Attempting to reference a dynamically named object

Hello. I'm doing an interactive game of cards and made primarily ( http://cards.positivedesign.co.uk ) but I'm having a slight problem. If you click on the link above, you'll see a bunch of right, click on the stack and the top card rises and returns to the Center. Click again on the stack on the right and the charge sheet down to a pile on the left and the next card back to the Center and so on. The problem occurs when you click the battery on the right the 3rd time, the charge sheet falls to the left, but goes UNDER the battery rather than above it.

I don't know WHY its done this - I'm using the index of the child of the cards to choose which cards to return, so if you click on a map to the right and there's a hint of 5, it moves the map with index 6 from the Center to the left, etc - I don't know any other way to do. I tried to name the cards by a number, then the card bears the name of '1', and then I used a variable currentCard to follow what cards I should be mobile. However it would not work when I tried to select who are opposed to the tween, because I was referencing 'cardLayer.currentCard' instead of saying, 'cardLayer.card1 '...

Hope that all of the senses. I would be grateful all the suggestions on where I'm wrong, or a better way to do?

Yes, but changing the order objects on stage, as I said bringing that a card upwards, I then could not use the index of the child to work on what cards to use.

I found another way of referencing the objects just fine... when I create cards in a loop for example, I put the objects themselves in a table and then reference them by their index in the table when I want to manipulate them.

Thanks anyway!

Tags: Adobe Animate

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