event with an autocomplete listener

So try to use AutoComplete Astra and I think I found it, but I can't seem to get my eventlistener to work properly.

Essentially once a selection has been made I want timeline to access a specific image to display an image. The event listener keeps giving me
TypeError: Error #1009: cannot access a property or method of a null object reference.
at AutoCompleteSimpleExample_fla::MainTimeline/changeimage()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
to fl.controls::TextInput/handleChange()
at com.yahoo.astra.fl.controls::AutoComplete/handleChange()

I have included the code that I have below. Can't seem to get this simple feature will...

Stop();

import the required data class
Import fl.data.DataProvider;
import the AutoComplete class
import com.yahoo.astra.fl.controls.AutoComplete;

Create data to fill the AutoComplete
var airports: Array = [{label: "SFO"}, {label: "XNA"}, {label: "CMP"}];

the preferred airport for AutoComplete data
autoComplete.dataProvider = new DataProvider (airports);

addEventListener (Event.CHANGE, arrows);

the arrows function (event: Event): void {}
If (autoComplete.selectedItem.label == "SFO") Stop (5);
}

The error seems to point to the copy function, but I don't see any attempt to implement an event listener.

1009 error indicates that one of the objects targeted by your code are out of reach.  This may mean that the object...
 
n ' is not in the display list
n ' is not have an instance name (or the name of the instance is misspelled)
n ' is not in the frame where this code tries to talk to her
-is animated in place, but is not assigned the name of the instances of each keyframe for her
-is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).
 
If you go to your section to publish the Flash settings and select permit debugging option, your error message should have a suite of line number the number of the frame that will help you to isolate the object that is involved.

Tags: Adobe Animate

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