AS3 Flash Android components

I found this AS3 library the other day, created by a guy named Kevin Hoyt, and it rocks. You can check it out here: http://xperiments.es/blog/en/as3-android-flash-components/.

It has many components that have the same appearance as the natives of the Android, but unfortunately I can't make it work with Burrito. Available in link zip file contains a SWC, wich you can add path buld your project, it gives me a warning saying that the Design view can be loaded, it may be inconsistent and too dangerous "DesignAssetLoader.CompleteTimeout".

Some research showed me that it is a known bug in Flash Builder, I read somewhere that the warning, but you are still able to drag the widget to the Panel. Well, here they are even not appear in Control Panel, which means that I can't use them.

Someone knows how to fix this? I think it is a great library, and use it with Burrito would be the combo ultimate xD

See you soon,.

NiNshiM

All the classes in this library are in default package if you do not have to have an import statement. Just add the swc to build you the path. I haven't used burrito so I don't know about drag and drop. I used a component or two of this library in my flash + as3 project (using the flash builder 4 to modify the code). To add a button (for example) on stage, I do:

var: button = new Button();

addChild (button);

She's.

I was also happy to see that library when I started my project at the end of last year. But unfortunately, it is not a good way to adjust the size of some of the elements of guidance. For example, if you have 10 items in the list, you are in portrait mode, but the list goes beyond the limits of the scene in the landscape. I'll be happy to know a work around that.

Tags: Adobe AIR

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