Make mistake while building/running bbutil with cascades app

Hi, I am trying to build an opengl are 2.0 app and have pretty much used the tutorial for a cube with waterfalls using a foreignwindow, but the code used opengl 1.0. Since then I tried to use the code from a basic tutorial but I had difficulties to get the bbutil to work. Here is the log:

13:30:23 * incremental Build of the unit for Project X debug configuration *.
make - j8 device-Debug
do .//translations - C f Makefile update
CD arm & C:, bbndk, host_10_2_0_15, win32 / x 86/usr/bin/qmake-blackberry-armv7le-QCC of spec... X.Pro CONFIG += debug_and_release CONFIG += device
make [1]: Entering directory "C: / users/X/momentics-space X/work/translation"
C:, bbndk, host_10_2_0_15, win32 / x 86/usr/bin/lupdate X.pro
Update 'X.ts '...
Found 0 text (s) source (0 new and 0 already existing)
make [1]: leaving directory ' C: / users/X/momentics-space work/X/translations.
do .//translations f - C release of Makefile
make [1]: Entering directory "C: / users/X/momentics-space X/work/translation"
C:, bbndk, host_10_2_0_15, win32 / x 86/usr/bin/lrelease X.pro
Update 'C:/Users/X/momentics-workspace/X/translations/X.qm '...
Generated translation (s) 0 (0 finished and unfinished 0)
make [1]: leaving directory ' C: / users/X/momentics-space work/X/translations.
make - c / arm f Makefile debugging
make [1]: Entering directory "" C: / users/X/momentics-space work/X/arm ' "
do f Makefile.Debug
make [2]: Entering directory "" C: / users/X/momentics-space work/X/arm ' "
CQS-Vgcc_ntoarmv7le - c-Wc,-comprennent-Wc,o.le-v7-g/.obj/X - Wno-psabi - fstack-protector - fstack-protector-all - mcpu = cortex-a9 - g - Wno-psabi-wall-W-D_REENTRANT-DQT_NO_IMPORT_QT47_QML-DQ_OS_BLACKBERRY-DQT_DECLARATIVE_DEBUG-DQT_DECLARATIVE_LIB-DQT_CORE_LIB-DQT_SHARED - Ic: / bbndk/target_10_2_0_1155/qnx6/usr/share/qt4/mkspecs/blackberry-armv7le-CQS -... /... / X Ic: / bbndk/target_10_2_0_1155/qnx6/usr/include/qt4/QtCore - Ic: / bbndk/target_10_2_0_1155/qnx6/usr/include/qt4/QtDeclarative - Ic: / bbndk/target_10_2_0_1155/qnx6/usr/include/qt4 - I...-Io.le-v7-g/.moc/SRC - Ic: / bbndk/target_10_2_0_1155/qnx6/usr/include - Ic: / bbndk/target_10_2_0_1155/qnx6/usr/include/freetype2 - i. o o.le-v7-g/.obj/bbutil.o... /SRC/bbutil.c
Cc1: error: one or more files PCH used have been found, but they were not valid
make [2]: leaving directory ' C: / users/X/momentics-space work/X/arm.
make [1]: leaving directory ' C: / users/X/momentics-space work/X/arm.
Cc1: error: use - Winvalid-pch for more information
Cc1: fatal error: o.le-v7-g/.obj/X: no such file or directory
compilation is complete.
CC: C:/bbndk/host_10_2_0_15/win32/x86/usr/lib/gcc/arm-unknown-nto-qnx8.0.0eabi/4.6.3/cc1 caught signal 1
make [2]: * [o.le-v7-g/.obj/bbutil.o] error 1
make [1]: * [debug] error 2
make: * [Device-Debug] error 2

13:30:24 completed Build (a 674ms)

Any help is appreciated.

OK, I managed to correct errors using the wonderful people IRC. Will post a source that uses opengl are 2.0 with the example of stunts to use when he's ready...

Tags: BlackBerry Developers

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