Flash CS3 Pro CS6: games works more slowly?

Good, everyone. I will try to explain the problem I encounter as concise as I can:

I just got a new iMac (10.8.2) and I got all my stuff in CS3 hover over with a transfer system. However, Flash CS3 has this message "error initializing java runtime environment" and I can't get it repaired despite the number of 'solutions' that I found, mainly because the patches are for older versions of Mac and its operating systems. That said, if anyone has found a fix for this problem on the new iMacs and operating systems, please let me know and ignore everything that I'm about to ask questions on below.

However, I decided to give a whirl CS6 and see if I should go ahead and upgrade to one. The problem that I am running is disconcerting say the least. I was doing a game in Flash CS3 and Actionscript 3 on my old Macbook Pro (2007-2008ish) and I managed to run at a solid 60 frames per second. This is not really surprising, given how little there is in the game so far, but I am concerned that they run slower when running through Flash CS6 on a computer more recent (2.9 Ghz Intel Core i5, 8 GB of RAM, NVIDIA GeForce GT 650 M 512 MB).

I tested the executable (.app) both the .swf, and both run much slower than they should. Cadence plunges even when there is nothing on the screen except for the character and background. Curiously, if I have the game running in Flash Player 9, it works fine, but everything else (10 and more) runs significantly more bad.

Anyone know why the game will run more slowly? I even tried to use hardware acceleration, and there was no change whatsoever. If the files that I opened, .as files both .fla, were at the origin of the CS3 files? Creating CS6 files from scratch and then bring the content and code on would fix the problem?

Any other suggestions would be greatly appreciated. Thanks in advance,

Ian

Never experienced sth. Like this. It should not matter if you are publishing to Flash Player 9 (CS3) or 11 (CS6).

I even tried to use hardware acceleration

Hardware acceleration will be most often slow down your fps if you are not using the Stage3D/Starling features, you will need to disable your Flash Player via right click options, too, though. It would be my first guess would default to HwAcc a new installed Flash Player 11.5, so you must manually, turn off when it does.

If its possible for you: load 2 (CS3 - swf, CS6 - swf) Versions of your game to the top and post the link, then I could test it in Windows to see if his mayba a number Macrelated.

Tags: Adobe Animate

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