How to make a timer?

I'm doing a timer...

When I press a button a movieclip for that: gotoAndStop (2);

I want to return to the keyframe 1 after 10 seconds.

How can I get it work?

First, place imports always at the top of your codes. You can solve the problem with a queue:

Import mx.utils.Delegate;

var aTreeQueue:Array = new Array();

Button1.onRelease = function() {}

TreeNum = 1;

aTreeQueue.push (TreeNum);

ResetTree();

};

Button2.onRelease = function() {}

TreeNum = 2;

aTreeQueue.push (TreeNum);

ResetTree();

};

function ResetTree() {}

var nDuration:Number = 2000; milliseconds = 10 sec

var nest: Number = setTimeout (Delegate.create (this, myCallbackFunc), nDuration);

}

function myCallbackFunc (): Void {}

var nTree:Number = aTreeQueue.splice (0.1) [0]; FIFO (first in first out)

_root. TheMap ["TreeCuts" + nter] .gotoAndStop (1);

}

Tags: Adobe Animate

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