slide show code generating random images with clickable links

I make a slide show with images that occur randomly wch hav clickable links, OK it works but sometimes, the transition is very fast instead of the 8 s interval I expected, when I discovered the exit trace(), I noticed that sometimes the timer is triggered two times or more at the same time... my code is below... What perhaps may cause well u want to help

I have 21 pictures with 21 images

Import fl.transitions.Tween;

Fl.transitions.easing import. *;

Import fl.transitions.TweenEvent;

import flash.events.MouseEvent;

Stop();   slide stops

var total_images:Number = 21;

var my_playback_counter:Number = 0;

showslide();     call to the showslide function

defination function with the timer event

function showslide (): void {}

var myTimer:Timer = new Timer (8000);

myTimer.addEventListener (TimerEvent.TIMER, timerListener);

myTimer.start ();

}

/ * function timelistener

After 8 s, meter reading in increments of 1.

Then reset to 0 playbckcounter if it is equal to total images

*/

function timerListener (e:TimerEvent): void {}

my_playback_counter = my_playback_counter + 1;

If (my_playback_counter == total_images) {}

my_playback_counter = 0;

}

trace ("Timer is triggered"); trace when the timer goes off

NextImage();

}

function NextImage (): void {}

var pic_number:Number = 21;

var randomframe:Number = Math.ceil (Math.random () * pic_number) ;// randomly generates betwwen number 1 and 5

trace (randomframe);

gotoAndStop (randomframe); display a random image

}

Button1.addEventListener (MouseEvent.CLICK, onMouseClickB1);

function onMouseClickB1(e:MouseEvent):void {}

var request: URLRequest = new URLRequest ("http://www.aginternetwork.org/en/");

navigateToURL (request, "_blank");

}

new Tween(btn1,"alpha",None.easeOut,0,1,1,true);

Each time the playhead returns to frame where this code is another instance of Timer will be created.  Try to put a conditional on the showslide function call so that he will not repeat...

var showStarted:Boolean; by assigning not it is null or false

{if(!showStarted)}

showslide()

showStarted = true; but once they assign remains true

}

Tags: Adobe Animate

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