3.6 AIR: Objects disappear in mode GPU on Android

Hello

I began to receive reports more and more my Android users, saying that some items in my published applications are invisible to them.

I have created a few Oracle applications maps, showing up to 44 cards in a coverflow style (see a screenshot here: http://www.indie-goes.com/wp-content/uploads/2012/10/Screenshot4.jpg.) You can also try a demo version here: http://www.indie-goes.com/apps/crystalwind/demo/)

The free version of the app displays 10 cards in the coverflow and everything works fine. But when people get the full version through in-app purchase, which displayed 44 cards, no map appears at all: just the background.

A few facts:

-L'application is compiled in GPU mode

-free and whole versions share the same code, so the only difference is the number of cards that will be displayed

-cards are just bitmaps inside sprites, which I apply a rotationY effect

-l'application does not actually crash: the elements are just invisible

-J' tried to delete items that are outside the screen of the display (with removeChild) list, so there is always a maximum of 4 children cards displayed at the same time, but the problem is still occuring

-If I change the compilation to the CPU mode, it works fine (but it is slow, of course)

-This occurs at least for sure on a samsung galaxy 7 "tablet with Android 4.1.1 Jellybean

I painfully gathered this information from my users, but I can't ask them to test each beta version that I create. Causes only two, I can understand that time is either: a compatibility with a specific GPU problem or a problem with the latest versions of the Android system.

Someone else has the same problem?

Thank you!

Frédéric

Thank you very much for your answers.

Christelle, I sent you a sample project to your address.

In fact, thanks to a very patient friend and after spending the day on this issue, I finally found what is the problem: it is rotationY than bugs.

If I use this simple code:

var sprite: Sprite = new Sprite();

var bm:Bitmap = new Bitmap (BitmapData again (213, 320, false, 0xFF0000));

BM.x = 106;

BM.y = 160;

sprite.addChild (WB);

sprite.rotationY = 0;

Sprite.x = xpos;

addChild (sprite);

On a Motorola RAZR Maxx 4.1 Android, the stage is empty in GPU mode (and works well in CPU mode).

If I comment the line: sprite.rotationY = 0;

Then, it works fine even in GPU mode.

I had to reimplement my Carousel, then he uses another effect (zoom instead of rotation), and now it works fine even on my device of friends.

Therefore, there is a real bug in AIR 3.7.

I hope this helps.

Frédéric

Tags: Adobe AIR

Similar Questions

  • Problem with mask in mask with mode GPU on a HTC m8

    Hi, this could be an old bug, we see a problem with AIR 15 and 16 on only this phone HTC Android (4.2.2) newish special. Our app uses GPU renderMode. The problem occurs if you have a MovieClip that is hidden with children who have children who are also hidden, so only the first hidden child renders. Also, make all other objects that are not hidden but if one of them has a mask, then that has not been made. This problem will not occur on an older One X HTC and HTC Desire 610 running the same version of Android (4.2.2). He can't get on Google Nexus 4 or iOS.

    Thanks for your help!

    Hello

    There is a work around for this problem.  If we set cacheAsBitmap (this.cacheAsBitmap = true ;) property children hidden to true, then all children hidden will make correctly gpu mode.

    Determination of the sample application even with changing respective to solve the problem of Bug #3921039 - problem with mask mask with mode GPU on a HTC m8 . Inviting you to please publish the application with the method mentioned on your device for which this problem occurred.

    Note:

    The following documentation on the gpu rendering mode - http://help.adobe.com/en_US/as3/mobile/WS901d38e593cd1bac-3d719af412b2b394529-8000.html States that: "the GPU rendering is more restrictive in mobile AIR applications built with the packager for iPhone." The GPU is effective only for bitmaps, solid forms and display including the cacheAsBitmap property defined objects. "

    Please let us know in the case where you are still facing problems.

    Kind regards

    Adobe AIR Team

  • Drawn to the RADIUS objects disappear

    When I activate raytracing in the parameters of the model, add a shape layer or text, and then switch the 3D (with or without a camera), the object disappears.  The outline or the rectangular edge remains when selected, a depth of extrusion can be adjusted and updated the bounding box, but nothing is visible, when I deselect these objects.  As soon as the 3D switch is turned off, everything comes back.  I use CUDA with OSX 10.7.5 and After Effects 11.0.2.11 v5.0.45.  Raytraced Plugin v 1.0.

    Restarting changes nothing.  I USED to get an error asking CUDA v4 or more, sometimes even since I have updated to 5.  I don't know if this is related.  Suggestions?

    We saw this in the case where another application has installed another CUDA library and a fault is used. What other applications have you already installed on this computer that use CUDA? The CUDA SDK? Other professional video applications that use CUDA?

  • Selected object disappears

    When I select an object and click on transform point the canvas to become black and the object disappears. What I am doing wrong?

    Can you post a screenshot of your Web, including your layers panel and point out which layer you are trying to turn when this happens? This allows us to help you.

  • AIR 17: Stage3D fails to render in Android

    Because Adobe Bugbase is completely messed up (white screen, infinite loop of refreshment, etc.) so I have to write my report bug here.

    Hope quickly corrected bugbase. It is rarely accessible with the chrome browser.

    Description of the problem:

    On some android devices, Context3D.createVertexBuffer () get following error:

    ArgumentError: Error #3672: creation has no buffer. Internal error.

    Starling framework cannot return anything because of this error, resulting in the black screen.

    Code seems to work (like the sound is played normally and scout reports normal code execution).

    but the render loop fails with the error (happens as soon as starling addChild() is called).

    Attempt to debug is limited because of the lack of information in the error message.

    Steps to reproduce:

    Tried on Sharp SH - 06R (Android OS using AIR SDK build 124 17 v4.0.4, / 138)

    See the sample project. As Context3D fails, the application cannot make anything on stage3d.

    SH - 06R has Texas Instrument OMAP4460 1.2 Ghz Dual-Core / PowerVR SGX540.

    Actual result:

    Context3D throws the error message, stage3d completely black. code runs but unusable app.

    Expected result:

    QuadBatch of Starling should be displayed correctly.

    No work around:

    Do not arrive in APK files built with AIR 16 build 292.

    Other android devices don't exhibit this behavior.

    Tested and reproduced:

    Example of a project that the APK built with the construction of the AIR 17 124, 138, as well as all 17 AIR beta builds

    The Android device: Sharp SH - 06R (android v4.0.4, OMAP4460 / PowerVR SGX540 GPU)


    Sample project:

    Dropbox - BugTest.zip


    Everyone knows the same problem (black screen on some android devices, stage3d)?

    Hi guys,.

    This bug has been fixed internally. It will be published in the next version AIRSDK.

    -Tushar,

    Adobe AIR Team

  • Latest AIR to support the desktop GPU mode?

    Hello

    Does anyone know the latest AIR supporting the desktop GPU rendering mode?

    Thanks in advance.

    I created an application to be able to use the GPU mode for the desktop publishing. There are tons of applications using the GPU on mobile and I think that many developers want to should be able to publish the steam with the same performance.

    I would appreciate your vote for this feature!

    The desktop publishing (steam) mode characteristic rendering #4145057 - GPU!

    Thank you!

  • No night on iPad iOS Air 9.3.1 mode it does not appear on the settings... Anyone with the same problem?

    I can't find night shift mode even if my iPad Air has its iOS update and when I ask Siri to activate night mode it says "sorry, but I can't do that right now, maybe later..." I know that it is supposed to work on iPad Air so it confused me

    IF you drag to the top of the bottom, you will see the icon for it. It is supported on your device Yes.

    You put you in display and brightness in the settings.

  • Title disappearing tabs mode landscape

    I started developing my first app using Cascades.

    The entire application is based on the TabbedPane. Everything works fine, but when I switch to landscape mode, all the titles under the tab icons disappear. Is it possible to prevent this?

    KK

    You can change the icons in the landscape with such text to icons

    but the default design of the tabs in the landscape icon is only then maybe you break the UX

  • Make an object disappear after a set time

    Hello world

    is there a way to tell an object, say sth. as a splash screen, disappear after a time defined? I do not seek a solution by using effects of scrolling here - I want the object put on itself.

    Thank you very much

    Felix

    Yes, it is possible. You will find a sample of Muse-file:

    https://DL.dropboxusercontent.com/u/7046655/disappear.Muse

    In this Muse the document in the process of disappearance of an item once an interval of time in 2 different ways.

  • Why objects disappear while you move them?

    I'm curious to know why the objects I'm moving disappear when I drag them and reappear after I move them. It's time where I drag an image to a specific place, but given that I'm not all doing drag I move just in the general area and then use the arrow keys. It's not a big deal and I use the arrow keys to get things in place, but I just want to know if there is some kind of framework to actually see the object while moving.

    Either click and hold a moment before you drag, or go to the preferences and set screen drawing immediate Live.

  • Object disappears

    I have "now working on my book COVER using a downloaded template pdf.

    I put the model on a single layer, created a few guides, lowered the transparency, it locked.

    After placing a few photos on other layers, the PDF and the guides disappears from the display.

    I can see it in the layers box. He can not see on the screen.

    I unlocked it, extracted from the Web, everything is OK. but it will not be displayed.

    So, I created an ANOTHER LAYER and placed another copy of the PDF on this layer.

    Set the transparency, started to develop new guides, when IT has DISAPPEARED ALSO.

    YES, I went back and checked transparency and links and all ok, but do not see it.

    Attaching screenshot.  Can someone tell me what is happening here?

    I need this model.

    Or maybe I just need to create my own in indesign? Sorry, it's so small.  Cannot figure out how to grow the forum to accept it.

    Anyway,.missing-object.jpg

    I suspect that you have changed the screen preview mode. In preview mode, nonprinting layers as your layer 4 will not display. Type W to return to the Normal screen mode.

  • The pinning of an object in tablet mode?

    Why is pin an object not available in tablet mode?  It seems that IPad & Android times recognize and are capable of this feature, but it is grayed out when I click on the Muse Tablet Mode.


    Thank you

    Roddy

    Pinning of browser is not available as it can cause unexpected behaviors on Mobile and tablet. See the pinned items section in the following article for more information on this point- http://www.adobekb.com/creating_mobile_layouts_pt03.html

  • How can I make a button that presses that the object appears and the second press the object disappear

    Hello

    I'm quite new to flash programming, and I don't know how I can make a button that will make the object appear and disappear. Up to now, I have this code for calling:

    (press)

    {

    _root.top1.gotoAndStop (2);

    _root. Topp.gotoAndStop (2);

    _root. MM1.gotoAndStop (2);

    _root. M1.gotoAndStop (2);

    }

    but where I'm stuck.

    Thank you for your help

    What you can do, it's the object _visible property allows you to appear and disappear, or more correctly, use the _visible property opoosite.  You should not put the code 'on' objects, keep it in the timeline.

    If the 'object' is the name of the instance of the object you want to fail over, and then in the code to the timeline you can use...

    Object._visible = false;  First, the object is invisible

    yourButtonName.onRelease = function() {}

    Object._visible =! object._visible;

    }

    Only one line in the function sets _visible to be opposite of what it currently is.

  • Text on the multi-state object disappears in Adobe Content Viewer

    I use InDesign CS5 to build folios for a tablet device. I created a slide show using a multi-state object. Also, I placed the text on top of the top image to indicate that it is a slide show. When I go to the Overlay creator to see a preview of the page in the Adobe, the text on the slide show content viewer disappears. Why is this happening?

    Guessing from your description, the text should be part of the first State of the ASM, and it isn't. You can add it to the first State via the MSO Panel.

  • Imported objects disappear after the backup

    I worked on a project in which I imported Illustrator 4 objects (if you look at the first picture below, the objects are a lightpost, two figures, the word StoryFirst, and the word Media). I saved 4 objects as files separate in Illustrator and then imported all of them as "Composition", while leaving the ' Sequence Illustrator/PDF/EPS ' box unchecked.

    417676_10150529573461158_783526096_n.jpg

    After you save the AE project last night, I reopened the project this morning and found this:

    Missing.jpg

    As you can see, lightpost objects and the figures are still visible in the composition pane, but StoryFirst and media objects have disappeared. Files are still listed in the project pane, however and you can still select the object layers in the timeline panel and you will get models of the object in the pane of composition as if they were still there, but the actual objects themselves are no longer visible. As you can see in the picture, when I select a layer of the object StoryFirst in the projects pane, the mini-apercu in the upper left corner even does not display it.

    I tried closing and reopening the project several times but also to switch off eye strain and spend on each layer in the timeline panel, the two nothing helps. I also tried right-clicking on each layer and selecting "Replace file" and bringing everything back in new news. This makes objects reappear at the moment I have the project open, but as soon as I save the new project, close it and reopen it, they disappeared again! All objects are at the same place in my hard drive because they have always been. AE never prompted me with an error message that it could not find files. It is a very weird problem, I've never met before.

    Any help to solve this mystery would be greatly appreciated! Thank you all!

    Michael

    StoryFirst Media founder/director

    www.storyfirstmedia.com

    It is probably more of an issue in Illustrator... Could be something with your nesting of layer / groups or some other specific stuff. I myself remember, however, that AE somehow does not get with some files HAVE due to some ugly bugs in CS4 / CS5. In this case generally save AIs to an older version (CS3) and it wil lwork very well.

    Mylenium

Maybe you are looking for

  • How do delet research falling down in firefox google

    When I go to firefox, the google search box, when I click in the search box, a list of previous searches goes down.How to delet the previous research?

  • No release

    I have the Droid Maxx and have probably noticed that when you use the phone itself there is no release or when it is connected to my LG headset tone +. Is it possible to activate this?

  • 15 - n233sl: wifi module replace

    Hello It is possible the replacement of the RTL8188EE communication module? I thought to take an Intel 7260 AC. Concerning Nicola

  • Need USB 3 Windows 7 drivers for HP Pavilion 17-e016dx

    Anyone know the correct drivers to install Windows 7 drivers for usb 3.0? I don't miss the old days, when you can just download the drivers from the seller... no wonder that HP losing market share

  • T3i does AF in low light DISCOS more (using 550 ex)

    I do disco photography and I've had my t3i for about 2 years now and I use the 550 ex.  Recently, the red light blinks when I try to get a focus in low light using the kit lens. I know that red light works because I used it with a trigger and I put t