Adds data to the binary file as concatenated array

Hello

I have a problem that can has been discussed several times, but I don't have a clear answer.

Normally I have devices that produce 2D image tables. I have send them to collection of loop with a queue and then index in the form of a 3D Board and in the end save the binary file.

It works very well. But I'm starting to struggle with problems of memory, when the number of these images exceeds more than that. 2000.

So I try to enjoy the fast SSD drive and record images in bulk (eg. 300) in binary file.

In the diagram attached, where I am simulating the camera with some files before reading. The program works well, but when I try to open the new file in the secondary schema, I see only the first 300 images (in this case).

I read on the forum, I have to adjust the number of like -1 in reading binary file and then I can read data from the cluster of tables. It is not very good for me, because I need to work with the data with Matlab and I would like to have the same format as before (for example table 3D - 320 x 240 x 4000). Is it possible to add 3D table to the existing as concatenated file?

I hope it makes sense :-)

Thank you

Honza

  • Good to simulate the creation of the Image using a table of random numbers 2D!  Always good to model the real problem (e/s files) without "complicating details" (manipulation of the camera).
  • Good use of the producer/consumer in LT_Save.  Do you know the sentinels?  You only need a single queue, the queue of data, sending to a table of data for the consumer.  When the producer quits (because the stop button is pushed), it places an empty array (you can just right click on the entry for the item and choose "Create Constant").  In the consumer, when you dequeue, test to see if you have an empty array.  If you do, stop the loop of consumption and the output queue (since you know that the producer has already stopped and you have stopped, too).
  • I'm not sure what you're trying to do in the File_Read_3D routine, but I'll tell you 'it's fake  So, let's analyze the situation.  Somehow, your two routines form a producer/consumer 'pair' - LT_Save 'product' a file of tables 3D (for most of 300 pages, unless it's the grand finale of data) and file_read_3D "consume" them and "do something", still somewhat ill-defined.  Yes you pourrait (and perhaps should) merge these two routines in a unique "Simulator".  Here's what I mean:

This is taken directly from your code.  I replaced the button 'stop' queue with code of Sentinel (which I won't), and added a ' tail ', Sim file, to simulate writing these data in a file (it also use a sentinel).

Your existing code of producer puts unique 2D arrays in the queue of data.  This routine their fate and "builds" up to 300 of them at a time before 'doing something with them', in your code, writing to a file, here, this simulation by writing to a queue of 3D Sim file.  Let's look at the first 'easy' case, where we get all of the 300 items.  The loop For ends, turning a 3D Board composed of 300 paintings 2D, we simply enqueue in our Sim file, our simulated.  You may notice that there is an empty array? function (which, in this case, is never true, always False) whose value is reversed (to be always true) and connected to a conditional indexation Tunnel Terminal.  The reason for this strange logic will become clear in the next paragraph.

Now consider what happens when you press the button stop then your left (not shown) producer.  As we use sentries, he places an empty 2D array.  Well, we dequeue it and detect it with the 'Empty table?' feature, which allows us to do three things: stop at the beginning of the loop, stop adding the empty table at the exit Tunnel of indexing using the conditional Terminal (empty array = True, Negate changes to False, then the empty table is not added to the range) , and it also cause all loop to exit.  What happens when get out us the whole loop?  Well, we're done with the queue of data, to set free us.  We know also that we queued last 'good' data in the queue of the Sim queue, so create us a Sentinel (empty 3D table) and queue for the file to-be-developed Sim consumer loop.

Now, here is where you come from it.  Write this final consumer loop.  Should be pretty simple - you Dequeue, and if you don't have a table empty 3D, you do the following:

  • Your table consists of Images 2D N (up to 300).  In a single loop, extract you each image and do what you want to do with it (view, save to file, etc.).  Note that if you write a sub - VI, called "process an Image" which takes a 2D array and done something with it, you will be "declutter" your code by "in order to hide the details.
  • If you don't have you had an empty array, you simply exit the while loop and release the queue of the Sim file.

OK, now translate this file.  You're offshore for a good start by writing your file with the size of the table headers, which means that if you read a file into a 3D chart, you will have a 3D Board (as you did in the consumer of the Sim file) and can perform the same treatment as above.  All you have to worry is the Sentinel - how do you know when you have reached the end of the file?  I'm sure you can understand this, if you do not already know...

Bob Schor

PS - you should know that the code snippet I posted is not 'properly' born both everything.  I pasted in fact about 6 versions here, as I continued to find errors that I wrote the description of yourself (like forgetting the function 'No' in the conditional terminal).  This illustrates the virtue of written Documentation-"slow you down", did you examine your code, and say you "Oops, I forgot to...» »

Tags: NI Software

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