Objects on stage change of position when rendering .swf

Hey there,

Having a massive problem with some flash files. When I visited the .swf content that is placed on the scene shifts position, I think it has something to do with the anchor point, but really, I have no idea and I'm desperately need help, thanks to anyone who can check it out for me. I appreciate your time and knowledge

Dropbox - Archive.zip

Yes, its because of the anchor point only. But you can easily move the symbol on stage by dragging it toward the Center.

In addition, your symbol is a graphic - which only displays a single image. You can change its type of instance of Movieclip, in the properties panel, to playback of the animation.

Tags: Adobe Animate

Similar Questions

  • iphone 6plus is configured to use the position landscape, like previous phones. mine does not change its position when changing phone flattened

    I have an Iphone 6plus will not change the position landscape by turning the phone just like my old 5. This can be corrected.

    Make sure that your phone is not locked in portrait mode.

    Slide upward to access the control center and make sure that the icon with the lock and semi circle is not enabled.

  • change the target when the swf is not available

    I want to redirect the following code, when the objective is not available.

    function buttonClick(event:MouseEvent):void
    {
    gotoAndStop (event.target.name);

    (this.parent as MovieClip).myLoader.load (new URLRequest (event.target.name + ".swf"));
    }

    The code works fine but I have build a great site and would like to have a default swf that loads when the goal is not available. I tried different if statements when event.target.name is nothing, but were not able to get an any of them to work.

    Any ideas?

    Thank you. with the event listener added to the code, it works. Here is the final code:

  • Objects in different layers has changed position when I open the project file, why? Can I remedy in a fast way and not painful?

    Im making an animation frame-by-frame and today when I opened my objects of som of the project had changed position while others do not. This countinues throughout the chronology and sometimes they change position.

    Here's before:

    b44edd50ab.png

    Here is after:

    5118dc3843.png

    I think it has something to do with me changing the size of the documents. But it didn't happen yesterday when I made the change, just today when I opened the file again, and I can't change it back and make things right.

    If anyone knows what happened and if I can fix it, it would mean a LOT to me.

    There are really no way around to back up your files regularly.

    Flash is unfortunately not the most stable program.

    Make it a habit to save a new version every half hour, or so, which will limit your losses.

    Think of it as a "warning shot" and consider yourself lucky that you have not the famous "flash could not open the file" message ;-)

  • Safari resets the scroll position when changing tab

    Safari resets the scroll position when the tab changes.

    For example, to open two tabs. In one of them, go to

    https://developer.Apple.com/library/Mac/documentation/GraphicsImaging/conceptual/drawingwithquartz2d/dq_overview/dq_over...

    and scroll down to the bottom.

    Arrived at the tab other and then return to the tab where you just scrolled down.

    Surprise, the page has been made scroll up, or almost.

    (In my case: OSX Safari 9.0.3 10.10.5,)

    It's very annoying when reading long pages.

    Send feedback to Apple. They will not respond, but at least know that there is a problem. If enough people send feedback, it can become the problem solved as soon as possible.

    Your comments

    Or you can use your Apple ID to register on this site and go the Apple BugReporter. Allegedly, you will get a response if you submit your comments.

    Comments via Apple Developer

  • PS CS6 video editing, change in position of the dynamic object

    Hello

    Correct me if I am mistaken in my project, I want to make a couple of small clips to appear on the screen and the change of position. I so in order for me resize a clip to convert object dynamic, right? But it seems that I can't use a 'position' function more on dynamic objects, (it disappeared). So, how can I transform an object while being able to use the tool "position? Is it work around?

    Kind regards

    Bart

    Instead of position, you will see " transformed" in the timeline that contains the positions and all other transformations.

    Transform of use both on the smart object

  • Snapping a video when changing its position

    OK, so I'm changing the position of a video via:

    Video effects > Motion

    But when I move around, I can't find a way to align with the edge of the frame or for the lines of the grid focus.

    Can anyone help?

    Thank you

    M82NOW wrote:

    Yes, I can get all this very well. I am able to move the clip and add keyframes etc but I just wanted to know if there was a way I could 'snap' there during the movement of the clamp.

    As I said in my first post there is no magnet/snap grid or other.

    But feel free to make a FEATURE request

  • Why my path changes position when I paste (in a mask, or position,...)?

    Hello

    Why my path changes position when I paste (in a mask, or position,...)?

    I use CS6 AE and AI CS6.

    I opened a document IN AE and converted into forms and resized and repositionnes it.

    Then I tried to copy and paste the path of the shape to a center of lens flare (to animate the stray light). And it worked, but this has changed a bit and the outside.

    Thank you

    Elele.

    Solved! Video by Rick Gerard is here-> path mask or shape path - YouTube

  • Clips change of position on the timeline when you use temporal

    First Elements 10, Win 7 x 64,

    I've implemented a timeline that had four video tracks. When I added a fifth track I started to have problems. More specifically, when I put a picture clip or video yet on the fifth time track used on this new addition clip, existing clips on the third and fourth titles changed their position on the timeline in response to stretching the time applied to the clip on the title above. Why does this happen? I think the clips on the lower video tracks to do not move NOT in response to a stretch of time change for a clip on a track that precedes. How can I get to stay put during the handling of the duration of the clips on the slopes above them?

    Thank you for the ideas.

    I enclose three images to make what I feel clearer that perhaps my words describe above.

    (top) Picture 001: timeline before changing

    (in the middle) 002 image: timeline after you have added a video track 5 and adding a fixed image to this track

    (bottom) Picture 003: chronology after application in time to clip image again on track 5, showing the movement of clips on tracks 3 & 4

    001.jpg

    002.jpg

    003.jpg

    The other tracks are just "ripple".

    To override the ripple, hold CTRL (Cmd on a Mac key) that you add, remove, or edit clips on the timeline.

  • When 2 objects collide scene change?

    When 2 objects collide scene change?

    I was wondering if there was a way to change the scene when two objects collide in action script 3?

    .. Yes I am a noob in as3

    In short, you are missing a closing brace on your condition.  See if that fixes it.

  • How to change the position of two objects?

    I have four componensts of course is that I imported from my main mxml file

    and each placed at the four corners.

    What I want to achieve is to drag each item on others then swap their position.

    For example, A comp is slipped on model B, in this case, change the position of A and b.

    But for the moment, it doesn't seem to work properly. I could not find out what the problem with my code. Could someone help me reach this goal?

    A big thank you to all those who could give me a helping hand!

    ///////////////////////////////////////////////////////////////////

    This is one of my component *.

    All the other three components are made in the same way, except each source image file is different *.

    <? XML version = "1.0" encoding = "utf-8"? >
    " < = xmlns:mx mx:Box ' http://www.Adobe.com/2006/MXML "width ="42"height ="42"> "
    < mx:Image source="Images/air.png"/ >
    < / mx:Box >

    ////////////////////////////////////////////////////////////////////////////////////////

    It's my mxml that calls my components *.

    <? XML version = "1.0" encoding = "utf-8"? >
    " < = xmlns:mx mx:WindowedApplication ' http://www.Adobe.com/2006/MXML "layout ="absolute"xmlns:comp ="Comp.*"creationComplete ="onInit()"> "
    < mx:Script >
    <! [CDATA]
    Import mx.containers.Box;
    Import Comp.Icon_illustrator;
    Import Comp.Icon_air;
    Import Comp.Icon_flash;
    Import Comp.Icon_flex;

    private var i_1:Icon_air; 1
    private var i_2:Icon_flash; 2
    private var i_3:Icon_flex; 3
    private var i_4:Icon_illustrator; 4
    private var origX:Number;
    private var origY:Number;
    private var startObj:String;
    private var icons: Array;

    private var h_1:Box;
    private var h_2:Box;
    private var h_3:Box;
    private var h_4:Box;

    private function onInit (): void {}

    initialize all icons
    i_1 = new Icon_air();
    i_2 = new Icon_flash();
    i_3 = new Icon_flex();
    i_4 = new Icon_illustrator();

    i_1.name = "i_1;
    i_2.name = "i_2;
    i_3.name = "i_3;
    i_4.name = "i_4";

    Fill icon
    showArea.addChild (i_1);
    showArea.addChild (i_2);
    showArea.addChild (i_3);
    showArea.addChild (i_4);

    Set x position
    i_1.x = 100;
    i_2.x = 200;
    i_3.x = 100;
    i_4.x = 0;

    the position value is
    i_1.y = 0;
    i_2.y = 100;
    i_3.y = 200;
    i_4.y = 100;

    icons = [i_2 i_3, i_1, i_4];
    addEventListeners
    for (var i: int = 0; i < icons.length; i ++) {}
    icons [i] .addEventListener (MouseEvent.MOUSE_DOWN, sensors);
    icons [i] .addEventListener (MouseEvent.MOUSE_UP, stopDragMe);
    }

    } //end of onInit

    private void moveMe(e:MouseEvent):void {}
    e.currentTarget.startDrag ();
    showArea.setChildIndex (DisplayObject (e.currentTarget), 0);

    origX = e.currentTarget.x;
    origY = e.currentTarget.y;

    startObj = e.currentTarget.name;
    }

    private void stopDragMe(e:MouseEvent):void {}
    {if (this [startObj].hitTestObject(Icons[1]))}
    trace ("hit 2");

    This [startObj] .x = i_2.x;
    This there [startObj] = i_2.y;

    i_2.x = origX;
    i_2.y = origY;

    } else {if (this [startObj].hitTestObject(icons[0]))
    trace ('hit 1');


    This [startObj] .x = i_1.x;
    This there [startObj] = i_1.y;

    i_1.x = origX;
    i_1.y = origY;

    } else {}
    trace ("knocking others');
    This [startObj] .x = origX;
    This there [startObj] = origY;
    }
    e.currentTarget.stopDrag ();

    } //end stopDragMe

    []] >
    < / mx:Script >

    < mx:Panel id = "showArea" width = "400" height = "300" layout = "absolute" backgroundColor = "0 x 999999" / >

    < / mx:WindowedApplication >

    This shows you how to create dynamic user interface.

    
    
         
              
         
         
         
    
    
  • Change administrator password when the old one has expired

    After a year of using Vista on my PC, 3 weeks ago I got a message saying my password expires in 15 days, that was strange that I had never been asked to change it before. I have it has not changed at that time, and then went away for 2 weeks. On my return, my old password no longer works, and I was not given an opportunity to change, because I guess that the expiration date... any ideas on what to do? I'm now effectively locked out of my PC...

    If this is the only administrator on the system account (if there is another, just connect as one, go to start / Control Panel / user accounts / manage another account / choose the account with the expired password and change the password).

    If there is no other administrator, follow these steps after you create a System Restore Point.

    Use the recovery environment, you can open the registry in the target
    Windows Setup to apply the fix:

    Start with the Vista installation disc in the drive and select the command line
    in the repair options. If you do not have a disc, you can make a bootable recovery disk by using http://neosmart.net/blog/2008/windows-vista-recovery-disc-download/ with burning software like: http://www.snapfiles.com/get/active-isoburner.html and, of course, a blank CD (perhaps with another computer if necessary).

    At the R.E. prompt:

    -Type: regedit
    -Click on HKEY_LOCAL_MACHINE
    -Click file-> load hive
    -Navigate to the folder of the installation target \Windows\System32\Config
    -Select the file named 'SAM' and click Open
    -Give it a name, for example "target SAM" and click OK
    -Develop "Target SAM" inside the HKEY_LOCAL_MACHINE
    -Develop in the following subfolder: SAM\Domains\Account\Users\000001F4
    -Double-click on the element on the right called 'F'
    -You are presented with a hex editor
    -Change the position of th 57' 11 hex spell 10. (It's the)
    identify in the data that contains only a 11 hex). To do this, click in the
    law of 11 hex to make the insertion point. Back Press and 11
    disappears. Type 10.

    On my computer, here is what the data looked like, until I have
    changed:

    From:

    02,00,01,00,00,00,00,00,80, d7, 8 c, b2 e9, 97, c7, 01, 00, 00, 00, 00, 00, 00, 00,.
    00, 1f, ea, fd, announcement, e9, 97, c7, 01, 00, 00, 00, 00, 00, 00, 00, 00, ad, 60, 9 b, e9, 97, c7, 01,.
    F4, 01, 00, 00, 01, 02, 00, 00, 11...

    TO:

    02,00,01,00,00,00,00,00,80, d7, 8 c, b2 e9, 97, c7, 01, 00, 00, 00, 00, 00, 00, 00,.
    00, 1f, ea, fd, announcement, e9, 97, c7, 01, 00, 00, 00, 00, 00, 00, 00, 00, ad, 60, 9 b, e9, 97, c7, 01,.
    F4, 01, 00, 00, 01, 02, 00, 00, 10...

    This should make the active built-in Administrator account, but still need to
    display it in the home screen.

    * Please NOTE, the following key may not be present on all systems. If this key is
    missed, simply exit regedit, leave command prompt it and restart the system
    normal extra Vista *.

    -Follow the same steps when loading of a hive, but instead of load SAM, load
    SOFTWARE
    -Give it a name such as "software target.
    -Develop target software, then navigate to the following key:

    Microsoft-Windows NT------CurrentVersion \ Winlogon------SpecialAccounts.
    UserList.

    -Remove the entry in it named "Administrator".
    -Close regedit
    -Reboot

    Administrator should now be activated and able to be signed in as.

    ======================================================================================================================

    Now connect to this account and correct the problem with your password and then the problem should be solved.  Create a second account administrator in an emergency like this.

    Use the following procedure to disable the built-in Administrator account:http://www.howtogeek.com/howto/windows-vista/enable-the-hidden-administrator-account-on-windows-vista/.

    I hope this helps.

    Good luck!

    Lorien - MCSA/MCSE/network + / has + - if this post solves your problem, please click the 'Mark as answer' or 'Useful' button at the top of this message. Marking a post as answer, or relatively useful, you help others find the answer more quickly.

  • change the position of several layers

    Hello

    I have tried many and find many things by google, but I can't find a working solution.

    I have about 60 layers in my Composition. They're all the same position at the moment. The idea is to browse through the Articles and change the y-position with an offset value.

    What I've learned so far is that there is a layer.property("Transform").property ('Position'). First I thought that it is a table like [x, y, z], but this seems to be only one... property.

    Now I can check if my layers in the 'Position' property...... but I already knew. I found no way to set or even get all values.

    I know how to set the position when I create a new layer, but this seems to be something different.

    Is there a possibility to change the Position of a layer existing script?

    Best regards

    G

    For the position or any other property in the layer, you must use the method .setValue(theNewValue).

    If the property contains keyframes, or if you want to add a keyframe, it will throw an error, however, to check if the property already has keys, in this case, you can use the method .setValueAtTime(theTime, theNewValue).

    Example:

    Layer.Property ("Transform"). Property ('position'). SetValue ([x, y, z]);

    Layer.Property("Transform") .property ("Position") .setValueAtTime (0, [x, y, z]);

    Check the after effects Scripting guide (pdf) for more information on this.

    Xavier

  • The output html when rendering on browser is slow

    Html when rendering on browser output is quite slow. Made real on Animate is 12 seconds. When the HTML is displayed, it takes up to 26 dry

    performance optimization is a complex subject.  This is an excerpt of development of Flash games: in a Social, Mobile and 3D world which deals with the performance of swf, not html5, but there may be useful especially when you manage vector shapes.

    Optimization techniques

    Unfortunately, I don't know any way completely satisfactory to organize this information. In what follows, I discuss memory management first with sub-themes listed in alphabetical order. Then I discuss the management of CPU/GPU with subheadings listed in alphabetical order.

    This may sound logical, but at least, there are two problems with this organization.

    1. I don't think it's the most useful way to organize this information.

    2. memory management affects the CPU/GPU use, so that everything in the section of memory management can also be listed in the section CPU/GPU.

    In any case, I'll also list information in two other ways, from the easiest to the most difficult to implement and more for much less.

    Two of these later inscriptions are subjective and dependent on experience developer and capabilities, as well as environmental test and the test situation. I very much doubt there would be a consensus on the order of these lists.  However, I think that they are still valid.

    Easier to the more difficult to implement

    1. do not use the filters.

    2. always use the reverse for loops and avoid loops and avoid while loops.

    3. explicitly stop timers for their loan for gc (garbage collection).

    4. use the weak event listeners and remove headphones.

    5. strictly type variable when possible.

    6. explicitly disable interactivity mouse when interactivity smile not necessary.

    7. replace dispatchEvents with callback functions whenever possible.

    8 it would be gc stop sounds for the sounds and SoundChannels.

    9. use the DisplayObject most basic need.

    10. always use cacheAsBitmap and cacheAsBitmapMatrix with air applications (i.e., mobile).

    11. reuse of objects when possible.

    12 Event.ENTER_FRAME loops: use different listeners and different listener functions applied to DisplayObjects as little as possible.

    13. the pool instead of creating objects and gc objects ' ing.

    14. use partial blitting.

    15. use step blitting.

    16 use Stage3D.

    Biggest advantage less

    1. use the blitting Stadium (if there is enough memory system).

    2. use Stage3D.

    3. use the partial transfer.

    4. use cacheAsBitmap and cacheAsBitmapMatrix with mobile devices.

    5. explicitly disable interactivity mouse when interactivity smile not necessary.

    6. do not use the filters.

    7. use the DisplayObject most basic need.

    8. reuse objects whenever possible.

    9 Event.ENTER_FRAME loops: use different listeners and different listener functions applied to DisplayObjects as little as possible.

    10. use the reverse for loops and avoid the do loops and while loops.

    11. the pool instead of creating objects and gc objects ' ing.

    12. strictly type variable when possible.

    13 use weak event listeners and remove headphones.

    14. replace dispatchEvents with callback functions whenever possible.

    15. explicitly stop timers on loan for the gc.

    16 stop sounds for the sounds and SoundChannels be gc would be.

  • How to change the position or timing of a video ads in a video player?

    I want to change the "timing" when the ads will be playing in a video player. Currently, there are rollers (played before the beginning of the video), mid-roll (played between the two) and post-rouleaux (played end of the video). To change the position, I am not able to. Help, please!

    Kind regards

    Nandini

    If you use cuepoints, change their location.

Maybe you are looking for