The button works only once?

The problem:

Play the animation, and after clicking the button once it no longer works. The button takes you to the frame labeled "shake". I want to continue to make you "shake" whenever he's in a hurry, but it's not.

The installation program

I have a button inside a clip - actually its 2 inside. The first MC crosses and stops on the stop(); framework and that you click on the button that sends the playback head to the section titled "shake" which plays the next MC with the same button inside. I put the button action on its own layer on the first image. The length of this sequence of buttons from the first keyframe of the action is the length of time to the other MC 2.

The Code

mcButton.shakeButton.addEventListener (MouseEvent.CLICK, onClick);

function onClick(event:MouseEvent):void {}

gotoAndPlay ("shake");

}

What I found

I searched the forum/web and in all cases that I met the problem above the toggle button is not the length of the visible button or other event listeners are in conflict with it. I don't know if one of them is my question. For 1 length of the frame of my button is so much time to the MC, which is the total length of the main timeline. If TI where a conflicting event listener to turn off that button should not play at all, because the event even listeners play before it than those who play after him. If I'm scratching my head for a direction.

Are the 2 above known issues I found the problem that I have or do you know if it's something else?

Thanks in advance!

The second mc is nowhere in sight when this code runs within the Framework 1.  If the code for frame 1 is supposed to aim at the second mc to assign an event listener, it cannot.  Either the mc must be moved when the code is or the code should run when the mc is.  If you get no error messages, I have to wonder why.

Functions and variables can be shared spread along a timeline in how you allocate this layer, but the code that runs, like play(), stop() etc, addEventListener() when you enter a frame, it happens that within this framework and does not extend to other images.

What you can do, is have the second mc start frame 1 and make it invisible in this framework and then more later to frame 33 visible Tower.  Otherwise, you must have the event listener for the second mc code down into the fabric of 33.

Tags: Adobe Animate

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