jayD 430 GB SSD". an unknown error occurred (-54).
When I click ok, the process ends. on the iphone, all the data seems ok. but I have not checked the backup on my SSD to date. I'm afraid it's incomplete place.
odd:
-This does NOT occur during the synchronization of my retina mini ipad for the macbook pro.
-This doesn't happen on the iphone or ipad to my mac pro desktop synchronization.
so, the problem seems related to the SSD, but occurs only with the iphone.
issues related to the:
-What is the problem here?
-How can I solve this problem?
-my iphone backup is correct?
Thank you!
iPhone: iOS 9.3.2 *.
iPad: iOS 9.3.2
MacBook pro: 13 ", in early 2011, macOS 10.11.5 *.
SSD: main system SDS SDH II 480 GB sandisk disk
* but the problem happened on earlier versions, too
Hi mdesignffm,
Thank you for using communities of Apple Support. It is my understanding that you were having problems when you try to sync your iPhone with your MacBook Pro. I can see how this would be concerning especially that this only happens with this phone on this computer. I'm happy to help you.
First of all, make sure that iTunes is up to date. If you still have problems please follow the troubleshooting steps in this article:
If you see errors - 54 when Sync you to iTunes
Have an amazing day!
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Please help error activation iphone that I don't know what to do
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Error 53, Iphone stuck in recovery mode
I have an iphone 6 more. I tried to restore it after that it will be not updated via itunes on my windows software. I got error 53 and now it is stuck in recovery mode. how he get out of recovery mode? I tried to force startup, but it won't. Help, please.
The short answer is that unfortunately you can't. Basically you have a brick iPhone. This happens usually when you had a non-authorized repair center to replace your screen and they also replaced the contact ID. If this is the case, then your only option is to buy a new iPhone because the warranty is cancelled by having unauthorized repair center to open the unit. If you get an error 53 and I've never had repairs done then a Genius Bar appointment and they should replace it for free if you are still under warranty.
Here is an article all about error 53:
error http://www.CultofMac.com/411395/Everything-You-Need-to-know-about-iOS-crippling--53.
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Dear all
He almost now a month since I had no success to solve my problem about my new Iphone 5 s that does not able to install the software as long as the results I had not any communication with other people.
My iphone works just a week after I bought, you need to install the software. I tried to install using the latest version of iTunes, it begins to restore iphone software but after at least 60% bar filled on my Iphone, message appear as "Unknown Error occurred (50). For the time being my iphone don't do anythings as it always is in 'connect to itunes '.
I use MacBook Pro to install with itunes
Please help me
CHANZI, H
The iPhone cannot be synced. An unknown error occurred (-50)
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Get rid of the error flash ocx with Windows Vista Premium
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THX,
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Hello
Where do you find that flash ocx error?Method 1 : uninstall and reinstall the Flash Player and check if the problem occurs.
Method 2 : run the clean boot and see if the problem still occurs.
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Unfortunately, they have no trial version.
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Error Flash Player update with update of the Intranet Server
Hello
We used an internal update server and a mms.cfg deployed to point the internal client machines to a web server local that hosting Flash Player to extract day of the background update .cab file, as described in the Administration Guide.
It works well for Windows ( Windows 7OS) clients.
My FlashInstall.log shows the following:
< code >
= O = M/22.0.0.210 2016-10-06 + 10-33 - 05.232 =.
0000 [I] 00000010 "C:\Windows\TEMP\InstallAX_22_0_0_210.exe" - install - msi - prev 0
0001 [W] 00001036 Software\Macromedia\FlashPlayerActiveX/PlayerPath 2
0002 [W] 00001036 Software\Macromedia\FlashPlayer\SafeVersions/22.0 2
0003 [I] 1 00000011
0004 [I] C:\Windows\SysWOW64\FlashPlayerCPLApp.cpl 00000020
0005 [W] SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Adobe 00001037 Flash Player ActiveX / 2
0006 [I] 00000013
0007 [I] 00000015 C:\Windows\SysWOW64\Macromed\Flash\FlashUtil32_22_0_0_210_ActiveX.exe
0008 [I] 00000016 C:\Windows\SysWOW64\Macromed\Flash\FlashUtil32_22_0_0_210_ActiveX.dll
0009 [I] 00000023 C:\Windows\SysWOW64\Macromed\Flash\activex.vch
0010 [I] 00000019 C:\Windows\SysWOW64\FlashPlayerCPLApp.cpl
0011 [I] 00000021 C:\Windows\SysWOW64\Macromed\Flash\FlashPlayerUpdateService.exe
0012 [I] 00000012
= X = M/22.0.0.210-2016-10-06 + 10-33 - 12.424 =.
2016-10-6 + 10-33 - 16.511 1226 1062 [error]
= O = M/22.0.0.209 2016-10-06 + 10-33 - 13.984 =.
0000 [I] 00000010 "C:\Windows\TEMP\InstallPlugin_22_0_0_209.exe" - install - msi - prev 0
0001 [W] 00001036 Software\Macromedia\FlashPlayerPlugin/PlayerPath 2
0002 [W] 00001036 Software\Macromedia\FlashPlayerPlugin/Version 2
0003 [I] 1 00000011
0004 [I] C:\Windows\SysWOW64\FlashPlayerCPLApp.cpl 00000020
0005 [W] 00001037 SOFTWARE\MozillaPlugins\@adobe.com/FlashPlayer/ 2
0006 [W] SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Adobe 00001037 Flash Player NPAPI / 2
0007 [W] 00001037 Flash Player Plugin SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Adobe / 2
0008 [W] 00001036 Software\Mozilla\Firefox\extensions/Plugins 2
0009 [W] Software\Opera 00001036 software/last CommandLine 2
0010 [W] Software\Opera 00001036 software/last CommandLine 2
0011 [W] Software\Opera 00001036 software/Plugin path 2
0012 [W] Software\Opera 00001036 software/Plugin path 2
0013 [I] 00000014
0014 [I] 00000015 C:\Windows\SysWOW64\Macromed\Flash\FlashUtil32_22_0_0_209_Plugin.exe
0015 [I] 00000016 C:\Windows\SysWOW64\Macromed\Flash\FlashUtil32_22_0_0_209_Plugin.dll
0016 [I] 00000024 C:\Windows\SysWOW64\Macromed\Flash\plugin.vch
0017 [I] 00000017 C:\Windows\SysWOW64\Macromed\Flash
0018 [I] C:\Windows\SysWOW64\Macromed\Flash\FlashPlayerPlugin_22_0_0_209.exe 00000022
0019 [I] 00000019 C:\Windows\SysWOW64\FlashPlayerCPLApp.cpl
0020 [W] 00001024 C:\Windows\SysWOW64\FlashPlayerCPLApp.cpl 183
0021 [W] 00001024 C:\Windows\SysWOW64\FlashPlayerApp.exe 183
0022 [I] 00000021 C:\Windows\SysWOW64\Macromed\Flash\FlashPlayerUpdateService.exe
0023 [W] 00001106
0024 [W] 00001106
0025 [W] 00001024 C:\Windows\SysWOW64\Macromed\Flash\FlashPlayerUpdateService.exe 183
0026 [I] 00000012
= X = M/22.0.0.209-2016-10-06 + 10-33 - 17.728 =.
2016-10-6 + 10-34 - 57.210 [info] 1628 myserver.domain
2016-10-6 + 10-34 - 57.210 [info] myserver.domain 1629
2016-10-6 + 10-34 - 57.210 [info] 1614
2016-10-6 + 10-34 - 57.210 [info] 1615
2016-10-6 + 10-34 - 57.210 [info] 1618
2016-10-6 + 10-34 - 57.210 [info] 1608
2016-10-6 + 10-34 - 57.210 [info] /pub/flashplayer/update/current/sau/currentmajor.xml 1631
2016-10-6 + 10-34 - 57.272 [info] 1630 /pub/flashplayer/update/current/sau/22/xml/version.xml
2016-10-6 + 10-34 - 57.272 [info] 1632
2016-10-6 + 10-34 - 57.272 [info] 1632
2016-10-6 + 10-34 - 57.272 [info] 1630 /pub/flashplayer/update/current/sau/22/xml/patch.xml
2016-10-6 + 10-34 - 57.662 [info] 1632
2016-10-6 + 10-34-58, 52 [info] 1632
2016-10-6 + 10-34-58, 52 [info] 1600
2016-10-6 + 10-34 - 58.692 1215 32 [error]
2016-10-6 + 10-34 - 58.692 1416 6 [warning]
2016-10-6 + 10-34 - 58.692 183 1234 [error]
2016-10-6 + 10-34 - 58.692 [info] 1612
2016-10-6 + 10-34 - 58.692 [info] 1620
2016-10-6-10-39-0, 231 [info] 1628 myserver.domain
2016-10-6-10-39-0, 231 [info] 1629 myserver.domain
2016-10-6-10-39-0, 231 [info] 1614
2016-10-6-10-39-0, 231 [info] 1615
2016-10-6-10-39-0, 231 [info] 1618
2016-10-6-10-39-0, 231 1619 1063 [info]
2016-10-6-10-39-0, 262 [info] 1628 myserver.domain
2016-10-6-10-39-0, 262 [info] 1629 myserver.domain
2016-10-6-10-39-0, 262 [info] 1614
2016-10-6-10-39-0, 262 [info] 1615
2016-10-6-10-39-0, 262 [info] 1618
2016-10-6-10-39-0, 262 1604 [info]
2016-10-6-10-39-0, 262 [info] 1608
2016-10-6-10-39-0, 262 [info] 1612
2016-10-6-10-39-0, 262 [info] 1620
< code >
My mms.cfg:
AutoUpdateDisable = 0
SilentAutoUpdateEnable = 1
SilentAutoUpdateServerDomain = myserver.domain
SilentAutoUpdateVerboseLogging = 1
(1) what triggers the error codes - hack-ish how I forced the update or something?
(2) what is the problem? Before you upgrade to version 23, he worked.
--
Kirill
Thank you. A few more questions:
Installation fails on all systems, or only some? If it works on some, but not others, are there differences between those who succeed and those who fail?
In your first post you say "hosting updates Flash Player extracted from the background update .cab file" in your most recent post you state you get the files of fpdownload2.macromedia.com, who is at odds with your first message. Your server set up, as evidenced by your screenshot contains many more files that are included in the background resources (fp_background_update.cab) updated cab file. What you currently have on your server (. /beta for example, the patch directories), as shown in your screenshot is NOT supported for background work to update internal-flow. Configure your local server using ONLY the files in the background resources (fp_background_update.cab) updated CAB file. Essentially to delete everything you have in/pub/flashplayer/and deploy only what is included in the background update cab file resources
Please try the following: on an affected system, restart the system and force a background update. He succeeds?
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Error Flash Animation export under file MOV
I'm trying to export an animation I did in Flash CC a mov file if I can make a few changes in the first. Earlier today, it exports very well and I started to work with clips in first, no problems. When I went back to work on it more later, however, the animation files were offline. I tried to recreate a link to them, but I get the error, "the file has no audio or video streams." I tried the re-export of Flash once again, but no dice. What is going on? As far as I know, I do everything exactly as I did before when it worked. Is there a setting I'm missing?
No doubt suspicious noises, but I wonder if the files have been used when a program has attempted to export again. For example if I export a video file of the #1 app, and then import it into another application #2, and then go back and make changes in app #1 to re - export, he would invite me, if I wanted to replace the file. If I say yes, there have been cases in which Windows allows curiously app #1 delete the file (zero byte) and then had a permission problem crush because it has been locked by app #2 which used it.
Now, this is extremely rare as a lock file should prevent zero setting, but you can view the multimedia files exported by Flash. Make sure they are what you expect in Quicktime (since you use .mov) and look at the details of the media. Make sure that the codecs are what you expect.
If not can you get information of press on these files? There is a ton of information out there media applications. Use MediaInfo Lite just because it's a shell extension and I can just right-click on a file and the info but there is a ton of stuff to season to taste, same Adobe Bridge. Please share some details on these videos, audio, codecs, etc..
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Any ideas how we can get error flash invites you in the plugin PPAPI for Chrome on Mac?
Hello
I have trouble using the flash player for debugging purposes. Normally, when we used the flash debug NPAPI drive - which is currently not supported by default in Chrome 42 - we used to get errors/stack trace overlays which would jump to the top in the browser.
This allowed our QA and less technical team members to instantly see the errors that occurred during the game through, that they could in turn directly to us. However, it seems that the new debugging PPAPI reader support more alerts windows usage (I saw it in another post on this forum)?
So, I have a few questions. First of all how can I be sure that the Flash Player, I installed is a debugging? According to chrome://plugins, its only built into one that's active, even though I have d/l and installed the good "browser chromuim" debug flash player for Mac several times.
Second, if it's the debug player, how can I replicate the alert windows or at least get a trace of the recorder of people machines? We use Vizzy at the moment, but which can be pretty flaky, especially after an update of the public Service, is still our only option?
Thanks for your help in advance!
Paul.
Yes, I need to write an article on the entire array debugger in 2015. It really fragmented. I miss the old days, when we had some tech writers.
Under Windows, the Chrome team added code to recognize the PPAPI debugger. Mac has a much smaller audience (it basically comes to 7% of navigation), so they are he prioritize differently, and there is actually still not support in Chrome or chrome for Mac.
You might be able to do something hacky as replacement manually the payload, or looking at the options of command line chrome to force it to load the debugger from an arbitrary location plugin, but those are inelegant, and if they work, we test them as they are supported. The PPAPI interface is also more restrictive, so that the debugger is less reliable and place the debugger-specific configuration files is really weird because Flash sees a virtualized file system that is in a different location when running in Chrome.
You * can * run the debugger PPAPI in the opera on Mac, because it supports the plugins PPAPI and uses the locations of the central system.
Alternatively, you can always force NPAPI on chrome through some flags of Directors.
-
Flash Player is, according to what logic error popups? When we get it and when we do not?
Thank you
The same as the debug version, but no popup appears. Any code that was supposed to run after the exception is executed in this image, then the next image or event entry or network running the code again (which could throw the other errors if they relied on the code that did not run.
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Flash won't open because of an error. The error that says:
Configuration error
"Please uninstall and reinstall the product.
If this problem persists, please contact Adobe technical support help and mention the error code displayed at the bottom of this screen.
Error: 1
http://www.Adobe.com/support/ "
What does error 1 mean, how do I start getting all of a sudden and is there a way to fix without reinstalling? Help, please! Thanks in advance.
you have nothing to lose so reinstall, reinstall.
If you have an irrational fear of resettlement you can try to reset your preferences: http://forums.adobe.com/message/4348882
but, you'll probably need to reinstall. If reinstalling will fix the problem, you have the chance.
You may need to uninstall, run the vacuum cleaner (http://www.adobe.com/support/contact/cscleanertool.html), then reinstall.
-
Error Flash #1009-->; NEED HELP!
Very well. I'm relatively new to AS3 and I worked on the creation of a Visual timer. My code is very simple, and I can't understand why Flash Pro CS6 is to give this error message in the result:
TypeError: Error #1009: cannot access a property or method of a null object reference.
at TMR_fla::MainTimeline/timer1hit()
My code looks exactly like the following:
import flash.events.Event;
Stop();
function timer1move (): void {}
-Timer1.x = 8;
}
var MyInterval1:uint = setInterval (timer1move, 50);
Timer1.addEventListener (Event.ENTER_FRAME, timer1hit);
function timer1hit(e:Event) {}
{if (Timer1.hitTestObject (finish1))}
gotoAndStop (2);
clearInterval (MyInterval1);
}
}
I can't understand why FLash gives me this error. Mainly because my code works great! He did exactly what I told it to do, it goes to frame 2 and stops. But to exit the error message just keeps repeating forever. I searched all over this forum and found several topics about this problem, but none of them helped. Some additional key notes:
1. my second image has absolutely ZERO code. Just a few scribbles on stage to indicate that I did on the 2nd frame.
2. internship Framework 1 looks like this:
The object on the right is my timer. The rectangle on the left is my arrival.
Rectangle has an instance name of Finish1
Timer has an instance name of the timer1
I have triple checked the names of instance, I know that they are all spelled right. Can somone help me?
If the error still occurs, it is probably because you have continuous on tha ENTER_FRAME listener. If you are in the frame 2 and each of the objects the ENTER_FRAME event handler function referred to are only in frame 1, then this will be the source of the error. In your event handler, you must remove this listener before you change settings.
Timer1.addEventListener (Event.ENTER_FRAME, timer1hit);
function timer1hit(e:Event) {}
{if (Timer1.hitTestObject (finish1))}
Timer1.removeEventListener (Event.ENTER_FRAME, timer1hit);
clearInterval (MyInterval1);
gotoAndStop (2);
}
}
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