The fonts using custom with the NDK

Hello. I develop a simple game with the NDK and would like to know if anyone knows how I can load a police custom in the playbook in my game. I tried to copy it with the rest of the resources and charging from there, but when I try to load the font with the "FT_New_Face" function, I get an error and the error code returned is 1. I tried with different fonts (ttf and OTF) and the result is always the same. Anyone know how I can solve this problem, or even if it is possible? Thank you.

I found the problem on my end, typo. The path must contain no attack "/":

"app/native/BILLH___.TTF"

Scott

Tags: BlackBerry Developers

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