Warp stabilizer: Resolution or FPS?

I've been messing around with drone GoPro footage recently and tried to stabilize.

All GoPros shooting modes, I was wondering what is more important to make good use of stabilizer of the string:

FPS or resolution?

For example, I can do 4 k at 30 frames per second, or 2.7 k at 60 fps.

Which is more important to high-fiving the stabilizing own images to work with?

One more great depth of pixels will take longer, but will be so a theoretical more images per second, then you should take just one you want for your finished video. One thing that the higher res setting will make you give a lot more pixels to make it work wit if she needs to scale and crop a lot to make it stable.

The thing that really affects how well stabilizing warp works is how relatively still hold you the camera, and the momentum is in the shot. For example, a helping hand well stabilized to a sunset stabilizes almost perfectly. Similarly, suddenly saying, downhill skiing with some shock but a relatively fluid movement of amber, also well enough, stabilize especially if your footage was at high resolution. But if you're running with your go pro, bouncing up down and looking up and down and all the scenery of passage, stabilizer chain will have not much to work with, and will have to trim way down just to find enough information the common thread (if he can complete it successfully at all).

Short of this one is so stabilizing warp is a very useful tool, especially if you don't have the high-end luxury of stabilization of the equipment, but there is still no substitute for planning and stabilize your footage layer source correctly as take you.

Tags: Premiere

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