Image download

Hello

I am trying to download a group of images codewise and write them to the ApplicationStorageDirectory. But for some reason written files are not valid files, I suspect that they were already converted in BitmapData?

This is my code:

var loader:TwitterLoader = new TwitterLoader(id);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadingImageComplete);
loader.load(new URLRequest(url));

private function onLoadingImageComplete(e:Event):void
{
    trace("AvatarManager:: loading image complete");
    if(e.target.loader is TwitterLoader)
    {
                var loader:TwitterLoader = TwitterLoader(e.target.loader);
        var writeFile:File = File.documentsDirectory.resolvePath("avatars/twitter/" + loader.filename);
        trace("AvatarManager:: writing Twitter avatar to " + writeFile.nativePath);
        var stream:FileStream = new FileStream();
        stream.open(writeFile, FileMode.WRITE);
        stream.writeBytes(loader.contentLoaderInfo.bytes);
        stream.close();
        twitterDictionary[loader.id] = loader.filename;
        trace("AvatarManager:: dispatching event " + (loader.id + Account.TWITTER));
        dispatchEvent(new Event(loader.id + Account.TWITTER));
    }
}

No idea what's going wrong and what to improve? Thanks in advance.

In your implementation of charger, you define the binary format?

var loader :URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.BINARY;
loader.addEventListener(Event.COMPLETE, FileLoaded );
loader.addEventListener( IOErrorEvent.IO_ERROR, FileFailed );
loader.load( new URLRequest( url ) );

Tags: BlackBerry Developers

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