How to load a scanned image to facebook?

How to load a scanned image to facebook?

I don't know, but I'm sure that the answer will not associate Adobe Reader.

Tags: Acrobat

Similar Questions

  • How to improve a scanned image of a document

    I received a scanned image (to 600ppp in TIFF format) a will written in 1782.

    Most of the ink has faded over time, where only lower 1/3 is actually readable.

    The scanned image of the will, is the best version I've seen of this will, to this day.

    However, the majority of the ink is still quite faded to not be readable/transcribed.

    Y at - it a hope of improvement in the image so that it can actually be readable, so transcription of the Act.

    Thank you for your time, consideration, and cooperation, I really appreciate.

    Hello! There are a few different methods, you can try, I would recommend save another file to modify/play with, until you reach your result desired. Play with the brightness, contrast and sharpness are some to help you improve the document.

    Below, I've posted some useful links.

    http://DCRP.CED.Berkeley.edu/resources/graphicstutorial/NewPage/Photoshop/C-2-%20Editing%2 0scanned%20images%20in%20photoshop_r1.pdf

    Please post back with questions, if any of the links above help, you can post and the image of the document so that users here can give advice.

    Janelle

  • How to load and place images dynamically

    I have a problem with loading images dynamically. I want to import a series of images and the display in the order across the screen. The images will have different widths, so it is important to know the width of each imported image as IM will place an image immediately to the right of the previous image. I thought that the code below would control the presentation, but the event handler seems to work (perhaps partly because the images are different sizes) not well.

    What should I do to control the positioning of the images?

    Thnks a lot.

    XML version = "1.0" encoding = "utf-8"? >
    " < = xmlns:mx mx:Application ' http://www.Adobe.com/2006/MXML "layout ="absolute"creationComplete =" init () "> "
    < mx:Script >
    <! [CDATA]
    Mx.events import. *;
    private var imageLoader:Loader
    private var imageX:Number = 0;
    public void init (): void {}
    for (var i: int = 0; i < 4; i ++) {}
    imageLoader = new Loader();
    var url: String = "images/animal" + i + ".png";
    var urlReq:URLRequest = new URLRequest (url);
    imageLoader.load (urlReq);
    trace ("image =" + URL)
    container.addChild (imageLoader);
    imageLoader.contentLoaderInfo.addEventListener (Event.COMPLETE, imageLoaded);
    }
    }
    public void imageLoaded(e:Event):void {}
    imageLoader.x = imageX;
    trace ("imageloader.x =" + e.Target.Width);
    imageX += e.target.width
    imageLoader.y = 100
    }
    []] >
    < / mx:Script >
    < mx:UIComponent id = "container" / >
    < / mx:Application >

    Unless I'm mistaking completely your goal, you do the way of things too hard on yourself.

    Install a HBox and addChild() to add images to that:

    (I made a few changes to make it work for me locally in order to do not copy/paste).

         
              
         
    
         
    

    In addition, you need to use the charger because it has other ways to load images, e.g., you can create a new Image, as I do above and set the source property to the path of the file, or you can embed images, but I guess that is not an option.

  • Envy4500: How to save a scanned image

    I scanned a picture. I don't see any way to save her.

    Hello and welcome to the community of HP @shamacson,

    I understand that you are looking to put a scan of a photo. I'll be happy to help you.

    Below, I've posted a link to a document that has some instructions on how to analyze. Please try all the steps in order and get back to me with the results.
  • How to load and display Image

    Hello everyone.

    I type with very green fingers, so please excuse the question. Lessons learned from the examples, I tried to load and display an image in ActionScript. This is the original example that I work on:

    ...

    ...

    var bmd2:BitmapData = bmd.clone ();

    var infoBM:Bitmap = new Bitmap (bmd2);

    var back: MovieClip = new MovieClip();

    Back.Name = 'back ';

    back.rotationX = - 90;

    var bSurface:MovieClip = new MovieClip();

    bSurface.y = int (...

    bSurface.z = int (...

    bSurface.addChild (infoBM);

    var overlay: Sprite = new Sprite();

    overlay.graphics.beginFill (...);

    overlay.graphics.drawRect (0, 0, bSurface.width, bSurface.height);

    overlay.graphics.endFill ();

    bSurface.addChild (overlay);

    back.addChild (bSurface);

    var tf:TextField = new TextField();

    TF...

    TF...

    TF...

    bSurface.addChild (tf);

    ...

    ...

    I'm trying to place an image on the bSurface instead of the block of text, as described above. So far, I came with:

    var iSprite:Sprite = new Sprite();

    var iMatrix:Matrix new matrix());

    var bmData:BitmapData;

    bmData = new BitmapData (surface.width, surface.height, true, 123);

    var loader: Loader = new Loader();

    loader.contentLoaderInfo.addEventListener (Event.COMPLETE, onComplete);

    Loader.Load (new URLRequest("c:\pixlr.png"));)

    function onComplete (event: Event): void

    {

    bmData = Bitmap (content LoaderInfo (event.target)) .bitmapData;

    }

    iMatrix.tx = 0;

    iMatrix.ty = 0;

    iSprite.graphics.beginBitmapFill (bmData, iMatrix, false, true);

    iSprite.graphics.drawRect (0, 0, surface.width, surface.height);

    iSprite.graphics.endFill ();

    surface.addChild (iSprite);

    ... and:

    var bmData:BitmapData;

    bmData = new BitmapData (surface.width, surface.height, true, 123);

    var loader: Loader = new Loader();

    var location: URLRequest = new URLRequest ("c:\pixlr.png");

    Loader.Load (rental);

    bmData = Bitmap (loader.content) .bitmapData;

    surface.addChild (bmData);

    but without success. I've been fails miserably for days now and would appreciate help.

    Thanking you in advance,

    Sofia.

    what you trying to do?

    If you just try to load an image (pixlr.png), use a relative path and something like:

    var loader: Loader = new Loader();

    Loader.Load (new URLRequest ("pixlr.png"));  put the png in the same directory with your fla and published files.  You can move after getting this work simpler example

    addChild (loader);

  • How to load external png image via xml?

    Can someone help me with the addition of a png image to a mc with an instance name.

    I want only to display a single image (no Gallery)

    I would like to get the url of the image via an xml.

    Here's a copy of my current action script which has already pulled in xml data that includes the node with the url of the photo.

    import flash.events.Event;

    import flash.events.MouseEvent;

    import flash.net.URLLoader;

    import flash.net.URLRequest;

    var myXML:XML;

    var myLoader:URLLoader = new URLLoader();

    myLoader.load (new URLRequest ("links.xml"));

    myLoader.addEventListener (Event.COMPLETE, processXML);

    function processXML(e:Event):void

    {

    myXML = new XML (e.target.data);

    trace (myXML);

    menumv.carbtn.addEventListener (MouseEvent.CLICK, openCURL);

    menumv.edubtn.addEventListener (MouseEvent.CLICK, openEURL);

    menumv.psybtn.addEventListener (MouseEvent.CLICK, openPURL);

    menumv.stubtn.addEventListener (MouseEvent.CLICK, openSTURL);

    menumv.busbtn.addEventListener (MouseEvent.CLICK, openBURL);

    menumv.shabtn.addEventListener (MouseEvent.CLICK, openSURL);

    studentmv.stuname.Text = myXML.student.name;

    }

    function openCURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.car.url));

    }

    function openEURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.edu.url));

    }

    function openPURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.psy.url));

    }

    function openSTURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.stu.url));

    }

    function openBURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.bus.url));

    }

    function openSURL(e:MouseEvent):void

    {

    navigateToURL (new URLRequest (myXML.sha.url));

    }

    And here's a copy of the node that contains the url

    <menu>
        <student>
        <name>testnamehere</name>
        <photo>http://10.0.0.2/test/photos/testnamephoto.jpg</photo>
        </student>
    </menu>
    

    I saw this tutorial but it was for a gallery, and I couldn't not to hack and slash to do what I want.

    http://Tuts.flashmint.com/creating-a-simple-XML-Gallery-in-ActionScript3/

    Thanks again in advance for any help.

    Check if this gives null if yes it would output menu.student.photo

    trace (Student.photo)

    var _request:URLRequest = new URLRequest (student.photo);

    var _ldr = new Loader();

    MC's movieclip where you add your image

    mc.addChild (_ldr);

    _ldr. Load (_REQUEST);

    _ldr.contentLoaderInfo.addEventListener (Event.COMPLETE, load_complete, false, 0, true);

    function load_complete (event): void

    {

    whatever it is may be melted in the image

    }

  • How to implement by scanning image for Blackberry 5.0 and later version OS devices?

    Hi all
    I need to develop the functionality of drag in an application. To do this, I added five bitmapfield in five different verticalfield Manager and these five verticalfiled have been added in a horizontalfield with the Horizonatal Scroll property manager. And try to implement features of shot using Touch events. Code below works for Blackberry OS 5.0 devices, but its does not work in Blackberry 6.0 and later OS devices.

    protected boolean touchEvent (TouchEvent message)
    {

    try {}
    int x = message.getX (1);
    int y = message.getY (1);

    int eventCode = message.getEvent ();
    if(eventCode == TouchEvent.Down)
    {
    DX = x;
    DY = y;
    }
    Another yew (eventCode is TouchEvent.UP)
    {

    UX = x;
    UY = y;

    disX = Dx - Ux;
    disY = Dy - Uy;

    If (disX > (Display.getWidth () / 3) & this.index)<>
    {

    If (this.index<>
    This.index ++;
    vfmImage [this.index] .setFocus ();
    System.out.println ("disX:" "+ disX +" different: "+ (Display.getWidth () / 3) +" Index: "+ this.index);

    }

    ElseIf (disX < display.getwidth()="" -(display.getwidth()="" +="" display.getwidth()/3)="" &&="" index=""> 0)
    {

    if(this.index>0)
    -This.index;
    vfmImage [this.index] .setFocus ();
    System.out.println ("disX:" + disX + "different:"+(Display.getWidth()-(Display.getWidth() + Display.getWidth () / 3 ")) +" Index: "+ this.index);

    }
    on the other
    {
    if(index==0)
    {
    vfmImage [1] .setFocus ();
    }
    on the other
    {
    vfmImage [this.index - 1] .setFocus ();
    }

    vfmImage [this.index] .setFocus ();

    }

    }

    }
    catch (System.Exception e)
    {
    Dialog.Alert ('catch');
    e.printStackTrace ();
    }
    Return super.touchEvent (message);
    }

    Thank you
    Sylvie

    Hello

    Use this api
    http://www.BlackBerry.com/developers/docs/5.0.0api/NET/rim/device/API/UI/extension/component/picture...

    Kind regards
    pp

  • How to create a card of a scanned image

    How to create a scanned image greeting card?

    Why is there no answer to this question?

  • How can I fix the image of the error and get the regular image to load?

    Since the recent big update for Firefox I get a sort of error of loading of some images.
    Here: http://tinypic.com/r/103bf3l/8 I put one of these sites that give this error
    -The original which is supposed to show image is also available in this image
    Some sites give a different size of this image of the error, but it seems more like a triangle of error

    I've tried troubleshooting not loading images and none of these options worked
    If anyone has this problem or knows how to solve this problem, it would be a great help

    Solution found:
    With the theme "Stylish" addon "Google two themes" interfered with the loading of the image of the sites. Disable the theme was the solution.

  • How to load images into layers or project

    How to load images into layers or projects.  I know how to use open to open a picture, but I was looking for a way load an image to resize to fit in a specific part of a layer or load an image, then one more.

    Yes, a script would be best for what you want to do, but you might be able to do it with an action. I haven't used actions too because I prefer scripting.

  • How to load external images and animate it after it is loaded?

    I know how to load external images using xml, but the problem is that if I have a lot of images to load then animate after it is loaded. I know theres a work around to this problem but still I have not understand.

    Thanks for help.

    You will need to use the MovieClipLoader class.  It supports have a headset which allows you to determine when the image has loaded so that you can act on it.

    If you are looking for the MovieClipLoader.addEventListener methoid (), there is an example that will be useful to see how to configure things (it's not your scenario, but a good reference).

  • How to load the image into the Blob field in Sql?

    Hello

    I want to know how to load the image into the Blob field in Sql

    Concerning


    Therese

    Re: How to load the image into the Long Raw column?

  • How to load themes/Images?

    Hello

    (1) how to theme or background Image for my application?

    (2) how to display image by reading bytes or by reading directly from an image file?

    Any sample source would really help.

    Thanks in advance...

    Kind regards

    -DESTREEZ

    class LoginScreen extends MainScreen {
        //Manager
            private VerticalFieldManager _manager;
    
        LoginScreen() {
            //Set Background image
                _manager = (VerticalFieldManager)getMainManager();
                Background bg = BackgroundFactory.createBitmapBackground(Bitmap.getBitmapResource("back.png"));
                _manager.setBackground(bg);
    
       }
    }
    

    and add back.png resources in your project.

    Please let me know if you where he is able to run or not

  • How to place a jpg image to scan in InDesign without getting pixelated?

    Hello

    Currently, I am working on my portfolio of internship. So far so good, but in the end on one of the last pages, I tried to reach the recommendations I had teachers. 2 of them I received in .pdf and simply imported they look like from the pdf file. The other 2 that I got from teachers email 1 of them scanned to jpg. and another digitized in pdf format. I've tried everything and still do not understand why the scanned images 2 become pixelated when I export the entire file

    PS: there are much more complicated and drawings images architecture that look... the only problem are the scanned

    Thanks in advance for your help

    Try changing the quality of compression high, or by lowering the resolution 200 (enough for digital printing), or both and see if it is still acceptable. You will always be a compromise with the size and quality.

  • MacBook Pro OS 10.8 retina no DVD drive, how to load drivers for HP PhotoSmart Premium C310 please

    MacBook Pro OS 10.8 retina no DVD drive, how to load drivers for HP PhotoSmart Premium C310 please?

    We do not have the software 10.8 HP for your printer posted on hp.com and yet, once that happens, you can just download and install. You don't need to do it though, in order to get your printer running on your new Mac.  Simply connect your printer, on the sur le meme same wireless network or via a USB cable, add in printing and fax and let the operating system find and install the software from the Apple software update.  You will be able to the printer and scanning will however be of Image Capture.

Maybe you are looking for