Adobe Pixel Bender works with AE CS6/Premiere Pro CS6
Hi all
I want to create a GPU accelerated video processing plugin for after effects/Premiere.
I just found Adobe "Pixel Bender" here:
http://www.Adobe.com/devnet/pixelbender.html
It seems Pixel Bender that allows the code to the GPU in a similar to GLSL programming language.
Can I use Pixel Bender plug-ins in after effects/Premiere Pro CS6?
If this is not the case, how can I do to use the GPU in a first AE plugin?
Thanks much for any help.
Sumo B.
I can't speak for Premiere Pro and After Effects CS6 isn't directly compatible Pixel Bender. However, there is a plugin of AEScripts.com, which allows to compile and run Pixel Bender in the AE CS6 cores: http://aescripts.com/pixel-bender-kernel-accelerator/
Moreover, even in CS4 - CS5.5, where PB plugins are taken in charge, they do not use the GPU when it is run within After Effects.
Otherwise, you'll need to delve into the SDK software using C++, which is much more complicated, but a thousand times more flexible and powerful, and that allows the OpenGL code to access the GPU.
Christian
Tags: After Effects
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