AE 2014CC RED R3D files support broken - footages looks bad, slow everything down.

Just got an update, first is great, but AE is dead. Cannot yet open files RED-incredibly slow. 100 times slower than the old version. Must be a bug. I have TITAN GPU on classic MAC PRO Tower. AE2013 works very well - what's wrong with the news? And it actually looks like the format supported completely broken RED cause when I go to 100% images looks like 1/8 high-end resolution.

Performance issues and the low resolution of the RED (.r3d) files are set in the After Effects 2014.1.1 (13.1.1) implemented to date. Please install it to solve these problems.

Details on the update: http://bit.ly/AE_1311_details

Under the hood, here's what happened:

Late in development after effects CC 2014 (13.0), a change was introduced to how After Effects and Premiere Pro to cache data frame when the decoding of .r3d files. This change caused bugs in After Effects only, because of the requests of the frame in a slightly different way than Premiere Pro.

The fault was not apparent when we inspected the code, and he made several unexpected failures.

The first problem, .r3d files had low resolution, caused when After Effects generated a thumbnail of the file to the project Panel. The miniature request is for a very small image, about 320 x 180 pixels, and the small image dimensions have been incorrectly be reused when After Effects requested the full large images for composition. (Workarounds I had suggested earlier, to open the dialog box settings of RED or purge the cache, worked because they cause frame requests be reset).

This bug has been fixed in after effects CC 20141 (13.1). After Effects now correctly Initializes the dimensions in the frame cache requests.

The second problem was that for some but not all .r3d files, any request for less than 1/8 resolution frame would result in After Effects to stall (beach ball) for 15 seconds. This included when the file is imported and the thumbnail has been generated, or if the resolution composition control was set at less than 1/8, or, if the Adaptive resolution has been activated and allowed to table the resolution less than 1/8.

Not all .r3d files encountered this problem. The affected files have been of the newest cameras and sensors, including the RED Epic camera and the detector of Dragon. Files of the older cameras like the RED One, did not have this problem.

This problem was caused by an incompatibility of the proportions of the framework cache when requests for image low resolution. During the generation of the frame cache, the proportions of the image is calculated, but the proportions of the image low resolution that result may not match the aspect ratio of the original frame. This calculation is indeed correct; bypassing the new dimensions of the whole pixels, the proportions frame moves less than 1%. In problematic cases, this caused lag After Effects to assume that cache framework did not provide the backstory, and he could wait 15 seconds (a preset timeout clock) for a better match, what has not happened, and then it should be the frame anyway.

This bug has been fixed in After Effects CC 2014.1.1 (13.1.1). Now, After Effects ignores the small variances expected in the proportions between the original frame and the image cache low resolution.

These two fixes solve known issues with .r3d file decoding after effects CC 2014. We apologize once again, that have occurred these bugs, and personally, I apologize for being silent on this thread for so long; We were busy investigating and fixing these and other bugs.

Tags: After Effects

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