1119: access of property may be undefined, click on a reference of static type Class.
Hello
I get this msg after trying the first 5 steps seen on http://www.layersmagazine.com/sounding-random-with-flash-cs3.html
I'm using Flash CS4. What I am doing wrong? The measures would apply, I see not the error I made.
I'm new to Flash, so bear with me.
Kind regards
Ronald
I'm going to guess you didn't not capitalize 'CLICK '.
Tags: Adobe Animate
Similar Questions
-
I use a main application mxml and a component
I said a metatag in the component
[Event(name ="myEvent"type ="events.myEvent")]
I have this hurry of the component
I have a listener on the main application
componentid.addEventListener (Event.MyEvent, gotoMyFunction, true);
I get a compile error, no matter what I do
1119: access of property may not set through a reference with static type class
Any ideas. I had at least 3 examples and in all cases I end up with the same result
Put [event (name = "myLoadDoneEvent" type = "events.loadDoneEvent")] before the class declaration:
public class loadDoneEvent extends event
[Event (name = "myLoadDoneEvent" type = "events.loadDoneEvent")]
If this post answers your question or assistance, please mark it as such.
-
The code was pretty much copied and respected - now where am I wrong?
The loopsound has been exported library by the way so I'm not loading still.
I imported:
import flash.media.Sound;
import flash.media.SoundChannel;
flash.media.SoundMixer;// import to use stop all sounds
import flash.media.SoundTransform;
import flash.media.SoundChannel.soundTransform;
.. Some code here to call the function
function initSoundLoop() {}
var soundLoop = new Sound;
var loopSound:LoopSound = new LoopSound(); / / This is the creation of a new instance of a custom class. the name loopsound has given its object in the library when exported AS - excellent
var myChannelMusic:SoundChannel = new SoundChannel;
var setVolumeTransform = new SoundTransform;
//loopSound.play (0, 999);
this.soundLoop = loopSound;
//this.soundLoop.play (0, 999);
this.myChannelMusic = this.soundloop.play ();
this.setVolumeTransform.volume = 0.5;
this.myChannelMusic.soundTransform = setVolumeTransform;
}
Based on this error message, line 168 of file game1SunnyWalk.as is the root of the problem 1009.
-
The last line of code (found on frame 2) below reproduces this error, why? Yes, frame 2 has the button on the stage with the name of the instance 'normalScreenClickHandler '.
function normalScreenClickHandler(e:MouseEvent):void
{
gotoAndPlay (5);
}
normalScreenButton.addEventListener (MouseEvent.click, normalScreenClickHandler);Kind regards
Ron
Use CLICK... case questions
-
1119: access of property may be undefined with currentFrameLabel through a reference with static type flash.display:DisplayObject.
line with the error: if (holder.getChildAt (i).currentFrameLabel.search ("false")! = - 1) {}
any help?
Try:
If (MovieClip (holder.getChildAt (i)).currentFrameLabel.search ("false")! = - 1)
-
1119: access of property may be undefined, dataProvider error
I get a 1119: access of the dataProvider property possibly not defined through a reference with static type mx.controls:Label. error on line in bold.
all I want to do is to pass the info to my DataGrid in my basket a tv class. Don't know how to fix, can anyone please advise would be grateful.
<? XML version = "1.0" encoding = "utf-8"? >
" < = xmlns:mx mx:WindowedApplication ' http://www.Adobe.com/2006/MXML "layout ="absolute"xmlns:ns1 ="comp.*" "
creationComplete = "getData.send (); ">
< mx:Script >
<! [CDATA]
Import mx.rpc.events.FaultEvent;
Import mx.rpc.events.ResultEvent;
Import mx.events.ItemClickEvent;
Import mx.events.CollectionEvent;
Import mx.collections.ArrayCollection;
Import valueObjects.*;
[Bindable]
private var blurayArray:ArrayCollection = new ArrayCollection();
[Bindable]
private var tvgridArray:ArrayCollection = new ArrayCollection();
private var total: Number = 0;
private void resultHandler(evt:ResultEvent):void
{
blurayArray = evt.result.device.bluray.machine;
compBluraydvd.dgrBluraydvd.dataProvider = blurayArray;
}
private void faultHandler(evt:FaultEvent):void
{
var faultInfo:String = "error code:"+ evt.fault.faultCode+"\n\n"; "
"faultInfo +=" error string: "+ evt.fault.faultString+"\n\n;
mx.controls.Alert.show (faultInfo, "lack of information");
}
private function addToBluDisplay (): void
{
var price:Number = Number (compBluraydvd.dgrBluraydvd.selectedItem.price);
var item: String = compBluraydvd.dgrBluraydvd.selectedItem.name;
Total = total + price;
compShoppingcart.lblCart.text+="\nProduct Name:" + name + "\nPrice:" + price;»»»
compShoppingcart.lblTotal.text = "Total $" + total; "
}
private function addToTvDisplay (): void
{
var price:Number = Number (compTv.dgrTv.selectedItem.Price);
var resolution: String = compTv.dgrTv.selectedItem.Resolution;
var name: string = compTv.dgrTv.selectedItem.ProductName;Total = total + price;
var theTv:Tv = new Tv (name, resolution, price);
tvgridArray.addItem (TV);
compShoppingcart.lblCart.dataProvider = tvgridArray;
}
[]] >
< / mx:Script >
< mx:HTTPService id = "getData" url = "xml/bluray.xml" result ="resultHandler (event); »
Fault = "FaultHandler (Event); "/ >< mx:Style source="css/sim3.css"/ >
< mx:VBox width = "949" height = "702" backgroundColor = "#BCAD84" horizontalAlign = "center" >< mx:Label text = 'DIRT CHEAP ELECTRONICS"width ="518"fontSize = fontFamily ="28""Georgia"textAlign ="center"fontWeight ="bold"/ >
< mx:LinkBar dataProvider = "viewstack1" borderStyle = "solid" width = "836" fontSize, fontFamily = "19" = "Times New Roman" color = "#D52113" / >
< mx:ViewStack id = "viewstack1" resizeToContent = "true" height = "600" width = "830" >
< ns1:bluraydvd id = "compBluraydvd" label = "BluRaydvd" width = "820" height = "550" backgroundColor = "#ECEEB3" addBluDisplay = "addToBluDisplay (); "/ >
< ns1:home id = "home" label = "Home" width = "900" height = "602" / >
< ns1:tv id = "compTv" label = "Tv" width = "820" height = "550" backgroundColor = "#F2F3D6" addTvDisplay = "addToTvDisplay (); "/ >
< ns1: audio id = "audio" label = "Audio" width = "820" height = "550" backgroundColor = "#EFF2A6" / >
< ns1:shoppingcart id = "compShoppingcart" label = "Basket" width = "820" height = "550" backgroundColor = "#ECEF99" / >
< / mx:ViewStack >
< / mx:VBox >
< / mx:WindowedApplication >If more info is needed I can provide, it goes through a component called tv and shopping cart.
concerning
You must use a List or DataGrid control to disaplay a collection. Control Label is not a dataProvider property
-
1119: access of property may be undefined onMotionFinished a static type reference
It sounds simple enough, but it does not work. Any ideas. Here is the code
function dunnsriverclick(Event:MouseEvent):void
{
If (currentSection! = "dunnsriver") {}
var movecontent_mc:Tween = new Tween (content_mc, "x", Elastic.easeOut, 377,8, 2300, 5, true);
var moveslider_mc:Tween = new Tween (slider_mc, "x", Elastic.easeOut, 2, 2300, 5, true);
moveslider_mc.onMotionFinished = function() {}
var dunnsriverDetails:Tween = new Tween (dunnsriverDetails_mc, "x", Elastic.easeOut, - 1135.85, 2, 5, true);
}
}
}
Declare it outside the service, but you assign it to the breast...
var movecontent_mc:Tween;
function...
movecontent_mc = new Tween (...
-
package {}
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.display.Sprite;
public class timer2 extends Sprite {}
public void timer2() {}
var: number = 60;
var myTimer:Timer = new Timer(1000,count);
myTimer.addEventListener (TimerEvent.TIMER, count);
myTimer.start ();function countdown(event:TimerEvent):void {}
myTimer2.text = String ((count) - myTimer.currentCount);
}
}
}
}I create a timer and I have an error can someone help me with this? TNX in advance?
You must import the class, that is to say:
import flash.text.TextFormat;
-
I have an access of undefined property _root. and access to property may be undefined
I have 2 errors with my script (below) it is assumed to be Actionscript 3.0.
I'm getting a
1120: access of undefined property _root.
and has...
1119: access of property may be undefined onRelease through a reference with static type flash.display:SimpleButton.
Here is my code...
var frameNum:Number
function photoChange() {}
_root.photos.gotoAndStop ("img" + frameNum);
}
{btn1.onRelease = Function ()}
frameNum = 1
photoChange();
}
{btn2.onRelease = Function ()}
frameNum = 2
photoChange();
}
{btn3.onRelease = Function ()}
frameNum = 3
photoChange();
}
{btn4.onRelease = Function ()}
frameNum = 4
photoChange();
}
{btn5.onRelease = Function ()}
frameNum = 5
photoChange();
}
{btn6.onRelease = Function ()}
frameNum = 6
photoChange();
}
{btn7.onRelease = Function ()}
frameNum = 7
photoChange();
}
{btn8.onRelease = Function ()}
frameNum = 8
photoChange();
}
{btn9.onRelease = Function ()}
frameNum = 9
photoChange();
}
{btn10.onRelease = Function ()}
frameNum = 10
photoChange();
}
{btn11.onRelease = Function ()}
frameNum = 11
photoChange();
}
{btn12.onRelease = Function ()}
frameNum = 12
photoChange();
}
Could someone help me please!
_root and onRelease are not AS3, AS2 code to which they belong. Basically, all of the code that you show treat like AS2, but will have made a mistake if you have your publication set for AS3 settings. To implement it in AS3 code, you must follow the changes indicated below for all of the code...
var frameNum:Number;
function photoChange(evt:MouseEvent) {}
frameNum = Number (String (evt.currentTarget.name) .substr (3))
photos.gotoAndStop ("img" + String (frameNum));}
Btn1.addEventListener (MouseEvent.CLICK, photoChange);
.
etc.
.
btn12.addEventListener (MouseEvent.CLICK, photoChange);Assuming you are using the button symbols, the function by using string manipulations to get the chassis number of the button name. If you use MovieClips as buttons you can assign each number as a property and get this quite the contrary. Buttons do not support the dynamic properties as do MovieClips.
The reference to _root in AS3 is simply 'root' but which has usually need a qualifier, as in MovieClip (root). In many cases using a root reference is not necessary. If your code is on the main timeline, then there is no need to use references from the root because it is essentially where you are already. If this code is inside another object on the timeline, then using... MovieClip (root). photos.gotoAndStop... etc would be a solution.
-
1119: access of possibly property indefinite Timer through a reference with static type class
Hello
I am trying to create a timer event for delaying the instantiation of my clip on the stage, but I get the error message:
1119: access of possibly property indefinite Timer through a reference with static type class
I am confused with how to proceed. I thought that the timer was a term already in the library for AS3, so how can he be undefined? Any help that you could provide to help me understand the problem and how to fix it, would be great.
Thank you
Here's a look at my code:
import flash.display.MovieClip;
import flash.utils.Timer;
import flash.events.Event;
import flash.events.TimerEvent;
var dripTimer:Timer = new Timer (3000)
var blood1:MovieClip = new Blood();
dripTimer.addEventListener (TimerEvent.Timer, bloodDrip)
dripTimer.start ();
function bloodDrip(e:TimerEvent):void {}
trace ("blood flows");
blood1.x = 300;
blood1.y = 100;
addChild (blood1);
}
AS3 is case sensitive.
Thus, the code should be:
dripTimer.addEventListener (TimerEvent.TIMER, bloodDrip) - upper
-
Peopleimages property possibly access not defined through a reference with static type class.
Hello
I have a custom MXML component called SeeElement.mxml, within this file I defined a VBOX as shown
SeeElement.mxml
< mx:VBox id = 'personimages' >
< mx:Label id = "viewname" / >
< / mx:VBox >Now inside another ActionScript file, I try to make visible to false, as shown:
SeeElement. peopleimages.visible = false;I am thie error
Peopleimages property possibly access not defined through a reference with static type class.
Please help me solve this problem.
Thank you.
inside your "a few other sctionscript the file' you need a reference to the SeeElement object
var seeElement:SeeElement = new SeeElement();
Then you can seeElement.personImages.visible = false;
SeeElement (with a capital S) refers to the class SeeElement and personImages is not a class member variable its an instance member variable
-
I tried this code:
http://help.Adobe.com/en_US/AS3/dev/WS5b3ccc516d4fbf351e63e3d118666ade46-7e08.html
but it displays error: 1119: access of nativeWindow property possibly not defined through a reference with static type flash.display:Stage.
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.text.TextField;
SerializableAttribute public class MinimizeExample extends Sprite
{
public void MinimizeExample (): void
{
var minTextBtn:TextField = new TextField();
minTextBtn.x = 10;
minTextBtn.y = 10;
minTextBtn.text = "minimize";
minTextBtn.background = true;
minTextBtn.border = true;
minTextBtn.selectable = false;
addChild (minTextBtn);
minTextBtn.addEventListener (MouseEvent.CLICK, onMinimize);
var maxTextBtn:TextField = new TextField();
maxTextBtn.x = 120;
maxTextBtn.y = 10;
maxTextBtn.text = "zoom";
maxTextBtn.background = true;
maxTextBtn.border = true;
maxTextBtn.selectable = false;
addChild (maxTextBtn);
maxTextBtn.addEventListener (MouseEvent.CLICK, onMaximize);
var restoreTextBtn:TextField = new TextField();
restoreTextBtn.x = 230;
restoreTextBtn.y = 10;
restoreTextBtn.text = "restore";
restoreTextBtn.background = true;
restoreTextBtn.border = true;
restoreTextBtn.selectable = false;
addChild (restoreTextBtn);
restoreTextBtn.addEventListener (MouseEvent.CLICK, onRestore);
var closeTextBtn:TextField = new TextField();
closeTextBtn.x = 340;
closeTextBtn.y = 10;
closeTextBtn.text = 'close this window ';
closeTextBtn.background = true;
closeTextBtn.border = true;
closeTextBtn.selectable = false;
addChild (closeTextBtn);
closeTextBtn.addEventListener (MouseEvent.CLICK, onCloseWindow);
}
function onMinimize(event:MouseEvent):void
{
this.stage.nativeWindow.minimize ();
}
function onMaximize(event:MouseEvent):void
{
this.stage.nativeWindow.maximize ();
}
function onRestore(event:MouseEvent):void
{
this.stage.nativeWindow.restore ();
}
function onCloseWindow(event:MouseEvent):void
{
this.stage.nativeWindow.close ();
}
}
}
You can not force-close a browser with the exception of a window with javascript window.
-
Hi all!
I encounter this problem today... Take a look at the code:
import com.trick7.effects.TeraFire;
for (var j: uint = 0; j < 10; j ++) {}
var fire: TeraFire = new TeraFire();
Fire.x = j * 40 + 20;
Fire.y = 100;
Fire.Number = j; This line is causeing the problem
addChild (fire);
fire.buttonMode = true;
}
Class TeraFire creates fire particles. Compiler error is:
Scene 1, Layer 'layer 1', frame 1, line 7. 1119: access of the number of property may not set through a reference with static type com.trick7.effects:TeraFire. Can someone help me find a solution to this problem.
I can do this 'number' with a clip, but not in this case. What can I do?
Sorry oops misspelling... I meant fire ['number'] = j;
The class must also be dynamic for this work, i.e.:
public dynamic class TeraFire extends MovieClip
(a dynamic class extension is not the class dynamic sub...)
--
Kenneth Kawamoto
-
ActionScript3 Error #1009: Cannot access a property or method of a null object reference
Having a problem with the creation of a website in CC animate with ActionScript3.
Any help would be appreciated.
Basically, I'm trying to get 'home', 'services' 'contact' buttons work when you click "about".
import flash.events.MouseEvent;
Stop();
header_mc.home_btn.addEventListener (MouseEvent.CLICK, gohome);
gohome function (event: MouseEvent): void {}
gotoAndStop (1);
}
header_mc.about_btn.addEventListener (MouseEvent.CLICK, goabout);
function goabout (event: MouseEvent): void {}
gotoAndStop (2);
}
header_mc.services_btn.addEventListener (MouseEvent.CLICK, goservices);
goservices function (event: MouseEvent): void {}
gotoAndStop (3);
}
header_mc.contact_btn.addEventListener (MouseEvent.CLICK, gocontact);
function gocontact (event: MouseEvent): void {}
gotoAndStop (4);
}
Ran the test after allowing debugging and myself
TypeError: Error #1009: cannot access a property or method of a null object reference.
at WORKINGwebsite_fla::MainTimeline/frame1() [WORKINGwebsite_fla. MainTimeline::frame1:3]
Chassis 1 line 3.
1009 error indicates that one of the objects targeted by your code are out of reach. This may mean that the object...
-is declared but not instantiated
n ' is not have an instance name (or the name of the instance is misspelled)
n ' is not in the frame where this code tries to talk to her
-is animated in place, but is not assigned the name of the instances of each keyframe for her
-is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).
-
Error #1009: Cannot access a property or method of a null object reference.
I need a little help. I do a game, and everything works fine except for the fact that I have 2 errors, which bothers me not that I always use the button, but the other will not let me use the button.
Error:
TypeError: Error #1009: cannot access a property or method of a null object reference.
at Untitled_2_fla::MainTimeline/frame2() [Untitled_2_fla. MainTimeline::frame2:207]
at flash.display::MovieClip/gotoAndStop()
at Untitled_2_fla::MainTimeline/PlayBtn() [Untitled_2_fla. MainTimeline::frame1:13]
Magyx Placement RedAtk.addEventListener (MouseEvent.CLICK, RedAttack); function RedAttack(Event:MouseEvent):void {gotoAndStop (19)}
This is Frane2:207, I see nothing wrong with that, because all my other are the same
nextBlueAtk.addEventListener (MouseEvent.CLICK, NWA); function NWA(Event:MouseEvent):void {gotoAndStop (23)} nextGreyAtk.addEventListener (MouseEvent.CLICK, NGA); function NGA(Event:MouseEvent):void {gotoAndStop (27)} nextGreenAtk.addEventListener (MouseEvent.CLICK, ISABELLE); function NGRA(Event:MouseEvent):void {gotoAndStop (31)}
I get no error for them.
And frame1:13?
function PlayBtn(event:MouseEvent):void {gotoAndStop (2)}
Please help someone, I want to keep working on this game!
When Flash tells you that there is a null object reference, this means that an object that you are referring to a function is not available at this time here in the film. It is usually a problem with the object being not not in a particular setting. Make sure that the object, the key is actually in the frame where the function reference.
Maybe you are looking for
-
Max Mem internal for Tecra 8100?
Hello I recently bought 2 256 MB memory modules for my Tecra 8100. In the manual, it said that 512 is the maximum for this type.But when I install my laptop modules does not (screen remains black). What should I do to let my laptop use 512 MB mem? Ki
-
HP Pavilion p6280t PC: Western Digital hard drive Compatible for HP Pavilion p6280t desktop PC
I need to replace the internal hard disk for this old model of PC. It came with a hard drive from 750 GB 7200 RPM SATA 3 Gb/s (Seagate). What drive Western Digital hard (750 GB or 1 TB) is compatible with this computer?
-
Pavilion dv6-7029wm, do not boot after BIOS update
Hello Here are the details of my laptop and the problem. Product name: Pavilion dv6-7029wm OS: Windows 7 Error: Fail to start. Caps Lock flashing in 1-1/2 dry once continuous, red wifi light on. Power light and the battery light on, no flicker. Pre-g
-
Connection Wi - Fi now does not work after working for months
This problem didn't happen until MSE was executed, but it was suggested to put the problem in this forum instead, so here it goes: My fiancee is running MSE on his laptop with Vista. Everything has been working well for a month or two. Yesterday, she
-
How to re-download cs6 on another computer?
I'm not able to re-download my cs6 on my new computer how do?